Player Matchup

Fenrir
Fenrir
Cali0907
Fenrir
Level 27
God Stats
10W - 11L
1,466 SR
Queue Stats
44W - 41L
1,341 Elo+
Solo
Anhur
Anhur
NfGL HADES3825
Anhur
Level 18
God Stats
7W - 14L
1,234 SR
Queue Stats
100W - 97L
1,469 Elo+
Solo
Guan Yu
Guan Yu
atlocs
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo
Vulcan
Vulcan
faarenz
Vulcan
Level 24
God Stats
8W - 12L
1,494 SR
Queue Stats
74W - 76L
1,482 Elo+
Solo
Yemoja
Yemoja
spardagamers2
Yemoja
Level 7
God Stats
0W - 3L
1,538 SR
Queue Stats
2W - 6L
1,315 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,380 Elo+

VS

Team Averages
Level 29
1,535 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Demo6969
Hercules
Level 32
God Stats
2W - 1L
1,677 SR
Queue Stats
3W - 3L
1,479 Elo+
Party 1
Apollo
Apollo
DreadHold
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,479 Elo+
Party 1
Ymir
Ymir
GSH Myth
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,375 Elo+
Solo
Scylla
Scylla
TheSameGuyTwice
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cali0907
Fenrir
4
0 / 2 / 0
2,916
486
899
2,934
884
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 3 / 0
3,059
510
1,442
3,709
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Guan Yu
atlocs
Guan Yu
2
0 / 4 / 0
2,789
465
143
2,377
578
Vulcan
faarenz
Vulcan
4
0 / 2 / 0
3,061
510
1,635
2,266
834
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 3 / 0
3,130
522
125
3,053
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 3
3,856
643
1,822
3,478
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
Demo6969
Hercules
6
4 / 0 / 5
4,264
711
1,753
3,463
889
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
DreadHold
Apollo
6
3 / 0 / 7
4,150
692
2,134
2,413
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
3 / 0 / 1
4,949
825
2,224
2,068
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 0 / 1
4,284
714
1,220
1,213
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
14
14
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
3
2.5
L
Fenrir
Cali0907
Fenrir
0
2
0
0
W
Hercules
Demo6969
Hercules
4
0
5
6.5
W
Apollo
DreadHold
Apollo
3
0
7
6.5
W
Ymir
3
0
1
3.5
L
0
3
0
0
W
3
0
1
3.5
L
Guan Yu
atlocs
Guan Yu
0
4
0
0
L
Vulcan
faarenz
Vulcan
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,244
Damage
9,153
14,339
Taken
12,635
4,116
Mitigated
4,059
2,503
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,822
630
0
1,947
3,478
867
0
256
3,222
0
13,289
L
Fenrir
Cali0907
Fenrir
899
352
0
678
2,934
884
0
1,935
909
0
4,498
W
Hercules
Demo6969
Hercules
1,753
748
0
387
3,463
889
0
580
2,883
0
4,856
W
Apollo
DreadHold
Apollo
2,134
1,542
0
1,346
2,413
510
128
924
1,489
0
9,575
W
Ymir
2,224
1,109
0
750
2,068
1,536
190
0
2,068
22,102
1,770
L
1,442
818
0
817
3,709
738
0
76
3,621
0
8,580
W
1,220
308
0
539
1,213
257
653
0
1,213
13,149
0
L
Guan Yu
atlocs
Guan Yu
143
57
0
0
2,377
578
0
543
1,780
0
1,505
L
Vulcan
faarenz
Vulcan
1,635
1,150
210
583
2,266
834
0
38
2,228
8,342
0
L
125
97
83
132
3,053
1,082
0
532
2,521
3,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,955
Gold Earned
21,503
52
Minions Killed
134
0
Camps Cleared
0
500,737
Distance Traveled
536,775
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,856
643
31
5
0
122,129
0
L
Fenrir
2,916
486
8
1
0
93,202
2
W
Hercules
4,264
711
2
0
0
112,382
0
W
Apollo
4,150
692
21
4
0
107,008
0
W
Ymir
4,949
825
57
10
0
103,566
0
L
Anhur
3,059
510
17
3
0
97,543
0
W
Scylla
4,284
714
23
4
0
91,690
0
L
Guan Yu
2,789
465
1
0
0
84,169
1
L
Vulcan
3,061
510
15
3
0
114,261
2
L
Yemoja
3,130
522
11
2
0
111,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role