Player Matchup

Ymir
Ymir
DRAKON1ZON
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Anhur
Anhur
Engity
Anhur
Level 17
God Stats
3W - 3L
1,706 SR
Queue Stats
42W - 43L
1,529 Elo+
Solo
Fenrir
Fenrir
Goath99
Fenrir
Level 22
God Stats
5W - 14L
1,204 SR
Queue Stats
25W - 36L
1,328 Elo+
Solo
Cerberus
Cerberus
RawHide42
Cerberus
Level 5
God Stats
4W - 11L
1,283 SR
Queue Stats
10W - 20L
1,385 Elo+
Solo
Persephone
Persephone
Voyfhel92
Persephone
Level 6
God Stats
0W - 4L
1,160 SR
Queue Stats
3W - 8L
1,329 Elo+
Solo
Team Averages
Level 11
1,371 SR
1,414 Elo+

VS

Team Averages
Level 12
1,544 SR
1,446 Elo+
Thanatos
Thanatos
LockhartTheThird
Thanatos
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
VatoOfValhalla
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
h2sn8w
Nemesis
Level 28
God Stats
72W - 78L
1,632 SR
Queue Stats
412W - 404L
1,541 Elo+
Solo
Hou Yi
Hou Yi
ultramontani
Hou Yi
Level 10
God Stats
1W - 0L
1,589 SR
Queue Stats
4W - 6L
1,189 Elo+
Solo
Artemis
Artemis
wooweet
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,087
443
5,084
12,509
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
Engity
Anhur
12
5 / 4 / 5
7,352
460
7,367
12,485
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Goath99
Fenrir
12
6 / 8 / 2
7,978
499
8,281
12,959
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
RawHide42
Cerberus
11
2 / 8 / 4
6,656
416
2,077
12,735
8,781
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Voyfhel92
Persephone
10
1 / 5 / 5
6,524
408
5,643
6,578
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 4
9,592
600
6,792
10,434
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 8
7,835
490
7,993
7,473
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
h2sn8w
Nemesis
18
10 / 2 / 4
11,090
693
13,688
13,689
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
13
4 / 2 / 3
9,193
575
6,423
8,935
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
wooweet
Artemis
13
7 / 4 / 6
8,888
556
7,239
8,082
2,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
15
Kills
31
31
Deaths
15
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Anhur
Engity
Anhur
5
4
5
1.88
L
Fenrir
Goath99
Fenrir
6
8
2
0.88
W
9
3
4
3.67
L
Cerberus
RawHide42
Cerberus
2
8
4
0.5
W
1
4
8
1.25
L
Persephone
Voyfhel92
Persephone
1
5
5
0.7
W
Nemesis
h2sn8w
Nemesis
10
2
4
6
W
Hou Yi
4
2
3
2.75
W
Artemis
wooweet
Artemis
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
42,135
57,266
Taken
48,613
25,430
Mitigated
18,809
9,189
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,084
1,611
0
692
12,509
6,553
513
1,568
10,803
28,744
0
L
Anhur
Engity
Anhur
7,367
3,244
0
2,954
12,485
3,718
0
1,735
10,625
0
24,533
L
Fenrir
Goath99
Fenrir
8,281
1,408
0
2,406
12,959
4,742
0
1,627
11,282
0
35,237
W
6,792
2,180
0
6,729
10,434
3,449
829
1,731
8,703
0
32,338
L
Cerberus
RawHide42
Cerberus
2,077
232
429
2,096
12,735
8,781
0
1,889
10,646
19,038
0
W
7,993
818
0
760
7,473
5,296
246
2,696
4,727
34,351
0
L
Persephone
Voyfhel92
Persephone
5,643
441
0
612
6,578
1,636
0
611
5,914
20,433
0
W
Nemesis
h2sn8w
Nemesis
13,688
8,176
0
5,972
13,689
5,004
1,724
1,699
11,965
0
83,889
W
Hou Yi
6,423
3,298
0
0
8,935
3,001
1,958
3,744
5,166
0
42,673
W
Artemis
wooweet
Artemis
7,239
4,021
0
30
8,082
2,059
1,149
2,834
5,248
0
26,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
46,598
238
Minions Killed
403
0
Camps Cleared
0
1,247,917
Distance Traveled
1,371,429
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,087
443
51
3
0
259,936
0
L
Anhur
7,352
460
40
3
0
220,609
1
L
Fenrir
7,978
499
59
4
0
301,205
0
W
Thanatos
9,592
600
57
4
0
335,459
0
L
Cerberus
6,656
416
53
3
0
234,753
3
W
Ah Puch
7,835
490
60
4
0
242,033
1
L
Persephone
6,524
408
35
2
0
231,414
0
W
Nemesis
11,090
693
157
10
0
279,044
0
W
Hou Yi
9,193
575
90
6
0
262,244
4
W
Artemis
8,888
556
39
2
0
252,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role