Player Matchup

Bellona
Bellona
Flopsie
Bellona
Level 26
God Stats
8W - 1L
1,898 SR
Queue Stats
75W - 20L
1,743 Elo+
Party 1
Merlin
Merlin
Noogeyjr
Merlin
Level 146
God Stats
5W - 5L
1,829 SR
Queue Stats
127W - 59L
1,685 Elo+
Party 1
Erlang Shen
Erlang Shen
Redracon
Erlang Shen
Level 149
God Stats
18W - 5L
1,965 SR
Queue Stats
143W - 71L
1,763 Elo+
Party 1
Hou Yi
Hou Yi
realzombie
Hou Yi
Level 13
God Stats
3W - 0L
1,772 SR
Queue Stats
73W - 47L
1,610 Elo+
Party 1
Ares
Ares
Ñyla
Ares
Level 8
God Stats
3W - 2L
1,195 SR
Queue Stats
33W - 9L
1,610 Elo+
Party 1
Team Averages
Level 68
1,732 SR
1,682 Elo+

VS

Team Averages
Level 22
1,490 SR
1,574 Elo+
Izanami
Izanami
BenChilwell
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,695 Elo+
Solo
Erlang Shen
Erlang Shen
Rizahn
Erlang Shen
Level 27
God Stats
0W - 4L
1,386 SR
Queue Stats
39W - 34L
1,489 Elo+
Solo
Neith
Neith
Sranidari
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
nnnnnnnnm
Ao Kuang
Level 25
God Stats
9W - 13L
1,563 SR
Queue Stats
94W - 86L
1,619 Elo+
Solo
Sobek
Sobek
ogdenman
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flopsie
Bellona
17
4 / 0 / 2
11,301
665
6,206
10,610
10,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Noogeyjr
Merlin
18
8 / 0 / 3
11,638
685
10,639
8,126
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Redracon
Erlang Shen
18
5 / 0 / 3
11,491
676
5,269
9,227
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
realzombie
Hou Yi
16
2 / 0 / 3
10,659
627
5,554
6,665
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Ñyla
Ares
14
2 / 0 / 7
10,017
589
4,830
10,325
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BenChilwell
Izanami
4
0 / 1 / 0
5,227
307
496
1,787
340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Rizahn
Erlang Shen
11
0 / 7 / 0
6,596
388
2,399
11,496
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Sranidari
Neith
10
0 / 3 / 0
6,557
386
3,959
8,844
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
nnnnnnnnm
Ao Kuang
10
0 / 4 / 0
6,411
377
1,272
9,047
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
ogdenman
Sobek
10
0 / 6 / 0
6,321
372
2,331
14,791
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
21
Kills
0
0
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
BenChilwell
Izanami
0
1
0
0
W
Bellona
Flopsie
Bellona
4
0
2
5
W
Merlin
Noogeyjr
Merlin
8
0
3
9.5
W
Erlang Shen
Redracon
Erlang Shen
5
0
3
6.5
L
Erlang Shen
Rizahn
Erlang Shen
0
7
0
0
L
Neith
Sranidari
Neith
0
3
0
0
L
Ao Kuang
nnnnnnnnm
Ao Kuang
0
4
0
0
L
Sobek
ogdenman
Sobek
0
6
0
0
W
Hou Yi
realzombie
Hou Yi
2
0
3
3.5
W
Ares
Ñyla
Ares
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
10,457
44,953
Taken
45,965
30,532
Mitigated
17,770
15,985
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BenChilwell
Izanami
496
410
0
588
1,787
340
0
866
921
0
9,960
W
Bellona
Flopsie
Bellona
6,206
2,375
0
3,058
10,610
10,283
1,675
726
9,884
0
80,921
W
Merlin
Noogeyjr
Merlin
10,639
1,519
0
2,409
8,126
3,466
2,174
1,148
6,978
90,880
0
W
Erlang Shen
Redracon
Erlang Shen
5,269
3,145
0
2,581
9,227
4,903
2,328
1,550
7,677
0
88,249
L
Erlang Shen
Rizahn
Erlang Shen
2,399
1,143
0
2,651
11,496
5,308
0
6,575
4,921
0
26,358
L
Neith
Sranidari
Neith
3,959
1,713
0
2,498
8,844
2,591
0
2,074
6,770
0
37,391
L
Ao Kuang
nnnnnnnnm
Ao Kuang
1,272
363
0
814
9,047
2,504
0
3,233
5,814
32,239
0
L
Sobek
ogdenman
Sobek
2,331
322
0
2,707
14,791
7,027
0
2,721
12,070
20,249
0
W
Hou Yi
realzombie
Hou Yi
5,554
2,772
0
2,505
6,665
2,541
3,812
1,015
5,650
0
74,989
W
Ares
Ñyla
Ares
4,830
90
0
5,432
10,325
9,339
843
2,493
7,832
17,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
31,112
609
Minions Killed
262
0
Camps Cleared
0
1,730,774
Distance Traveled
1,010,163
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,227
307
30
2
0
45,473
1
W
Bellona
11,301
665
147
9
0
337,569
0
W
Merlin
11,638
685
180
11
0
338,156
0
W
Erlang Shen
11,491
676
130
8
0
381,650
5
L
Erlang Shen
6,596
388
58
3
0
241,273
0
L
Neith
6,557
386
86
5
0
262,392
0
L
Ao Kuang
6,411
377
63
4
0
185,790
2
L
Sobek
6,321
372
25
1
0
275,235
0
W
Hou Yi
10,659
627
134
8
0
311,799
3
W
Ares
10,017
589
18
1
0
361,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role