Player Matchup

Izanami
Izanami
GSH Myth
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
HatchedMouse066
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
atlocs
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Solo
Set
Set
coyote_pack_gami
Set
Level 21
God Stats
12W - 20L
1,459 SR
Queue Stats
65W - 67L
1,427 Elo+
Party 1
Scylla
Scylla
trappinforlife
Scylla
Level 18
God Stats
14W - 11L
1,519 SR
Queue Stats
39W - 40L
1,337 Elo+
Party 1
Team Averages
Level 9
1,496 SR
1,393 Elo+

VS

Team Averages
Level 23
1,462 SR
1,328 Elo+
Nemesis
Nemesis
HoodieZuko
Nemesis
Level 24
God Stats
29W - 17L
1,597 SR
Queue Stats
74W - 62L
1,450 Elo+
Solo
Apollo
Apollo
Sarcon06
Apollo
Level 26
God Stats
5W - 6L
1,477 SR
Queue Stats
65W - 73L
1,318 Elo+
Solo
He Bo
He Bo
Sup3r Sm00th3r
He Bo
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
290W - 317L
1,374 Elo+
Solo
Loki
Loki
snake-freund
Loki
Level 17
God Stats
10W - 21L
1,429 SR
Queue Stats
104W - 178L
1,333 Elo+
Solo
Ganesha
Ganesha
カルピス23
Ganesha
Level 18
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 3L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GSH Myth
Izanami
16
6 / 0 / 0
9,455
788
5,887
6,682
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 3 / 0
5,186
432
795
3,257
1,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
8
0 / 8 / 3
5,660
472
1,063
5,551
1,307
11
5 / 2 / 0
6,737
561
3,908
6,667
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 1
5,769
481
2,845
3,101
570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HoodieZuko
Nemesis
10
6 / 1 / 0
6,580
548
5,845
7,530
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Sarcon06
Apollo
10
3 / 4 / 1
6,472
539
2,237
5,435
1,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 3 / 1
5,806
484
2,050
7,055
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 3
6,037
503
889
5,939
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

2
0 / 1 / 1
4,239
353
213
1,291
237
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
12
Kills
12
16
Deaths
12
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
GSH Myth
Izanami
6
0
0
6
W
0
3
0
0
L
Nemesis
HoodieZuko
Nemesis
6
1
0
6
L
Apollo
Sarcon06
Apollo
3
4
1
0.88
L
3
3
1
1.17
W
Ra
0
8
3
0.19
W
5
2
0
2.5
L
0
3
3
0.5
W
1
3
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,498
Damage
11,234
25,258
Taken
27,250
7,574
Mitigated
10,668
6,098
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GSH Myth
Izanami
5,887
3,978
0
5,153
6,682
2,195
3,261
140
6,517
0
71,276
W
795
517
26
264
3,257
1,169
511
974
2,208
7,275
0
L
Nemesis
HoodieZuko
Nemesis
5,845
2,541
0
1,499
7,530
3,997
349
525
7,005
0
31,703
L
Apollo
Sarcon06
Apollo
2,237
1,694
0
602
5,435
1,280
400
442
4,993
0
23,844
L
2,050
760
0
299
7,055
2,104
162
2,666
4,389
16,495
0
W
Ra
1,063
252
0
141
5,551
1,307
100
851
4,700
11,233
0
W
3,908
1,749
0
410
6,667
2,333
2,384
120
6,522
0
23,006
L
889
0
0
125
5,939
3,050
301
1,043
4,896
0
24,460
W
2,845
197
0
104
3,101
570
390
178
2,898
14,671
0
L
213
0
0
340
1,291
237
0
27
1,264
1,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,807
Gold Earned
29,134
239
Minions Killed
206
0
Camps Cleared
0
987,952
Distance Traveled
952,783
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,455
788
148
12
0
208,648
2
W
Yemoja
5,186
432
8
1
0
110,438
0
L
Nemesis
6,580
548
49
4
0
238,406
0
L
Apollo
6,472
539
65
5
0
209,637
0
L
He Bo
5,806
484
29
2
0
227,544
3
W
Ra
5,660
472
15
1
0
212,705
0
W
Set
6,737
561
36
3
0
240,074
0
L
Loki
6,037
503
63
5
0
243,905
0
W
Scylla
5,769
481
32
3
0
216,087
0
L
Ganesha
4,239
353
0
0
0
33,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role