Player Matchup

Tyr
Tyr
BPro1986
Tyr
Level 160
God Stats
2W - 0L
1,743 SR
Queue Stats
5W - 4L
1,354 Elo+
Party 2
Medusa
Medusa
ShockBlade24
Medusa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,354 Elo+
Party 2
Poseidon
Poseidon
Sour Diesel 03
Poseidon
Level 157
God Stats
4W - 3L
1,321 SR
Queue Stats
355W - 311L
1,554 Elo+
Party 2
Xbalanque
Xbalanque
TheMuffinMan1919
Xbalanque
Level 127
God Stats
5W - 4L
1,760 SR
Queue Stats
458W - 450L
1,536 Elo+
Party 1
Artio
Artio
ThoseDirtyHoboS
Artio
Level 106
God Stats
5W - 2L
1,753 SR
Queue Stats
422W - 429L
1,552 Elo+
Party 1
Team Averages
Level 130
1,615 SR
1,470 Elo+

VS

Team Averages
Level 126
1,474 SR
1,534 Elo+
Skadi
Skadi
Dardz
Skadi
Level 109
God Stats
1W - 3L
1,366 SR
Queue Stats
57W - 66L
1,493 Elo+
Party 3
Persephone
Persephone
LISIS
Persephone
Level 129
God Stats
0W - 6L
1,298 SR
Queue Stats
221W - 230L
1,503 Elo+
Solo
Merlin
Merlin
Lanixete
Merlin
Level 125
God Stats
0W - 1L
1,706 SR
Queue Stats
7W - 5L
1,716 Elo+
Party 3
Hercules
Hercules
LordChungass293
Hercules
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,548 Elo+
Solo
Sobek
Sobek
warhero7891526
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 18
12,627
789
10,991
32,095
32,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
19
4 / 4 / 13
11,564
723
18,872
18,243
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
19
8 / 5 / 14
12,561
785
21,566
14,321
6,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
20
10 / 4 / 12
12,236
765
20,604
19,235
11,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 5 / 18
10,201
638
4,019
17,539
20,864
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dardz
Skadi
18
9 / 7 / 8
11,961
748
18,121
14,760
6,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
LISIS
Persephone
19
3 / 3 / 15
11,898
744
20,590
12,659
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Lanixete
Merlin
19
4 / 5 / 14
11,508
719
20,361
14,083
6,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
17
3 / 7 / 15
10,689
668
9,898
21,549
22,442
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 6 / 15
11,372
711
11,003
23,581
35,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
88
28
Kills
21
22
Deaths
28
75
Assists
67
Player
Kills
Deaths
Assists
KDA
W
6
4
18
3.75
L
Skadi
Dardz
Skadi
9
7
8
1.86
L
Persephone
LISIS
Persephone
3
3
15
3.5
L
Merlin
Lanixete
Merlin
4
5
14
2.2
L
Hercules
3
7
15
1.5
W
Medusa
4
4
13
2.63
W
Poseidon
8
5
14
3
W
Xbalanque
10
4
12
4
W
0
5
18
1.8
L
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,052
Damage
79,973
101,433
Taken
86,632
79,051
Mitigated
77,274
49,066
Healing
29,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,991
606
1,948
14,186
32,095
32,443
182
12,233
19,862
0
23,322
L
Skadi
Dardz
Skadi
18,121
8,363
2,035
1,445
14,760
6,504
2,600
4,828
9,932
0
28,413
L
Persephone
LISIS
Persephone
20,590
1,295
1,986
3,916
12,659
5,991
949
2,690
9,967
45,158
0
L
Merlin
Lanixete
Merlin
20,361
874
2,353
3,334
14,083
6,611
579
5,150
8,933
42,188
0
L
Hercules
9,898
2,217
2,215
6,888
21,549
22,442
664
3,177
18,372
0
14,614
W
Medusa
18,872
6,221
3,213
7,411
18,243
8,040
2,205
12,109
6,134
0
34,226
W
Poseidon
21,566
2,760
2,005
2,434
14,321
6,045
1,095
9,185
5,136
52,949
0
W
Xbalanque
20,604
6,500
4,466
8,499
19,235
11,659
1,581
9,337
9,898
0
35,770
W
4,019
286
2,131
2,773
17,539
20,864
370
9,090
8,449
9,687
0
L
11,003
189
861
4,405
23,581
35,726
213
9,740
13,841
16,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,189
Gold Earned
57,428
160
Minions Killed
148
0
Camps Cleared
0
1,381,649
Distance Traveled
1,276,557
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,627
789
18
1
0
297,022
0
L
Skadi
11,961
748
31
2
0
249,132
0
L
Persephone
11,898
744
60
4
0
283,578
0
L
Merlin
11,508
719
39
2
0
260,601
2
L
Hercules
10,689
668
9
1
0
234,433
5
W
Medusa
11,564
723
33
2
0
282,573
0
W
Poseidon
12,561
785
67
4
0
249,313
0
W
Xbalanque
12,236
765
34
2
0
287,471
0
W
Artio
10,201
638
8
1
0
265,270
0
L
Sobek
11,372
711
9
1
0
248,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role