Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
E_SINOFPRIDE
Persephone
Level 110
God Stats
8W - 12L
1,309 SR
Queue Stats
891W - 864L
1,537 Elo+
Party 1
Bellona
Bellona
Ripruby025
Bellona
Level 73
God Stats
15W - 11L
1,392 SR
Queue Stats
388W - 388L
1,493 Elo+
Solo
Anhur
Anhur
TREYGOOSE
Anhur
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
573W - 563L
1,428 Elo+
Party 1
Terra
Terra
sadboiixoxo
Terra
Level 88
God Stats
3W - 7L
1,383 SR
Queue Stats
280W - 273L
1,401 Elo+
Solo
Team Averages
Level 93
1,417 SR
1,472 Elo+

VS

Team Averages
Level 101
1,584 SR
1,482 Elo+
Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BradoTailu
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ThrustRaccoon34
Cabrakan
Level 78
God Stats
2W - 3L
1,705 SR
Queue Stats
8W - 9L
1,467 Elo+
Solo
Horus
Horus
x2MuchSpook4Ux
Horus
Level 66
God Stats
6W - 3L
1,714 SR
Queue Stats
96W - 82L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 0 / 3
7,382
568
4,254
6,400
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
E_SINOFPRIDE
Persephone
12
1 / 2 / 0
6,730
518
6,968
5,151
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ripruby025
Bellona
12
1 / 2 / 0
6,884
530
6,776
6,939
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
TREYGOOSE
Anhur
8
1 / 4 / 0
5,317
409
2,687
7,461
1,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 4
6,096
469
4,279
8,111
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 2
7,376
567
4,815
9,881
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
 
Artio
12
2 / 1 / 1
6,895
530
5,168
10,271
6,383
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
BradoTailu
Medusa
11
3 / 0 / 1
6,798
523
4,526
5,964
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cabrakan
9
3 / 3 / 2
6,332
487
4,717
8,058
6,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 1
6,793
523
1,223
4,517
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
10
10
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
0
3
3.5
W
Chaac
 
Chaac
1
1
2
2
W
Artio
 
Artio
2
1
1
2.5
W
Medusa
BradoTailu
Medusa
3
0
1
3.5
L
Persephone
E_SINOFPRIDE
Persephone
1
2
0
0.5
L
Bellona
Ripruby025
Bellona
1
2
0
0.5
L
Anhur
TREYGOOSE
Anhur
1
4
0
0.25
W
Cabrakan
3
3
2
1.33
L
0
2
4
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
20,449
34,062
Taken
38,691
14,850
Mitigated
23,653
10,626
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,254
1,712
0
1,830
6,400
1,812
0
595
5,780
55,596
0
W
Chaac
 
Chaac
4,815
644
0
5,187
9,881
6,437
0
1,909
7,484
0
44,398
W
Artio
 
Artio
5,168
0
0
5,286
10,271
6,383
288
6,997
2,750
33,575
0
W
Medusa
BradoTailu
Medusa
4,526
1,122
0
2,677
5,964
1,911
704
2,231
3,733
0
41,298
L
Persephone
E_SINOFPRIDE
Persephone
6,968
773
0
1,595
5,151
1,677
0
3,694
1,431
39,470
0
L
Bellona
Ripruby025
Bellona
6,776
2,455
0
2,378
6,939
5,415
0
0
6,589
0
39,769
L
Anhur
TREYGOOSE
Anhur
2,687
1,083
0
1,166
7,461
1,858
0
2,267
5,194
0
17,847
W
Cabrakan
4,717
463
0
2,289
8,058
6,150
455
2,959
5,099
15,719
0
L
4,279
514
734
2,923
8,111
4,088
0
3,328
4,758
17,587
0
W
1,223
545
366
859
4,517
2,772
0
748
3,674
0
41,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
34,194
329
Minions Killed
354
0
Camps Cleared
0
1,138,046
Distance Traveled
1,182,190
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,382
568
100
8
0
263,767
0
W
Chaac
7,376
567
97
7
0
237,844
1
W
Artio
6,895
530
72
6
0
214,350
2
W
Medusa
6,798
523
76
6
0
232,743
10
L
Persephone
6,730
518
69
5
0
188,503
0
L
Bellona
6,884
530
92
7
0
212,720
0
L
Anhur
5,317
409
43
3
0
219,749
0
W
Cabrakan
6,332
487
20
2
0
239,812
4
L
Terra
6,096
469
25
2
0
253,307
2
W
Horus
6,793
523
89
7
0
257,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role