Player Matchup

Janus
Janus
SvenThePerv
Janus
Level 142
God Stats
13W - 7L
1,769 SR
Queue Stats
571W - 404L
1,755 Elo+
Party 2
Anhur
Anhur
Zlda
Anhur
Level 158
God Stats
1W - 1L
1,365 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Khepri
Khepri
schaapman
Khepri
Level 103
God Stats
13W - 9L
1,671 SR
Queue Stats
412W - 366L
1,681 Elo+
Party 2
Team Averages
Level 134
1,602 SR
1,645 Elo+

VS

Team Averages
Level 104
1,652 SR
1,531 Elo+
Nemesis
Nemesis
Kitey15
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Cernunnos
Cernunnos
LightingSoul
Cernunnos
Level 148
God Stats
21W - 4L
1,956 SR
Queue Stats
873W - 309L
1,906 Elo+
Party 1
Hel
Hel
UNIVERSALISM
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 4
14,457
761
26,313
14,948
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Zlda
Anhur
17
5 / 6 / 9
12,968
683
17,022
18,665
12,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
schaapman
Khepri
13
2 / 2 / 12
12,347
650
5,066
11,177
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kitey15
Nemesis
14
0 / 9 / 5
10,982
578
662
14,149
4,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
LightingSoul
Cernunnos
17
2 / 5 / 9
13,137
691
24,647
25,654
10,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 6 / 2
14,877
783
13,352
22,654
14,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
20
Kills
12
12
Deaths
20
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Kitey15
Nemesis
0
9
5
0.28
W
Cernunnos
LightingSoul
Cernunnos
2
5
9
1.3
L
13
4
4
3.75
W
10
6
2
1.83
L
Anhur
Zlda
Anhur
5
6
9
1.58
L
Khepri
schaapman
Khepri
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,401
Damage
38,661
44,790
Taken
62,457
27,405
Mitigated
29,374
8,345
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Kitey15
Nemesis
662
0
0
126
14,149
4,491
0
9,015
4,797
0
22,196
W
Cernunnos
LightingSoul
Cernunnos
24,647
14,292
0
8,293
25,654
10,677
2,790
12,548
12,660
0
107,285
L
26,313
1,653
256
4,762
14,948
5,006
1,225
5,048
9,646
88,204
0
W
13,352
885
8,295
10,370
22,654
14,206
867
9,529
12,883
56,043
0
L
Anhur
Zlda
Anhur
17,022
5,600
0
1,708
18,665
12,064
1,444
5,661
12,506
0
65,922
L
Khepri
schaapman
Khepri
5,066
108
0
1,619
11,177
10,335
69
2,154
8,828
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
38,996
208
Minions Killed
230
0
Camps Cleared
0
944,425
Distance Traveled
1,027,096
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,982
578
41
2
0
365,029
2
W
Cernunnos
13,137
691
124
7
0
323,917
5
L
Janus
14,457
761
101
5
0
360,121
3
W
Hel
14,877
783
65
3
0
338,150
1
L
Anhur
12,968
683
85
4
0
322,417
2
L
Khepri
12,347
650
22
1
0
261,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role