Player Matchup

Cernunnos
Cernunnos
DringlorbPrime
Cernunnos
Level 87
God Stats
38W - 15L
1,733 SR
Queue Stats
407W - 178L
1,657 Elo+
Party 1
Vamana
Vamana
EnormousGenitals
Vamana
Level 112
God Stats
44W - 21L
1,649 SR
Queue Stats
127W - 55L
1,648 Elo+
Party 1
Zeus
Zeus
Minyatar
Zeus
Level 118
God Stats
25W - 11L
1,862 SR
Queue Stats
435W - 191L
1,641 Elo+
Party 1
Khepri
Khepri
WellSlothTheRoth
Khepri
Level 81
God Stats
384W - 165L
1,731 SR
Queue Stats
405W - 175L
1,712 Elo+
Party 1
Chaac
Chaac
veidar
Chaac
Level 89
God Stats
386W - 160L
1,673 SR
Queue Stats
413W - 174L
1,632 Elo+
Party 1
Team Averages
Level 97
1,730 SR
1,658 Elo+

VS

Team Averages
Level 89
1,569 SR
1,450 Elo+
Bakasura
Bakasura
Chowmein3
Bakasura
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 58L
1,330 Elo+
Solo
Aphrodite
Aphrodite
Crona
Aphrodite
Level 160
God Stats
32W - 43L
1,565 SR
Queue Stats
700W - 757L
1,538 Elo+
Solo
Rama
Rama
GeneralBoris36
Rama
Level 145
God Stats
6W - 15L
1,482 SR
Queue Stats
325W - 401L
1,473 Elo+
Solo
Ganesha
Ganesha
Titakatsu
Ganesha
Level 17
God Stats
2W - 1L
1,788 SR
Queue Stats
54W - 54L
1,445 Elo+
Solo
Thoth
Thoth
YT-Klax
Thoth
Level 107
God Stats
42W - 47L
1,508 SR
Queue Stats
1,607W - 1,648L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DringlorbPrime
Cernunnos
20
2 / 1 / 1
11,994
600
7,218
10,137
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 0 / 0
12,555
628
10,217
11,478
8,470
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
18
1 / 1 / 2
10,528
526
7,994
6,043
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 0 / 4
9,267
463
4,900
13,404
11,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
veidar
Chaac
18
4 / 0 / 3
10,814
541
13,476
16,551
18,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chowmein3
Bakasura
13
0 / 4 / 1
8,040
402
2,819
13,728
6,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Crona
Aphrodite
16
0 / 4 / 0
9,927
496
12,755
17,602
16,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 0
9,713
486
6,210
8,304
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Titakatsu
Ganesha
13
0 / 5 / 1
8,371
419
3,325
13,154
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
YT-Klax
Thoth
18
1 / 3 / 0
10,673
534
6,889
11,082
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
17
Kills
2
2
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Chowmein3
Bakasura
0
4
1
0.13
L
Aphrodite
Crona
Aphrodite
0
4
0
0
W
Cernunnos
DringlorbPrime
Cernunnos
2
1
1
2.5
W
8
0
0
8
L
1
1
0
1
W
Zeus
1
1
2
2
L
Ganesha
Titakatsu
Ganesha
0
5
1
0.1
W
2
0
4
4
L
Thoth
YT-Klax
Thoth
1
3
0
0.33
W
Chaac
veidar
Chaac
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
31,998
57,613
Taken
63,870
43,991
Mitigated
38,106
22,087
Healing
25,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Chowmein3
Bakasura
2,819
2,326
0
4,441
13,728
6,002
0
1,162
12,552
0
33,031
L
Aphrodite
Crona
Aphrodite
12,755
1,413
1,181
10,456
17,602
16,260
90
1,757
15,809
79,144
0
W
Cernunnos
DringlorbPrime
Cernunnos
7,218
4,167
0
4,243
10,137
3,797
0
2,539
7,538
0
114,203
W
10,217
6,975
0
3,078
11,478
8,470
0
2,547
8,718
38
131,977
L
6,210
4,942
0
5,151
8,304
3,324
0
919
7,385
0
74,669
W
Zeus
7,994
0
0
1,384
6,043
1,752
1,570
3,023
2,672
89,145
0
L
Ganesha
Titakatsu
Ganesha
3,325
71
0
1,200
13,154
7,883
0
3,992
9,086
20,980
0
W
4,900
603
0
4,463
13,404
11,948
305
5,316
7,976
21,957
0
L
Thoth
YT-Klax
Thoth
6,889
0
0
2,871
11,082
4,637
0
4,824
6,106
89,054
0
W
Chaac
veidar
Chaac
13,476
2,453
0
8,919
16,551
18,024
733
8,986
7,413
0
79,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
46,724
771
Minions Killed
628
0
Camps Cleared
0
2,026,679
Distance Traveled
1,749,663
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,040
402
91
5
0
384,349
2
L
Aphrodite
9,927
496
159
8
0
319,566
0
W
Cernunnos
11,994
600
191
10
0
366,391
6
W
Vamana
12,555
628
215
11
0
465,483
4
L
Rama
9,713
486
186
9
0
346,091
7
W
Zeus
10,528
526
189
9
0
379,672
6
L
Ganesha
8,371
419
10
1
0
352,636
6
W
Khepri
9,267
463
21
1
0
414,248
11
L
Thoth
10,673
534
182
9
0
347,021
9
W
Chaac
10,814
541
155
8
0
400,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role