Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Chopstixx02
Nu Wa
Level 55
God Stats
38W - 108L
1,219 SR
Queue Stats
158W - 543L
956 Elo+
Party 1
He Bo
He Bo
Frez_Chill
He Bo
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,440 Elo+
Party 2
Mercury
Mercury
OG_FlokiiPr-27z
Mercury
Level 147
God Stats
15W - 11L
1,500 SR
Queue Stats
264W - 262L
1,411 Elo+
Solo
Ymir
Ymir
inFAMOUS_Witcher
Ymir
Level 104
God Stats
3W - 0L
1,662 SR
Queue Stats
20W - 19L
1,440 Elo+
Party 2
Team Averages
Level 92
1,476 SR
1,349 Elo+

VS

Team Averages
Level 104
1,518 SR
1,439 Elo+
Kukulkan
Kukulkan
Azura454
Kukulkan
Level 105
God Stats
1W - 5L
1,728 SR
Queue Stats
359W - 397L
1,468 Elo+
Solo
Olorun
Olorun
Jaygo1111xx
Olorun
Level 96
God Stats
1W - 1L
1,358 SR
Queue Stats
145W - 159L
1,345 Elo+
Solo
Chaac
Chaac
UT576
Chaac
Level 146
God Stats
24W - 24L
1,650 SR
Queue Stats
109W - 143L
1,650 Elo+
Solo
Chernobog
Chernobog
danni907
Chernobog
Level 106
God Stats
2W - 8L
1,353 SR
Queue Stats
58W - 91L
1,344 Elo+
Solo
Cernunnos
Cernunnos
jeri79
Cernunnos
Level 65
God Stats
5W - 10L
1,500 SR
Queue Stats
252W - 241L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 6 / 3
7,365
388
6,216
14,102
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 8 / 1
6,665
351
7,407
7,820
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
16
9 / 2 / 8
9,997
526
18,876
10,282
3,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 5
10,520
554
10,236
11,755
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 2 / 8
9,224
485
7,208
14,562
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azura454
Kukulkan
13
1 / 6 / 3
8,327
438
5,919
10,533
3,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
12
3 / 3 / 6
7,686
405
7,477
12,283
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
UT576
Chaac
15
11 / 1 / 4
9,397
495
14,268
17,175
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
danni907
Chernobog
13
3 / 9 / 5
8,979
473
6,358
15,153
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
jeri79
Cernunnos
10
1 / 7 / 0
6,933
365
3,980
13,649
6,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
24
Kills
19
19
Deaths
26
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
6
3
0.25
L
Kukulkan
Azura454
Kukulkan
1
6
3
0.42
W
0
8
1
0.06
W
He Bo
9
2
8
6.5
L
Olorun
3
3
6
2
W
9
1
5
11.5
L
Chaac
UT576
Chaac
11
1
4
13
L
Chernobog
danni907
Chernobog
3
9
5
0.61
W
6
2
8
5
L
Cernunnos
jeri79
Cernunnos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,943
Damage
38,002
58,521
Taken
68,793
31,257
Mitigated
37,720
15,469
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,216
1,699
299
5,315
14,102
11,307
1,085
2,818
10,884
29,004
0
L
Kukulkan
Azura454
Kukulkan
5,919
1,225
0
1,781
10,533
3,768
387
3,937
6,304
39,947
0
W
7,407
1,574
0
0
7,820
2,305
120
1,581
6,035
28,210
0
W
He Bo
18,876
1,007
402
5,167
10,282
3,795
539
2,186
8,021
55,638
0
L
Olorun
7,477
3,403
451
5,549
12,283
4,248
412
7,411
4,492
41,726
0
W
10,236
3,716
0
1,524
11,755
6,720
785
3,027
8,703
0
59,584
L
Chaac
UT576
Chaac
14,268
2,415
270
9,038
17,175
14,813
336
8,346
7,969
0
48,797
L
Chernobog
danni907
Chernobog
6,358
3,606
0
1,000
15,153
8,026
20
8,482
6,461
0
41,916
W
7,208
1,002
0
2,762
14,562
7,130
217
3,784
10,703
36,744
0
L
Cernunnos
jeri79
Cernunnos
3,980
982
819
1,457
13,649
6,865
0
10,080
3,329
0
22,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
41,322
360
Minions Killed
347
0
Camps Cleared
0
1,632,925
Distance Traveled
1,585,846
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,365
388
56
3
0
285,109
0
L
Kukulkan
8,327
438
87
5
0
294,219
2
W
Nu Wa
6,665
351
45
2
0
240,443
0
W
He Bo
9,997
526
89
5
0
342,952
1
L
Olorun
7,686
405
55
3
0
334,342
0
W
Mercury
10,520
554
112
6
0
400,042
4
L
Chaac
9,397
495
70
4
0
367,836
0
L
Chernobog
8,979
473
88
5
0
307,848
2
W
Ymir
9,224
485
58
3
0
364,379
1
L
Cernunnos
6,933
365
47
2
0
281,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role