Player Matchup

The Morrigan
The Morrigan
Bronze III
ChrisVB15
The Morrigan
Bronze III
Level 42
God Stats
0W - 1L
1,450 SR
Queue Stats
77W - 90L
1,500 MMR
Solo
Ymir
Ymir
Silver II
FixingMy
Ymir
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,479 MMR
Solo
Loki
Loki
Bronze III
Nyrøh
Loki
Bronze III
Level 107
God Stats
67W - 34L
1,726 SR
Queue Stats
101W - 78L
1,462 MMR
Solo
Rama
Rama
Gold III
Ranexa
Rama
Gold III
Level 129
God Stats
3W - 3L
1,736 SR
Queue Stats
158W - 160L
1,487 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
matuteeee
Ao Kuang
Platinum III
Level 103
God Stats
0W - 4L
1,397 SR
Queue Stats
199W - 203L
1,821 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,562 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,543 SR
1,618 MMR
Cerberus
Cerberus
Silver II
CagasteXsan
Cerberus
Silver II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,511 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
DestrancaRua
Erlang Shen
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
SAGÜES
Sun Wukong
Gold IV
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 5L
1,739 MMR
Solo
Janus
Janus
Gold II
Thinchok
Janus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum III
lordmause
Sol
Platinum III
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
355W - 335L
1,842 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChrisVB15
The Morrigan
17
4 / 5 / 5
10,685
509
9,927
14,978
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
2 / 7 / 6
10,001
476
5,954
17,243
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Nyrøh
Loki
20
5 / 3 / 2
12,096
576
12,187
16,384
6,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
Ranexa
Rama
16
0 / 4 / 9
10,055
479
6,464
17,901
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
matuteeee
Ao Kuang
19
7 / 6 / 5
12,040
573
17,220
21,993
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
PersephoneSetRaTsukuyomiDanzaburou

VS

Bans
NemesisApolloCu ChulainnBellonaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CagasteXsan
Cerberus
17
4 / 5 / 14
11,874
565
12,614
22,027
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
DestrancaRua
Erlang Shen
18
3 / 3 / 4
12,626
601
4,020
14,679
6,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SAGÜES
Sun Wukong
18
4 / 5 / 6
12,270
584
14,652
21,193
21,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Thinchok
Janus
18
3 / 3 / 7
11,948
569
10,256
9,300
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 3 / 6
12,874
613
25,749
25,363
9,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
18
Kills
25
25
Deaths
19
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CagasteXsan
Cerberus
4
5
14
2.2
L
The Morrigan
ChrisVB15
The Morrigan
4
5
5
1.3
W
Erlang Shen
DestrancaRua
Erlang Shen
3
3
4
1.67
L
Ymir
2
7
6
0.71
L
Loki
Nyrøh
Loki
5
3
2
2
L
Rama
Ranexa
Rama
0
4
9
1.13
W
Sun Wukong
SAGÜES
Sun Wukong
4
5
6
1.4
W
Janus
Thinchok
Janus
3
3
7
2.17
W
11
3
6
4.67
L
Ao Kuang
matuteeee
Ao Kuang
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,752
Damage
67,291
88,499
Taken
92,562
37,750
Mitigated
55,234
19,787
Healing
38,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CagasteXsan
Cerberus
12,614
965
0
8,872
22,027
13,947
320
9,670
12,216
46,598
0
L
The Morrigan
ChrisVB15
The Morrigan
9,927
1,357
0
1,639
14,978
4,419
1,156
10,921
3,829
65,914
828
W
Erlang Shen
DestrancaRua
Erlang Shen
4,020
1,226
0
1,296
14,679
6,807
1,182
3,541
11,098
2,018
90,307
L
Ymir
5,954
617
0
1,659
17,243
13,662
0
10,846
6,204
40,759
0
L
Loki
Nyrøh
Loki
12,187
3,254
0
3,846
16,384
6,939
948
2,771
13,613
0
87,890
L
Rama
Ranexa
Rama
6,464
5,395
0
7,208
17,901
5,535
395
10,949
6,870
0
64,715
W
Sun Wukong
SAGÜES
Sun Wukong
14,652
3,120
0
6,799
21,193
21,889
980
5,251
15,916
0
76,902
W
Janus
Thinchok
Janus
10,256
424
274
2,700
9,300
3,246
486
3,901
5,186
82,687
0
W
25,749
11,317
0
18,493
25,363
9,345
6,694
9,380
15,873
104,045
0
L
Ao Kuang
matuteeee
Ao Kuang
17,220
4,156
0
5,435
21,993
7,195
0
12,751
9,160
80,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,877
Gold Earned
61,592
619
Minions Killed
640
0
Camps Cleared
0
1,994,707
Distance Traveled
2,086,272
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,874
565
78
4
0
439,149
0
L
The Morrigan
10,685
509
125
6
0
370,812
12
W
Erlang Shen
12,626
601
138
7
0
387,479
6
L
Ymir
10,001
476
72
3
0
383,678
5
L
Loki
12,096
576
173
8
0
432,809
4
L
Rama
10,055
479
133
6
0
388,681
7
W
Sun Wukong
12,270
584
139
7
0
386,976
10
W
Janus
11,948
569
157
7
0
487,753
6
W
Sol
12,874
613
128
6
0
384,915
4
L
Ao Kuang
12,040
573
116
6
0
418,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role