Player Matchup

Arachne
Arachne
Devil Pasi
Arachne
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 95L
1,682 Elo+
Solo
Cthulhu
Cthulhu
KingERENBLAZE99
Cthulhu
Level 6
God Stats
2W - 1L
1,252 SR
Queue Stats
5W - 3L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
annunaki_cat01
Kukulkan
Level 28
God Stats
184W - 184L
1,505 SR
Queue Stats
338W - 365L
1,507 Elo+
Solo
Heimdallr
Heimdallr
gigioepatty
Heimdallr
Level 29
God Stats
12W - 6L
1,534 SR
Queue Stats
161W - 121L
1,549 Elo+
Party 1
Osiris
Osiris
x VIN3R
Osiris
Level 29
God Stats
4W - 2L
1,595 SR
Queue Stats
214W - 207L
1,571 Elo+
Solo
Team Averages
Level 24
1,477 SR
1,583 Elo+

VS

Team Averages
Level 18
1,493 SR
1,612 Elo+
Ymir
Ymir
Nacho_VINTY
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Hel
Hel
NeroBest
Hel
Level 20
God Stats
0W - 1L
1,210 SR
Queue Stats
43W - 51L
1,734 Elo+
Solo
Aphrodite
Aphrodite
freckledgothgirl
Aphrodite
Level 29
God Stats
49W - 34L
1,661 SR
Queue Stats
63W - 57L
1,573 Elo+
Solo
Ullr
Ullr
mefeedron
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 86L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
michalbilutpl
Sun Wukong
Level 7
God Stats
3W - 6L
1,596 SR
Queue Stats
6W - 8L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devil Pasi
Arachne
20
11 / 0 / 4
12,052
634
12,094
15,565
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
7,876
415
4,979
7,117
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
18
6 / 3 / 5
11,776
620
24,287
11,858
4,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
gigioepatty
Heimdallr
14
4 / 3 / 1
9,346
492
10,296
13,476
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
x VIN3R
Osiris
16
5 / 3 / 1
10,476
551
7,778
10,830
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 0
10,402
547
10,913
21,840
10,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 6 / 3
7,660
403
10,072
18,875
8,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
13
2 / 3 / 5
8,164
430
7,663
11,528
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
14
3 / 3 / 4
7,745
408
7,600
13,450
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
michalbilutpl
Sun Wukong
7
0 / 9 / 0
5,884
310
750
11,356
3,942
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
27
Kills
13
13
Deaths
27
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Devil Pasi
Arachne
11
0
4
13
W
1
4
4
0.75
L
5
6
0
0.83
L
3
6
3
0.75
W
Kukulkan
6
3
5
2.83
L
Aphrodite
2
3
5
1.5
W
Heimdallr
gigioepatty
Heimdallr
4
3
1
1.5
L
Ullr
3
3
4
1.67
L
Sun Wukong
michalbilutpl
Sun Wukong
0
9
0
0
W
Osiris
x VIN3R
Osiris
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,434
Damage
36,998
58,846
Taken
77,049
27,422
Mitigated
30,863
21,069
Healing
31,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Devil Pasi
Arachne
12,094
7,536
0
11,012
15,565
7,168
713
5,703
9,862
0
88,310
W
4,979
37
123
412
7,117
2,751
0
3,154
3,963
19,772
0
L
10,913
2,460
0
6,070
21,840
10,156
119
6,508
15,332
72,071
0
L
10,072
217
2,123
7,728
18,875
8,002
500
11,934
6,871
43,413
0
W
Kukulkan
24,287
2,338
0
3,499
11,858
4,964
1,087
9,335
2,523
96,874
0
L
Aphrodite
7,663
497
6,555
5,644
11,528
4,421
777
5,008
6,302
33,901
0
W
Heimdallr
gigioepatty
Heimdallr
10,296
3,360
453
5,070
13,476
5,179
2,738
2,327
11,149
0
50,738
L
Ullr
7,600
2,712
0
3,322
13,450
4,342
0
3,071
9,803
0
36,489
L
Sun Wukong
michalbilutpl
Sun Wukong
750
315
0
332
11,356
3,942
0
1,834
9,370
0
15,835
W
Osiris
x VIN3R
Osiris
7,778
4,036
0
500
10,830
7,360
1,180
8,129
2,701
105
55,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,526
Gold Earned
39,855
564
Minions Killed
368
0
Camps Cleared
0
1,793,612
Distance Traveled
1,632,440
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,052
634
148
8
0
393,696
2
W
Cthulhu
7,876
415
26
1
0
338,643
0
L
Ymir
10,402
547
147
8
0
298,233
0
L
Hel
7,660
403
60
3
0
341,224
0
W
Kukulkan
11,776
620
177
9
0
328,360
1
L
Aphrodite
8,164
430
62
3
0
323,849
4
W
Heimdallr
9,346
492
96
5
0
349,094
4
L
Ullr
7,745
408
66
3
0
385,763
1
L
Sun Wukong
5,884
310
33
2
0
283,371
8
W
Osiris
10,476
551
117
6
0
383,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role