Player Matchup

Pele
Pele
CountBrownbear
Pele
Level 122
God Stats
5W - 3L
1,473 SR
Queue Stats
67W - 60L
1,469 Elo+
Solo
Eset
Eset
RetRich
Eset
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
TundraBuccaneer
Athena
Level 138
God Stats
8W - 4L
1,500 SR
Queue Stats
129W - 124L
1,436 Elo+
Solo
Cupid
Cupid
korrivann
Cupid
Level 67
God Stats
1W - 3L
1,268 SR
Queue Stats
136W - 124L
1,533 Elo+
Solo
He Bo
He Bo
tThre3soulsS
He Bo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 382L
1,470 Elo+
Party 1
Team Averages
Level 97
1,448 SR
1,482 Elo+

VS

Team Averages
Level 78
1,686 SR
1,521 Elo+
Cupid
Cupid
Augustmessi
Cupid
Level 69
God Stats
2W - 1L
1,839 SR
Queue Stats
263W - 256L
1,497 Elo+
Solo
Cabrakan
Cabrakan
Cradia
Cabrakan
Level 108
God Stats
1W - 1L
1,752 SR
Queue Stats
7W - 8L
1,651 Elo+
Solo
Khepri
Khepri
SnowhiteNES
Khepri
Level 68
God Stats
3W - 1L
1,919 SR
Queue Stats
77W - 78L
1,463 Elo+
Solo
Mercury
Mercury
Tidyus
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,522 Elo+
Party 2
Scylla
Scylla
aTao
Scylla
Level 86
God Stats
1W - 3L
1,420 SR
Queue Stats
67W - 64L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,338
576
3,665
6,844
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
RetRich
Eset
12
4 / 1 / 1
6,956
632
5,272
4,515
1,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 6
6,644
604
4,468
8,832
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
korrivann
Cupid
10
4 / 1 / 3
6,141
558
4,458
5,126
1,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 4 / 3
5,728
521
2,818
5,238
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,672
425
4,004
6,109
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Cradia
Cabrakan
8
1 / 4 / 0
5,210
474
3,970
7,796
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
8
0 / 3 / 2
5,048
459
2,076
7,534
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Tidyus
Mercury
11
4 / 1 / 1
6,394
581
3,790
6,524
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
aTao
Scylla
10
2 / 2 / 1
5,898
536
2,348
3,310
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
7
7
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
2
0
2
3
L
Cabrakan
Cradia
Cabrakan
1
4
0
0.25
W
Eset
RetRich
Eset
4
1
1
4.5
L
Khepri
0
3
2
0.33
L
Mercury
Tidyus
Mercury
4
1
1
4.5
W
3
1
6
6
L
Scylla
aTao
Scylla
2
2
1
1.25
W
Cupid
korrivann
Cupid
4
1
3
5.5
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,681
Damage
16,188
30,555
Taken
31,273
11,125
Mitigated
12,063
13,400
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,004
1,870
175
1,420
6,109
1,581
0
2,396
3,713
0
19,437
W
3,665
610
0
4,216
6,844
2,121
0
972
5,852
0
37,839
L
Cabrakan
Cradia
Cabrakan
3,970
377
0
710
7,796
3,820
0
4,287
3,509
17,568
0
W
Eset
RetRich
Eset
5,272
307
0
2,994
4,515
1,798
592
3,236
1,279
34,306
0
L
Khepri
2,076
516
359
2,196
7,534
3,319
0
2,585
4,949
9,599
0
L
Mercury
Tidyus
Mercury
3,790
1,667
0
2,258
6,524
2,173
0
1,423
5,101
0
35,841
W
4,468
2,028
0
2,594
8,832
4,238
0
1,280
7,538
22,183
0
L
Scylla
aTao
Scylla
2,348
295
0
415
3,310
1,170
574
1,867
1,443
23,521
0
W
Cupid
korrivann
Cupid
4,458
2,860
339
2,636
5,126
1,584
707
1,004
4,082
0
28,126
W
2,818
329
0
621
5,238
1,384
517
1,690
3,410
19,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
27,222
271
Minions Killed
201
0
Camps Cleared
0
1,030,444
Distance Traveled
1,042,177
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,672
425
40
4
0
211,972
1
W
Pele
6,338
576
73
7
0
254,126
5
L
Cabrakan
5,210
474
33
3
0
188,464
3
W
Eset
6,956
632
76
7
0
199,479
0
L
Khepri
5,048
459
8
1
0
192,877
5
L
Mercury
6,394
581
74
7
0
240,676
2
W
Athena
6,644
604
40
4
0
211,119
3
L
Scylla
5,898
536
46
4
0
208,188
6
W
Cupid
6,141
558
45
4
0
175,535
1
W
He Bo
5,728
521
37
3
0
190,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role