Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AngelicTheDiety
Sol
Level 94
God Stats
11W - 10L
1,448 SR
Queue Stats
194W - 217L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
DarkCabooseC888
Jormungandr
Level 114
God Stats
4W - 7L
1,500 SR
Queue Stats
131W - 142L
1,233 Elo+
Party 1
Team Averages
Level 118
1,483 SR
1,341 Elo+

VS

Team Averages
Level 69
1,460 SR
1,458 Elo+
Aphrodite
Aphrodite
OldEcho Virus
Aphrodite
Level 24
God Stats
3W - 3L
1,658 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Tiebearious
Cabrakan
Level 133
God Stats
3W - 4L
1,166 SR
Queue Stats
265W - 356L
1,435 Elo+
Party 2
Medusa
Medusa
TwinedMonster0
Medusa
Level 50
God Stats
29W - 35L
1,556 SR
Queue Stats
126W - 179L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 6 / 2
10,118
675
13,355
18,926
16,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 7 / 7
9,031
602
10,984
15,603
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
DarkCabooseC888
Jormungandr
12
2 / 10 / 5
9,453
630
11,627
17,150
5,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OldEcho Virus
Aphrodite
15
6 / 1 / 17
12,126
808
12,240
10,917
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Tiebearious
Cabrakan
15
9 / 3 / 14
11,718
781
22,279
21,542
19,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
8 / 3 / 11
10,816
721
9,718
11,694
4,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
7
Kills
23
23
Deaths
7
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
6
2
1
L
0
7
7
0.5
L
Jormungandr
DarkCabooseC888
Jormungandr
2
10
5
0.45
W
Aphrodite
OldEcho Virus
Aphrodite
6
1
17
14.5
W
Cabrakan
Tiebearious
Cabrakan
9
3
14
5.33
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
44,237
51,679
Taken
44,153
28,522
Mitigated
29,905
12,566
Healing
27,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,355
1,683
1,168
5,891
18,926
16,975
472
13,142
5,784
0
43,065
L
10,984
2,956
0
3,903
15,603
5,568
706
12,427
3,176
36,472
0
L
Jormungandr
DarkCabooseC888
Jormungandr
11,627
724
797
807
17,150
5,979
273
8,991
8,159
36,868
0
W
Aphrodite
OldEcho Virus
Aphrodite
12,240
1,804
11,528
8,233
10,917
6,465
660
6,001
4,769
39,417
0
W
Cabrakan
Tiebearious
Cabrakan
22,279
1,690
1,414
5,137
21,542
19,026
592
10,917
10,313
56,423
0
W
9,718
3,665
766
803
11,694
4,414
2,065
5,765
5,831
0
44,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,602
Gold Earned
34,660
164
Minions Killed
192
0
Camps Cleared
0
656,431
Distance Traveled
774,794
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,118
675
54
4
0
238,007
2
L
Sol
9,031
602
61
4
0
218,112
0
L
Jormungandr
9,453
630
49
3
0
200,312
0
W
Aphrodite
12,126
808
62
4
0
269,750
4
W
Cabrakan
11,718
781
77
5
0
224,598
2
W
Medusa
10,816
721
53
4
0
280,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role