Player Matchup

Izanami
Izanami
Gold II
MrTimeOver
Izanami
Gold II
Level 50
God Stats
53W - 41L
1,613 SR
Queue Stats
84W - 78L
1,506 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 50
1,613 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 59
1,750 SR
1,505 MMR
Osiris
Osiris
Silver II
blacksoull1
Osiris
Silver II
Level 59
God Stats
3W - 2L
1,750 SR
Queue Stats
38W - 11L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrTimeOver
Izanami
20
3 / 2 / 0
14,224
837
14,482
23,451
16,681
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
UllrNemesisPoseidonSetBellona

VS

Bans
AnhurBakasuraErlang ShenAh Muzen CabVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
2 / 3 / 0
12,695
747
16,795
21,760
17,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
MrTimeOver
Izanami
3
2
0
1.5
L
Osiris
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,482
Damage
16,795
23,451
Taken
21,760
16,681
Mitigated
17,491
10,948
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
MrTimeOver
Izanami
14,482
10,906
0
10,948
23,451
16,681
3,050
517
22,934
0
131,949
L
Osiris
16,795
9,570
0
9,204
21,760
17,491
675
85
21,675
496
106,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,224
Gold Earned
12,695
225
Minions Killed
157
0
Camps Cleared
0
296,251
Distance Traveled
325,154
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,224
837
225
13
0
296,251
3
L
Osiris
12,695
747
157
9
0
325,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role