Player Matchup

Nu Wa
Nu Wa
RottenRism
Nu Wa
Level 10
God Stats
57W - 39L
1,996 SR
Queue Stats
1,010W - 977L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Skullymitsu
Danzaburou
Level 24
God Stats
2W - 0L
1,530 SR
Queue Stats
4W - 4L
1,725 Elo+
Solo
Jing Wei
Jing Wei
Ssour66
Jing Wei
Level 26
God Stats
8W - 4L
1,519 SR
Queue Stats
28W - 30L
1,422 Elo+
Solo
Merlin
Merlin
TheKaaaNG
Merlin
Level 25
God Stats
73W - 53L
1,559 SR
Queue Stats
115W - 97L
1,531 Elo+
Solo
Loki
Loki
TsukuneMaj
Loki
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 16L
1,450 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,542 Elo+

VS

Team Averages
Level 13
1,460 SR
1,339 Elo+
Set
Set
AZL4NICA
Set
Level 7
God Stats
6W - 13L
1,362 SR
Queue Stats
11W - 19L
1,352 Elo+
Solo
Neith
Neith
Lianoxz
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,267 Elo+
Party 1
Freya
Freya
Lymus2142
Freya
Level 29
God Stats
18W - 21L
1,578 SR
Queue Stats
35W - 66L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
Wendtcod
Erlang Shen
Level 14
God Stats
1W - 1L
1,695 SR
Queue Stats
113W - 107L
1,512 Elo+
Solo
Jormungandr
Jormungandr
mrlis007
Jormungandr
Level 4
God Stats
0W - 4L
1,166 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
14 / 3 / 28
13,293
1,329
22,165
8,214
2,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Skullymitsu
Danzaburou
19
11 / 2 / 28
12,828
1,283
26,968
10,748
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Ssour66
Jing Wei
17
8 / 4 / 19
11,233
1,123
12,880
9,437
3,151
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TheKaaaNG
Merlin
18
13 / 1 / 23
13,373
1,337
17,141
6,019
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 29
9,873
987
4,867
11,061
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 12 / 8
11,399
1,140
9,297
18,812
10,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Lianoxz
Neith
15
5 / 6 / 5
10,333
1,033
10,868
14,688
5,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Lymus2142
Freya
16
2 / 11 / 9
9,512
951
9,042
16,896
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Wendtcod
Erlang Shen
16
2 / 8 / 10
9,742
974
7,623
22,094
15,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
mrlis007
Jormungandr
15
1 / 10 / 7
9,366
937
4,475
21,223
17,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
55
47
Kills
16
16
Deaths
47
127
Assists
39
Player
Kills
Deaths
Assists
KDA
L
6
12
8
0.83
L
Neith
Lianoxz
Neith
5
6
5
1.25
L
Freya
Lymus2142
Freya
2
11
9
0.59
W
Nu Wa
14
3
28
9.33
W
Danzaburou
Skullymitsu
Danzaburou
11
2
28
12.5
W
Jing Wei
Ssour66
Jing Wei
8
4
19
4.38
W
Merlin
TheKaaaNG
Merlin
13
1
23
24.5
W
1
6
29
2.58
L
Erlang Shen
Wendtcod
Erlang Shen
2
8
10
0.88
L
Jormungandr
mrlis007
Jormungandr
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,021
Damage
41,305
45,479
Taken
93,713
15,851
Mitigated
55,298
5,219
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,297
4,189
0
206
18,812
10,857
0
7,512
11,300
453
23,325
L
Neith
Lianoxz
Neith
10,868
3,101
0
1,132
14,688
5,630
0
6,543
8,145
0
27,783
L
Freya
Lymus2142
Freya
9,042
2,762
817
2,427
16,896
5,281
0
7,545
9,351
28,231
0
W
Nu Wa
22,165
4,023
0
0
8,214
2,835
0
1,989
5,930
33,415
0
W
Danzaburou
Skullymitsu
Danzaburou
26,968
14,610
0
4,728
10,748
4,050
0
2,794
7,779
0
36,198
W
Jing Wei
Ssour66
Jing Wei
12,880
10,471
0
0
9,437
3,151
0
3,569
5,643
0
23,282
W
Merlin
TheKaaaNG
Merlin
17,141
974
0
0
6,019
2,191
0
2,171
3,748
49,161
0
W
4,867
1,357
0
491
11,061
3,624
0
3,333
7,507
0
11,805
L
Erlang Shen
Wendtcod
Erlang Shen
7,623
2,899
0
1,562
22,094
15,807
0
9,923
12,171
337
21,751
L
Jormungandr
mrlis007
Jormungandr
4,475
720
0
300
21,223
17,723
0
7,783
13,440
24,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,600
Gold Earned
50,352
163
Minions Killed
154
5
Camps Cleared
5
832,986
Distance Traveled
820,565
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,399
1,140
26
3
3
169,699
1
L
Neith
10,333
1,033
36
4
0
173,294
0
L
Freya
9,512
951
24
2
0
119,440
0
W
Nu Wa
13,293
1,329
19
2
1
161,929
0
W
Danzaburou
12,828
1,283
26
3
0
164,318
0
W
Jing Wei
11,233
1,123
26
3
2
184,389
1
W
Merlin
13,373
1,337
76
8
0
165,796
0
W
Loki
9,873
987
16
2
2
156,554
0
L
Erlang Shen
9,742
974
22
2
2
194,947
0
L
Jormungandr
9,366
937
46
5
0
163,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role