Player Matchup

Nox
Nox
Alternate_jr
Nox
Level 66
God Stats
2W - 1L
1,817 SR
Queue Stats
112W - 110L
1,472 Elo+
Solo
Ra
Ra
FlashOnPoint
Ra
Level 129
God Stats
7W - 4L
1,831 SR
Queue Stats
311W - 294L
1,434 Elo+
Party 1
Artemis
Artemis
ZeroGameImpact
Artemis
Level 125
God Stats
5W - 5L
1,733 SR
Queue Stats
225W - 224L
1,510 Elo+
Solo
Ullr
Ullr
bananentaart-_-
Ullr
Level 118
God Stats
9W - 5L
1,527 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 1
Sol
Sol
safyra22
Sol
Level 155
God Stats
7W - 3L
1,624 SR
Queue Stats
277W - 275L
1,562 Elo+
Solo
Team Averages
Level 119
1,706 SR
1,496 Elo+

VS

Team Averages
Level 98
1,482 SR
1,473 Elo+
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Elhad_
King Arthur
Level 120
God Stats
37W - 36L
1,556 SR
Queue Stats
205W - 198L
1,419 Elo+
Solo
Ymir
Ymir
IReminho9781
Ymir
Level 83
God Stats
4W - 5L
1,244 SR
Queue Stats
420W - 449L
1,406 Elo+
Solo
Thanatos
Thanatos
Montilin
Thanatos
Level 102
God Stats
6W - 7L
1,613 SR
Queue Stats
78W - 79L
1,540 Elo+
Solo
Chiron
Chiron
SJM_00_
Chiron
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
5,303
530
3,199
3,740
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 4
6,280
628
3,442
5,255
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 3
5,382
538
4,816
4,410
1,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 1
6,588
659
2,314
5,723
1,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
6,008
601
4,710
5,243
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 3 / 0
5,563
556
5,345
3,709
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Elhad_
King Arthur
10
0 / 2 / 0
5,035
504
1,191
4,033
1,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 0
4,762
476
1,117
8,361
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Montilin
Thanatos
9
0 / 3 / 0
5,126
513
2,020
7,361
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
SJM_00_
Chiron
8
1 / 2 / 0
4,698
470
3,844
5,594
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
2
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
0
0.33
W
0
1
5
2.5
L
King Arthur
Elhad_
King Arthur
0
2
0
0
W
4
0
4
6
L
0
3
0
0
L
Thanatos
Montilin
Thanatos
0
3
0
0
L
Chiron
SJM_00_
Chiron
1
2
0
0.5
W
2
0
3
3.5
W
4
1
1
4.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,481
Damage
13,517
24,371
Taken
29,058
7,623
Mitigated
10,913
10,867
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,345
1,851
0
0
3,709
1,302
0
1,725
1,984
29,310
0
W
3,199
371
596
1,803
3,740
1,556
242
605
3,135
11,717
0
L
King Arthur
Elhad_
King Arthur
1,191
262
0
1,225
4,033
1,955
444
2,526
1,507
0
21,080
W
3,442
465
521
1,172
5,255
1,541
0
1,839
3,316
30,942
0
L
1,117
137
287
1,673
8,361
3,857
0
3,548
4,813
10,788
0
L
Thanatos
Montilin
Thanatos
2,020
1,112
0
5,970
7,361
2,357
0
1,626
5,735
0
26,684
L
Chiron
SJM_00_
Chiron
3,844
1,935
588
2,430
5,594
1,442
0
1,926
3,668
0
26,272
W
4,816
2,575
0
2,863
4,410
1,228
0
467
3,943
0
31,128
W
2,314
1,353
0
297
5,723
1,903
412
3,170
2,317
0
32,818
W
4,710
1,921
0
3,615
5,243
1,395
2,319
45
5,023
33,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
25,184
289
Minions Killed
243
0
Camps Cleared
0
852,655
Distance Traveled
882,639
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,563
556
62
6
0
159,734
3
W
Nox
5,303
530
7
1
0
166,742
4
L
King Arthur
5,035
504
46
5
0
197,479
1
W
Ra
6,280
628
70
7
0
192,358
0
L
Ymir
4,762
476
12
1
0
156,915
0
L
Thanatos
5,126
513
68
7
0
204,438
0
L
Chiron
4,698
470
55
6
0
164,073
1
W
Artemis
5,382
538
67
7
0
152,371
1
W
Ullr
6,588
659
75
8
0
181,573
4
W
Sol
6,008
601
70
7
0
159,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role