Player Matchup

Danzaburou
Danzaburou
Jamiepro2000
Danzaburou
Level 16
God Stats
4W - 2L
1,999 SR
Queue Stats
82W - 61L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
MapleySyrup
Kukulkan
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 117L
1,369 Elo+
Party 2
Hercules
Hercules
MightyScorpo
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,427 Elo+
Solo
Xing Tian
Xing Tian
N1kk3
Xing Tian
Level 28
God Stats
9W - 4L
1,469 SR
Queue Stats
91W - 75L
1,478 Elo+
Solo
Da Ji
Da Ji
natior2
Da Ji
Level 5
God Stats
22W - 21L
1,291 SR
Queue Stats
31W - 27L
1,169 Elo+
Solo
Team Averages
Level 15
1,552 SR
1,387 Elo+

VS

Team Averages
Level 24
1,365 SR
1,476 Elo+
Danzaburou
Danzaburou
Angelysk
Danzaburou
Level 24
God Stats
0W - 1L
1,141 SR
Queue Stats
29W - 49L
1,410 Elo+
Party 1
Fenrir
Fenrir
Feralistic
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Ruzure
Persephone
Level 17
God Stats
1W - 2L
1,466 SR
Queue Stats
4W - 8L
1,485 Elo+
Solo
Yemoja
Yemoja
Saphiro32
Yemoja
Level 19
God Stats
6W - 5L
1,361 SR
Queue Stats
34W - 63L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
XblueeaglX1
Aphrodite
Level 30
God Stats
1W - 2L
1,357 SR
Queue Stats
60W - 84L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jamiepro2000
Danzaburou
18
11 / 3 / 5
12,323
560
21,332
16,305
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MapleySyrup
Kukulkan
17
1 / 2 / 1
10,849
493
2,017
10,329
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MightyScorpo
Hercules
18
2 / 3 / 0
11,245
511
11,398
19,013
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
N1kk3
Xing Tian
18
3 / 1 / 10
12,708
578
7,956
17,371
14,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
natior2
Da Ji
17
5 / 7 / 3
10,948
498
10,002
19,201
8,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angelysk
Danzaburou
14
0 / 10 / 2
8,400
382
6,745
19,095
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Feralistic
Fenrir
18
7 / 2 / 4
11,306
514
13,190
16,427
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Ruzure
Persephone
15
2 / 5 / 5
9,848
448
5,936
9,780
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Saphiro32
Yemoja
14
1 / 3 / 1
8,990
409
4,622
12,620
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
XblueeaglX1
Aphrodite
19
6 / 2 / 2
12,009
546
15,509
17,876
25,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
22
Kills
16
16
Deaths
22
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angelysk
Danzaburou
0
10
2
0.1
L
Fenrir
Feralistic
Fenrir
7
2
4
4.5
W
Danzaburou
Jamiepro2000
Danzaburou
11
3
5
4.5
W
Kukulkan
MapleySyrup
Kukulkan
1
2
1
0.75
W
Hercules
MightyScorpo
Hercules
2
3
0
0.67
W
Xing Tian
N1kk3
Xing Tian
3
1
10
8
L
Persephone
Ruzure
Persephone
2
5
5
0.9
L
Yemoja
Saphiro32
Yemoja
1
3
1
0.5
L
Aphrodite
XblueeaglX1
Aphrodite
6
2
2
3.5
W
Da Ji
natior2
Da Ji
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,705
Damage
46,002
82,219
Taken
75,798
51,106
Mitigated
53,288
23,993
Healing
29,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angelysk
Danzaburou
6,745
3,027
0
3,312
19,095
6,856
478
3,121
15,949
0
49,336
L
Fenrir
Feralistic
Fenrir
13,190
2,303
0
7,218
16,427
7,175
264
1,147
15,230
0
78,414
W
Danzaburou
Jamiepro2000
Danzaburou
21,332
7,839
0
5,866
16,305
8,806
0
4,600
11,559
0
93,945
W
Kukulkan
MapleySyrup
Kukulkan
2,017
0
0
2,574
10,329
4,209
506
2,376
7,757
69,206
0
W
Hercules
MightyScorpo
Hercules
11,398
3,226
0
7,498
19,013
15,543
631
8,118
10,895
0
68,346
W
Xing Tian
N1kk3
Xing Tian
7,956
826
0
3,518
17,371
14,372
1,019
4,187
13,138
56,235
0
L
Persephone
Ruzure
Persephone
5,936
83
0
1,022
9,780
2,760
710
432
9,345
41,423
0
L
Yemoja
Saphiro32
Yemoja
4,622
1,230
3,664
3,023
12,620
11,025
348
3,848
8,772
28,531
0
L
Aphrodite
XblueeaglX1
Aphrodite
15,509
2,278
684
10,131
17,876
25,472
532
1,425
15,921
74,957
0
W
Da Ji
natior2
Da Ji
10,002
2,405
0
4,537
19,201
8,176
1,739
6,277
12,803
0
63,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,073
Gold Earned
50,553
571
Minions Killed
458
0
Camps Cleared
0
1,926,500
Distance Traveled
1,839,465
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,400
382
78
4
0
307,613
1
L
Fenrir
11,306
514
105
5
0
458,132
4
W
Danzaburou
12,323
560
113
5
0
388,398
1
W
Kukulkan
10,849
493
138
6
0
360,913
2
W
Hercules
11,245
511
138
6
0
405,007
2
W
Xing Tian
12,708
578
80
4
0
431,345
4
L
Persephone
9,848
448
79
4
0
368,529
7
L
Yemoja
8,990
409
36
2
0
367,753
2
L
Aphrodite
12,009
546
160
7
0
337,438
2
W
Da Ji
10,948
498
102
5
0
340,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role