Player Matchup

Scylla
Scylla
CottonCandyDoll
Scylla
Level 47
God Stats
6W - 4L
1,795 SR
Queue Stats
30W - 32L
1,425 Elo+
Solo
Awilix
Awilix
Cyka-Blaster
Awilix
Level 88
God Stats
9W - 11L
1,396 SR
Queue Stats
415W - 408L
1,431 Elo+
Party 1
Hachiman
Hachiman
ItsHArR4
Hachiman
Level 76
God Stats
11W - 14L
1,455 SR
Queue Stats
252W - 246L
1,396 Elo+
Party 1
Bellona
Bellona
Jab3g10
Bellona
Level 98
God Stats
54W - 32L
1,557 SR
Queue Stats
112W - 93L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PsychicBubbles1
Guan Yu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 43L
1,314 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,413 Elo+

VS

Team Averages
Level 74
1,497 SR
1,398 Elo+
Achilles
Achilles
GrimaceYeti
Achilles
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
349W - 360L
1,466 Elo+
Solo
Fenrir
Fenrir
MDall_fq
Fenrir
Level 120
God Stats
19W - 21L
1,547 SR
Queue Stats
185W - 208L
1,477 Elo+
Solo
Poseidon
Poseidon
OlliArea169
Poseidon
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 226L
1,295 Elo+
Solo
Ymir
Ymir
Sambalderbij
Ymir
Level 39
God Stats
27W - 36L
1,419 SR
Queue Stats
74W - 124L
1,330 Elo+
Solo
Apollo
Apollo
pablodelucas
Apollo
Level 65
God Stats
14W - 13L
1,521 SR
Queue Stats
185W - 196L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,156
572
4,322
5,057
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
17
7 / 0 / 2
9,621
601
7,956
9,268
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
ItsHArR4
Hachiman
14
1 / 0 / 3
7,700
481
8,704
6,493
2,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Jab3g10
Bellona
15
2 / 0 / 3
9,077
567
7,091
9,730
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 2
6,899
431
3,476
11,809
8,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GrimaceYeti
Achilles
13
1 / 2 / 0
7,495
468
6,130
10,872
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
MDall_fq
Fenrir
10
0 / 5 / 0
6,219
389
2,853
12,576
4,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
OlliArea169
Poseidon
13
0 / 4 / 0
7,459
466
1,324
6,712
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,931
433
3,456
9,864
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
12
1 / 2 / 1
6,987
437
5,661
8,997
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Awilix
7
0
2
8
L
Achilles
GrimaceYeti
Achilles
1
2
0
0.5
W
Hachiman
ItsHArR4
Hachiman
1
0
3
2.5
W
Bellona
Jab3g10
Bellona
2
0
3
3.5
L
Fenrir
MDall_fq
Fenrir
0
5
0
0
L
Poseidon
OlliArea169
Poseidon
0
4
0
0
W
1
2
2
1
L
1
2
1
0.75
L
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,549
Damage
19,424
42,357
Taken
49,021
23,012
Mitigated
22,996
19,436
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,322
503
0
1,239
5,057
1,531
785
1,052
3,878
50,444
0
W
Awilix
7,956
3,331
0
4,768
9,268
3,779
848
326
8,911
0
73,246
L
Achilles
GrimaceYeti
Achilles
6,130
2,174
0
4,744
10,872
8,022
0
0
10,872
0
38,500
W
Hachiman
ItsHArR4
Hachiman
8,704
3,817
0
4,069
6,493
2,199
140
1,019
5,474
0
51,924
W
Bellona
Jab3g10
Bellona
7,091
3,306
0
4,997
9,730
7,312
1,664
0
9,255
0
52,947
L
Fenrir
MDall_fq
Fenrir
2,853
699
318
4,312
12,576
4,087
0
1,724
10,780
0
30,472
L
Poseidon
OlliArea169
Poseidon
1,324
0
0
1,047
6,712
2,049
128
2,268
4,186
43,539
0
W
3,476
724
991
3,372
11,809
8,191
0
2,275
9,534
0
26,135
L
3,456
644
188
1,742
9,864
6,342
46
0
9,864
22,010
0
L
Apollo
5,661
4,063
0
3,180
8,997
2,496
182
0
8,997
0
48,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
35,091
489
Minions Killed
380
0
Camps Cleared
0
1,548,888
Distance Traveled
1,356,159
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,156
572
105
7
0
253,035
3
W
Awilix
9,621
601
131
8
0
382,674
0
L
Achilles
7,495
468
84
5
0
293,926
1
W
Hachiman
7,700
481
80
5
0
262,729
3
W
Bellona
9,077
567
120
8
0
327,063
0
L
Fenrir
6,219
389
70
4
0
238,641
0
L
Poseidon
7,459
466
92
6
0
252,280
3
W
Guan Yu
6,899
431
53
3
0
323,387
4
L
Ymir
6,931
433
33
2
0
281,056
4
L
Apollo
6,987
437
101
6
0
290,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role