Player Matchup

Tyr
Tyr
KingAdrastos
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,498 Elo+
Party 4
Chernobog
Chernobog
PaladinSangres
Chernobog
Level 26
God Stats
3W - 7L
1,254 SR
Queue Stats
65W - 63L
1,386 Elo+
Party 3
Athena
Athena
Vopopal
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,448 Elo+
Party 3
Persephone
Persephone
bogoebtxt
Persephone
Level 11
God Stats
13W - 15L
1,464 SR
Queue Stats
94W - 78L
1,269 Elo+
Solo
Bakasura
Bakasura
iinzan3
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,452 Elo+
Party 4
Team Averages
Level 22
1,444 SR
1,410 Elo+

VS

Team Averages
Level 16
1,429 SR
1,418 Elo+
Nu Wa
Nu Wa
Diclone
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
GodKing1509
Heimdallr
Level 8
God Stats
1W - 1L
1,302 SR
Queue Stats
5W - 4L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Inirses
Tsukuyomi
Level 29
God Stats
3W - 1L
1,545 SR
Queue Stats
18W - 19L
1,448 Elo+
Party 2
Yemoja
Yemoja
Pisau
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,247 Elo+
Party 2
Odin
Odin
figis
Odin
Level 28
God Stats
1W - 1L
1,298 SR
Queue Stats
23W - 16L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 9
11,087
443
7,865
20,715
18,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
PaladinSangres
Chernobog
18
9 / 9 / 8
12,393
496
24,498
23,550
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Vopopal
Athena
19
6 / 7 / 7
12,677
507
7,559
25,715
26,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
bogoebtxt
Persephone
16
0 / 9 / 7
10,213
409
10,238
17,308
5,665
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
iinzan3
Bakasura
18
6 / 6 / 3
12,312
492
10,812
21,098
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Diclone
Nu Wa
19
3 / 3 / 16
12,327
493
20,904
12,592
5,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GodKing1509
Heimdallr
18
5 / 6 / 11
12,023
481
14,524
17,310
7,645
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Inirses
Tsukuyomi
20
19 / 6 / 7
14,716
589
28,771
23,324
11,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Pisau
Yemoja
16
2 / 3 / 12
11,365
455
6,511
14,382
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
figis
Odin
19
4 / 3 / 1
12,333
493
11,143
16,609
19,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
21
Kills
33
33
Deaths
21
34
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Diclone
Nu Wa
3
3
16
3.67
W
Heimdallr
GodKing1509
Heimdallr
5
6
11
1.75
W
Tsukuyomi
Inirses
Tsukuyomi
19
6
7
3.75
L
0
2
9
2.25
L
Chernobog
PaladinSangres
Chernobog
9
9
8
1.44
W
Yemoja
Pisau
Yemoja
2
3
12
2.67
L
Athena
Vopopal
Athena
6
7
7
1.36
L
Persephone
bogoebtxt
Persephone
0
9
7
0.39
W
Odin
figis
Odin
4
3
1
1.5
L
Bakasura
iinzan3
Bakasura
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,972
Damage
81,853
108,386
Taken
84,217
68,028
Mitigated
57,724
18,957
Healing
28,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Diclone
Nu Wa
20,904
3,340
118
3,160
12,592
5,206
1,108
5,242
7,300
78,565
0
W
Heimdallr
GodKing1509
Heimdallr
14,524
7,540
0
5,218
17,310
7,645
939
2,607
14,193
0
66,388
W
Tsukuyomi
Inirses
Tsukuyomi
28,771
7,838
0
7,793
23,324
11,962
1,283
4,232
19,017
0
113,074
L
7,865
2,623
0
2,847
20,715
18,216
176
3,817
16,073
618
56,085
L
Chernobog
PaladinSangres
Chernobog
24,498
14,958
1,056
5,190
23,550
9,536
1,106
5,554
17,540
0
67,437
W
Yemoja
Pisau
Yemoja
6,511
2,362
5,573
3,669
14,382
13,410
1,337
3,576
10,781
24,242
0
L
Athena
Vopopal
Athena
7,559
1,997
0
879
25,715
26,271
373
7,066
17,747
48,113
0
L
Persephone
bogoebtxt
Persephone
10,238
1,231
0
2,637
17,308
5,665
682
6,090
10,757
57,086
0
W
Odin
figis
Odin
11,143
2,846
0
2,744
16,609
19,501
1,665
2,636
13,608
8,273
56,101
L
Bakasura
iinzan3
Bakasura
10,812
8,288
0
6,348
21,098
8,340
124
6,055
14,759
0
67,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,682
Gold Earned
62,764
486
Minions Killed
544
0
Camps Cleared
0
2,207,110
Distance Traveled
2,088,078
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,327
493
124
5
0
423,719
2
W
Heimdallr
12,023
481
102
4
0
418,712
3
W
Tsukuyomi
14,716
589
129
5
0
454,664
0
L
Tyr
11,087
443
115
5
0
488,788
0
L
Chernobog
12,393
496
95
4
0
454,030
1
W
Yemoja
11,365
455
42
2
0
389,166
4
L
Athena
12,677
507
58
2
0
440,719
3
L
Persephone
10,213
409
89
4
0
363,753
0
W
Odin
12,333
493
147
6
0
401,817
0
L
Bakasura
12,312
492
129
5
0
459,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role