Player Matchup

Thor
Thor
Stullu
Thor
Level 5
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 7L
1,518 Elo+
Solo
Danzaburou
Danzaburou
firefoxll1
Danzaburou
Level 23
God Stats
1W - 2L
1,498 SR
Queue Stats
24W - 26L
1,391 Elo+
Solo
Ra
Ra
flak6996
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Ares
Ares
kykos3000
Ares
Level 22
God Stats
3W - 2L
1,845 SR
Queue Stats
9W - 7L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
shnolok
Guan Yu
Level 17
God Stats
4W - 3L
1,770 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 1
Team Averages
Level 14
1,667 SR
1,480 Elo+

VS

Team Averages
Level 14
1,569 SR
1,381 Elo+
Ganesha
Ganesha
ColKaron
Ganesha
Level 5
God Stats
4W - 0L
1,712 SR
Queue Stats
11W - 8L
1,127 Elo+
Solo
Neith
Neith
Simulacra13
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
fyvra
Camazotz
Level 15
God Stats
5W - 2L
1,557 SR
Queue Stats
20W - 32L
1,232 Elo+
Solo
Thoth
Thoth
imteemu
Thoth
Level 28
God Stats
7W - 0L
1,500 SR
Queue Stats
74W - 50L
1,546 Elo+
Solo
Cthulhu
Cthulhu
kurjaky
Cthulhu
Level 18
God Stats
17W - 18L
1,575 SR
Queue Stats
776W - 764L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Stullu
Thor
15
1 / 7 / 3
9,841
410
5,127
21,609
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
firefoxll1
Danzaburou
15
2 / 11 / 1
9,782
408
8,170
21,131
5,547
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
3 / 10 / 2
10,460
436
12,138
19,817
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
4 / 3 / 2
9,859
411
7,097
19,098
15,771
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
shnolok
Guan Yu
15
1 / 6 / 4
10,007
417
4,059
22,114
20,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ColKaron
Ganesha
16
0 / 1 / 15
12,105
504
8,193
10,779
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
16 / 2 / 9
13,299
554
24,948
18,392
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
fyvra
Camazotz
16
3 / 6 / 2
11,158
465
5,544
18,379
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
imteemu
Thoth
20
10 / 2 / 6
13,714
571
29,689
11,271
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
kurjaky
Cthulhu
19
7 / 1 / 7
12,844
535
14,144
21,320
30,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
11
Kills
36
37
Deaths
12
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ColKaron
Ganesha
0
1
15
7.5
W
16
2
9
10.25
L
Thor
Stullu
Thor
1
7
3
0.36
L
Danzaburou
firefoxll1
Danzaburou
2
11
1
0.23
L
3
10
2
0.4
W
Camazotz
fyvra
Camazotz
3
6
2
0.67
W
Thoth
imteemu
Thoth
10
2
6
6.5
W
Cthulhu
kurjaky
Cthulhu
7
1
7
10.5
L
Ares
4
3
2
1.67
L
Guan Yu
shnolok
Guan Yu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
82,518
103,769
Taken
80,141
52,059
Mitigated
63,452
19,432
Healing
29,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ColKaron
Ganesha
8,193
782
0
1,304
10,779
13,325
1,664
2,188
8,591
41,737
0
W
24,948
14,628
0
9,610
18,392
7,757
4,834
4,712
13,680
0
95,697
L
Thor
Stullu
Thor
5,127
924
0
2,548
21,609
5,520
0
6,927
14,533
0
45,895
L
Danzaburou
firefoxll1
Danzaburou
8,170
3,299
438
2,154
21,131
5,547
26
14,393
6,502
0
49,941
L
12,138
1,047
1,342
5,728
19,817
4,649
0
13,290
5,661
70,178
0
W
Camazotz
fyvra
Camazotz
5,544
686
0
8,416
18,379
6,783
256
3,848
14,531
0
68,649
W
Thoth
imteemu
Thoth
29,689
1,463
0
2,412
11,271
4,840
3,432
5,552
5,719
96,852
0
W
Cthulhu
kurjaky
Cthulhu
14,144
478
111
7,767
21,320
30,747
1,643
2,935
18,385
89,158
0
L
Ares
7,097
191
0
279
19,098
15,771
0
10,062
8,774
27,641
0
L
Guan Yu
shnolok
Guan Yu
4,059
485
1,248
5,695
22,114
20,572
0
5,615
16,273
0
47,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,949
Gold Earned
63,120
400
Minions Killed
584
0
Camps Cleared
0
2,008,466
Distance Traveled
2,158,629
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,105
504
32
1
0
475,320
3
W
Neith
13,299
554
128
5
0
406,045
0
L
Thor
9,841
410
93
4
0
393,788
0
L
Danzaburou
9,782
408
91
4
0
321,976
1
L
Ra
10,460
436
105
4
0
375,177
3
W
Camazotz
11,158
465
113
5
0
395,708
1
W
Thoth
13,714
571
160
7
0
417,465
3
W
Cthulhu
12,844
535
151
6
0
464,091
2
L
Ares
9,859
411
35
1
0
480,762
2
L
Guan Yu
10,007
417
76
3
0
436,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role