Player Matchup

Hades
Hades
Amecha
Hades
Level 28
God Stats
9W - 12L
1,433 SR
Queue Stats
59W - 66L
1,512 Elo+
Solo
Anhur
Anhur
Piraex
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Loki
Loki
akkettsy
Loki
Level 29
God Stats
13W - 14L
1,460 SR
Queue Stats
94W - 98L
1,532 Elo+
Solo
Merlin
Merlin
almedadi
Merlin
Level 99
God Stats
7W - 4L
1,791 SR
Queue Stats
355W - 372L
1,438 Elo+
Party 1
Ymir
Ymir
t1kkie
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,250 Elo+
Solo
Team Averages
Level 33
1,537 SR
1,446 Elo+

VS

Team Averages
Level 25
1,683 SR
1,602 Elo+
Cupid
Cupid
Caimen2911
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Caityna
Baron Samedi
Level 27
God Stats
1W - 3L
1,742 SR
Queue Stats
104W - 125L
1,494 Elo+
Solo
Loki
Loki
Kuriango
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,760 Elo+
Solo
Sobek
Sobek
imteemu
Sobek
Level 28
God Stats
5W - 3L
1,771 SR
Queue Stats
74W - 50L
1,563 Elo+
Solo
Arachne
Arachne
xxDerionxx
Arachne
Level 17
God Stats
5W - 2L
1,903 SR
Queue Stats
15W - 11L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Amecha
Hades
14
6 / 0 / 3
8,525
656
8,295
11,211
4,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Piraex
Anhur
12
1 / 5 / 4
6,760
520
4,507
11,315
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
14
12 / 2 / 2
8,851
681
8,060
7,161
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
almedadi
Merlin
13
9 / 3 / 3
8,547
657
7,459
5,644
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
t1kkie
Ymir
9
2 / 3 / 4
6,421
494
4,988
6,583
4,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 4 / 5
6,431
495
6,169
9,853
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Caityna
Baron Samedi
10
0 / 9 / 1
5,771
444
3,548
10,678
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
9
0 / 10 / 0
5,639
434
2,155
9,347
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
imteemu
Sobek
11
6 / 3 / 1
7,657
589
4,005
11,315
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
xxDerionxx
Arachne
12
6 / 4 / 0
7,638
588
7,654
9,514
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
30
Kills
13
13
Deaths
30
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
Amecha
Hades
6
0
3
7.5
L
Cupid
1
4
5
0.88
L
Baron Samedi
Caityna
Baron Samedi
0
9
1
0.06
L
Loki
0
10
0
0
W
Anhur
Piraex
Anhur
1
5
4
0.6
W
Loki
12
2
2
6.5
W
Merlin
almedadi
Merlin
9
3
3
3.5
L
Sobek
imteemu
Sobek
6
3
1
2.17
W
Ymir
t1kkie
Ymir
2
3
4
1.33
L
Arachne
xxDerionxx
Arachne
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
23,531
41,914
Taken
50,707
17,256
Mitigated
24,718
15,176
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Amecha
Hades
8,295
1,392
327
8,396
11,211
4,870
2,052
1,562
9,436
49,122
0
L
Cupid
6,169
3,771
197
4,241
9,853
2,770
466
2,988
6,829
0
31,750
L
Baron Samedi
Caityna
Baron Samedi
3,548
294
75
2,571
10,678
3,340
0
5,044
5,414
26,142
0
L
Loki
2,155
1,115
0
163
9,347
4,866
167
3,655
5,692
0
14,531
W
Anhur
Piraex
Anhur
4,507
1,471
0
3,992
11,315
3,336
132
1,795
9,520
0
27,979
W
Loki
8,060
2,541
0
1,715
7,161
2,323
47
877
6,219
0
40,733
W
Merlin
almedadi
Merlin
7,459
541
0
660
5,644
2,025
0
1,340
4,142
38,498
0
L
Sobek
imteemu
Sobek
4,005
737
0
2,090
11,315
9,009
350
4,107
7,164
11,146
0
W
Ymir
t1kkie
Ymir
4,988
1,065
0
86
6,583
4,702
238
1,639
4,830
16,840
0
L
Arachne
xxDerionxx
Arachne
7,654
5,452
0
2,276
9,514
4,733
0
4,433
4,866
0
36,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
33,136
351
Minions Killed
179
0
Camps Cleared
0
1,260,361
Distance Traveled
1,139,686
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,525
656
122
9
0
252,466
0
L
Cupid
6,431
495
47
4
0
216,379
0
L
Baron Samedi
5,771
444
33
3
0
216,638
4
L
Loki
5,639
434
26
2
0
197,262
1
W
Anhur
6,760
520
44
3
0
219,010
1
W
Loki
8,851
681
73
6
0
305,606
4
W
Merlin
8,547
657
86
7
0
237,827
3
L
Sobek
7,657
589
14
1
0
259,950
4
W
Ymir
6,421
494
26
2
0
245,452
2
L
Arachne
7,638
588
59
5
0
249,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role