Player Matchup

Chaac
Chaac
CRIPPS-AHOY
Chaac
Level 65
God Stats
1W - 0L
1,837 SR
Queue Stats
18W - 19L
1,665 Elo+
Party 1
Artemis
Artemis
Hzizi
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,626 Elo+
Party 2
Loki
Loki
NerdyWolf1706
Loki
Level 24
God Stats
1W - 0L
1,710 SR
Queue Stats
72W - 71L
1,588 Elo+
Party 2
Scylla
Scylla
S0APY117
Scylla
Level 26
God Stats
28W - 25L
1,638 SR
Queue Stats
118W - 130L
1,571 Elo+
Party 2
Eset
Eset
Spodiish
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,822 Elo+
Party 1
Team Averages
Level 27
1,637 SR
1,654 Elo+

VS

Team Averages
Level 13
1,459 SR
1,518 Elo+
Nemesis
Nemesis
AadamDaSlayer
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AngryWeeb
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ra
Ra
SSS_Wolfz
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ThickNastyBone
Xbalanque
Level 13
God Stats
1W - 2L
1,294 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo
Arachne
Arachne
therockismine
Arachne
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 45L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,390
1,065
3,913
4,189
3,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Hzizi
Artemis
12
5 / 1 / 5
7,574
1,262
4,718
3,268
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 2 / 6
6,468
1,078
4,185
5,907
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
S0APY117
Scylla
13
2 / 0 / 9
7,349
1,225
6,948
2,172
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
12
3 / 3 / 6
6,632
1,105
4,784
5,118
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

354

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
0 / 6 / 6
6,127
1,021
2,610
9,073
3,806
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
AngryWeeb
Jormungandr
12
2 / 2 / 3
7,184
1,197
3,144
8,141
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 1
5,419
903
991
1,709
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
ThickNastyBone
Xbalanque
11
1 / 3 / 1
6,145
1,024
4,710
7,805
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
12
3 / 1 / 3
6,853
1,142
5,143
3,375
1,379
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
14
Kills
6
6
Deaths
14
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
6
6
0.5
L
Jormungandr
AngryWeeb
Jormungandr
2
2
3
1.75
W
2
0
4
4
W
Artemis
Hzizi
Artemis
5
1
5
7.5
W
2
2
6
2.5
W
Scylla
S0APY117
Scylla
2
0
9
6.5
L
0
2
1
0.25
W
Eset
3
3
6
2
L
Xbalanque
ThickNastyBone
Xbalanque
1
3
1
0.5
L
Arachne
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
16,598
20,654
Taken
30,103
8,775
Mitigated
15,244
5,102
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,610
821
0
486
9,073
3,806
0
3,653
5,420
0
6,856
L
Jormungandr
AngryWeeb
Jormungandr
3,144
551
342
934
8,141
6,922
0
2,766
5,375
21,807
0
W
3,913
768
0
2,033
4,189
3,150
0
749
3,440
0
13,629
W
Artemis
Hzizi
Artemis
4,718
2,525
0
788
3,268
1,165
0
587
2,681
0
11,284
W
4,185
1,465
0
688
5,907
2,132
0
1,171
4,736
0
11,140
W
Scylla
S0APY117
Scylla
6,948
575
0
0
2,172
780
0
408
1,764
24,240
0
L
991
102
168
78
1,709
540
0
939
770
5,387
0
W
Eset
4,784
285
433
1,160
5,118
1,548
0
1,220
3,898
14,506
0
L
Xbalanque
ThickNastyBone
Xbalanque
4,710
1,890
0
863
7,805
2,597
0
2,986
4,819
0
19,822
L
Arachne
5,143
4,440
0
308
3,375
1,379
0
1,388
1,987
0
7,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
31,728
127
Minions Killed
93
8
Camps Cleared
4
583,633
Distance Traveled
423,321
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,127
1,021
8
1
0
91,707
1
L
Jormungandr
7,184
1,197
37
6
0
93,737
0
W
Chaac
6,390
1,065
28
5
0
126,007
0
W
Artemis
7,574
1,262
25
4
3
102,214
1
W
Loki
6,468
1,078
6
1
2
128,288
0
W
Scylla
7,349
1,225
52
9
2
121,808
0
L
Ra
5,419
903
7
1
3
37,961
0
W
Eset
6,632
1,105
16
3
1
105,316
0
L
Xbalanque
6,145
1,024
33
6
1
85,893
0
L
Arachne
6,853
1,142
8
1
0
114,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role