Player Matchup

Erlang Shen
Erlang Shen
XxJoSeTe-BaQu745
Erlang Shen
Level 106
God Stats
3W - 2L
1,623 SR
Queue Stats
31W - 46L
1,351 Elo+
Party 1
Tsukuyomi
Tsukuyomi
romel-20
Tsukuyomi
Level 46
God Stats
1W - 1L
1,391 SR
Queue Stats
28W - 38L
1,329 Elo+
Party 1
Eset
Eset
villam0770
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo
Team Averages
Level 74
1,505 SR
1,308 Elo+

VS

Team Averages
Level 97
1,585 SR
1,477 Elo+
Chaac
Chaac
TDJI
Chaac
Level 159
God Stats
38W - 47L
1,472 SR
Queue Stats
1,278W - 1,776L
1,423 Elo+
Solo
Medusa
Medusa
kamiLos1993PL
Medusa
Level 67
God Stats
6W - 7L
1,563 SR
Queue Stats
81W - 119L
1,336 Elo+
Solo
Zeus
Zeus
xLattenstrammx
Zeus
Level 66
God Stats
27W - 13L
1,720 SR
Queue Stats
42W - 26L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
XxJoSeTe-BaQu745
Erlang Shen
17
7 / 4 / 3
13,548
713
8,652
19,012
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
romel-20
Tsukuyomi
15
3 / 5 / 7
11,836
623
10,963
15,151
7,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 7 / 7
12,291
647
8,962
18,195
7,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TDJI
Chaac
16
6 / 4 / 7
12,666
667
9,454
17,854
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 6 / 8
13,268
698
12,250
13,835
6,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 11
12,410
653
19,192
9,307
3,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
15
16
Deaths
15
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
TDJI
Chaac
6
4
7
2.38
L
Erlang Shen
XxJoSeTe-BaQu745
Erlang Shen
7
4
3
2.13
W
6
6
8
1.67
L
Tsukuyomi
romel-20
Tsukuyomi
3
5
7
1.3
L
4
7
7
1.07
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
40,896
52,358
Taken
40,996
29,014
Mitigated
23,819
11,995
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
TDJI
Chaac
9,454
1,704
972
7,298
17,854
14,247
129
3,277
14,577
330
39,433
L
Erlang Shen
XxJoSeTe-BaQu745
Erlang Shen
8,652
4,213
0
3,960
19,012
14,739
338
7,014
11,787
0
43,598
W
12,250
5,372
940
3,432
13,835
6,121
1,884
2,452
11,383
0
53,826
L
Tsukuyomi
romel-20
Tsukuyomi
10,963
1,959
0
1,029
15,151
7,026
900
5,354
9,697
0
48,830
L
8,962
250
435
6,571
18,195
7,249
497
7,513
10,511
56,982
0
W
19,192
1,463
0
616
9,307
3,451
1,078
3,261
6,046
63,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
38,344
178
Minions Killed
201
0
Camps Cleared
0
998,194
Distance Traveled
906,934
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,666
667
51
3
0
319,556
0
L
Erlang Shen
13,548
713
32
2
0
346,606
1
W
Medusa
13,268
698
64
3
0
292,983
4
L
Tsukuyomi
11,836
623
60
3
0
356,880
1
L
Eset
12,291
647
86
5
0
294,708
4
W
Zeus
12,410
653
86
5
0
294,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role