Player Matchup

Tsukuyomi
Tsukuyomi
Aoustros
Tsukuyomi
Level 96
God Stats
36W - 27L
1,604 SR
Queue Stats
645W - 603L
1,561 Elo+
Party 3
Baron Samedi
Baron Samedi
Arrechim
Baron Samedi
Level 85
God Stats
14W - 4L
1,935 SR
Queue Stats
234W - 183L
1,639 Elo+
Party 3
Neith
Neith
LiamNaughtyBear
Neith
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
481W - 368L
1,645 Elo+
Party 3
Chang'e
Chang'e
TheGoatboy
Chang'e
Level 128
God Stats
2W - 2L
1,520 SR
Queue Stats
303W - 264L
1,600 Elo+
Party 3
Baba Yaga
Baba Yaga
Wrathina
Baba Yaga
Level 68
God Stats
21W - 17L
1,544 SR
Queue Stats
198W - 198L
1,586 Elo+
Party 3
Team Averages
Level 106
1,621 SR
1,606 Elo+

VS

Team Averages
Level 110
1,501 SR
1,587 Elo+
Skadi
Skadi
AmurikaChrono
Skadi
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 50L
1,543 Elo+
Party 2
Odin
Odin
Escobeddo
Odin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,639 Elo+
Party 1
King Arthur
King Arthur
ItsThatGuyAlic3
King Arthur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 77L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
Wrexzy
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,525 Elo+
Solo
Scylla
Scylla
shockshlaka
Scylla
Level 123
God Stats
9W - 9L
1,506 SR
Queue Stats
125W - 137L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aoustros
Tsukuyomi
20
3 / 12 / 0
14,558
485
12,368
27,795
11,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Arrechim
Baron Samedi
17
2 / 13 / 4
12,005
400
6,934
28,242
25,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 5 / 7
17,000
567
26,328
33,646
37,247
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chang'e
TheGoatboy
Chang'e
20
6 / 8 / 4
16,250
542
15,189
26,803
10,652
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Wrathina
Baba Yaga
20
1 / 6 / 3
13,579
453
9,414
21,843
10,665
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 9
18,718
624
32,006
19,238
9,485
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
3 / 5 / 10
16,478
549
9,843
25,285
12,822
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
ItsThatGuyAlic3
King Arthur
20
8 / 5 / 9
16,789
560
21,611
34,266
36,194
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Wrexzy
Baron Samedi
19
1 / 4 / 17
14,300
477
16,611
27,049
29,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
14 / 2 / 10
19,332
644
23,310
14,013
5,566
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
18
Kills
43
44
Deaths
19
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
17
3
9
7.17
L
Tsukuyomi
Aoustros
Tsukuyomi
3
12
0
0.25
L
Baron Samedi
Arrechim
Baron Samedi
2
13
4
0.31
W
Odin
3
5
10
1.6
W
King Arthur
ItsThatGuyAlic3
King Arthur
8
5
9
2.5
L
6
5
7
1.9
L
Chang'e
TheGoatboy
Chang'e
6
8
4
1
L
Baba Yaga
Wrathina
Baba Yaga
1
6
3
0.42
W
Baron Samedi
Wrexzy
Baron Samedi
1
4
17
2.38
W
Scylla
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,233
Damage
103,381
138,329
Taken
119,851
95,222
Mitigated
93,496
35,534
Healing
43,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,006
17,216
0
6,478
19,238
9,485
7,544
5,289
13,891
0
157,779
L
Tsukuyomi
Aoustros
Tsukuyomi
12,368
2,110
0
3,530
27,795
11,499
2,559
11,051
16,688
0
104,365
L
Baron Samedi
Arrechim
Baron Samedi
6,934
359
589
3,167
28,242
25,159
0
13,015
15,073
40,171
0
W
Odin
9,843
3,658
0
9,171
25,285
12,822
0
5,544
18,243
0
123,352
W
King Arthur
ItsThatGuyAlic3
King Arthur
21,611
4,750
0
10,636
34,266
36,194
2,060
10,253
23,844
0
96,528
L
26,328
12,049
0
13,564
33,646
37,247
2,199
6,206
27,128
0
136,679
L
Chang'e
TheGoatboy
Chang'e
15,189
1,459
1,620
8,333
26,803
10,652
0
4,432
22,175
129,292
0
L
Baba Yaga
Wrathina
Baba Yaga
9,414
254
152
4,579
21,843
10,665
386
5,801
15,784
113,469
0
W
Baron Samedi
Wrexzy
Baron Samedi
16,611
2,080
1,042
11,044
27,049
29,429
1,243
5,329
21,662
74,811
0
W
Scylla
23,310
2,107
296
4,652
14,013
5,566
4,086
5,940
7,971
147,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,392
Gold Earned
85,617
808
Minions Killed
818
0
Camps Cleared
0
2,455,905
Distance Traveled
2,800,687
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,718
624
204
7
0
528,459
5
L
Tsukuyomi
14,558
485
170
6
0
506,484
7
L
Baron Samedi
12,005
400
37
1
0
458,680
4
W
Odin
16,478
549
183
6
0
627,496
1
W
King Arthur
16,789
560
153
5
0
560,701
1
L
Neith
17,000
567
222
7
0
474,838
5
L
Chang'e
16,250
542
214
7
0
478,793
2
L
Baba Yaga
13,579
453
165
6
0
537,110
7
W
Baron Samedi
14,300
477
74
2
0
489,505
8
W
Scylla
19,332
644
204
7
0
594,526
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role