Player Matchup

Zhong Kui
Zhong Kui
Crossrite
Zhong Kui
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,597 Elo+
Party 1
Apollo
Apollo
SnugSmug
Apollo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
asmeldia
Fafnir
Level 126
God Stats
2W - 1L
1,738 SR
Queue Stats
119W - 141L
1,480 Elo+
Solo
Skadi
Skadi
azurial
Skadi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,640 Elo+
Party 1
Set
Set
poldosrtimpact
Set
Level 25
God Stats
2W - 0L
1,691 SR
Queue Stats
34W - 39L
1,479 Elo+
Solo
Team Averages
Level 107
1,586 SR
1,539 Elo+

VS

Team Averages
Level 33
1,500 SR
1,528 Elo+
Hera
Hera
AHenryWoodhouse
Hera
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 101L
1,532 Elo+
Solo
Raijin
Raijin
BobbiDeBobbson
Raijin
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
227W - 185L
1,619 Elo+
Party 2
Bacchus
Bacchus
Raalof
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 91L
1,577 Elo+
Party 2
Loki
Loki
azerty_Blak_of
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,435 Elo+
Solo
Eset
Eset
何佳明就是牛逼
Eset
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
417W - 433L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crossrite
Zhong Kui
17
10 / 4 / 14
11,420
952
17,591
14,071
16,132
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
SnugSmug
Apollo
18
11 / 2 / 13
10,964
914
17,407
14,219
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
asmeldia
Fafnir
17
2 / 3 / 21
10,755
896
6,804
16,267
20,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
azurial
Skadi
16
5 / 2 / 17
10,075
840
15,337
8,788
4,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 4 / 15
9,749
812
12,013
12,723
7,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
8,564
714
11,163
10,715
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 8 / 5
9,562
797
12,525
13,260
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Raalof
Bacchus
17
3 / 3 / 9
9,926
827
9,217
23,705
18,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 8 / 4
9,079
757
6,334
15,410
8,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 7 / 8
8,796
733
7,358
11,581
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
50
32
Kills
14
15
Deaths
32
80
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
L
6
8
5
1.06
W
Zhong Kui
Crossrite
Zhong Kui
10
4
14
4.25
L
Bacchus
Raalof
Bacchus
3
3
9
2.5
W
Apollo
SnugSmug
Apollo
11
2
13
8.75
W
Fafnir
asmeldia
Fafnir
2
3
21
4.17
L
3
8
4
0.63
W
Skadi
azurial
Skadi
5
2
17
6.75
W
4
4
15
2.88
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,152
Damage
46,597
66,068
Taken
74,671
55,117
Mitigated
39,894
32,536
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,163
3,423
1,074
1,085
10,715
4,051
0
4,050
6,665
24,080
0
L
12,525
1,120
2,172
951
13,260
5,063
0
5,067
8,193
21,804
0
W
Zhong Kui
Crossrite
Zhong Kui
17,591
548
260
4,715
14,071
16,132
982
7,906
5,883
34,188
0
L
Bacchus
Raalof
Bacchus
9,217
887
79
7,959
23,705
18,446
0
6,616
17,089
15,769
0
W
Apollo
SnugSmug
Apollo
17,407
8,967
3,284
6,766
14,219
6,953
2,814
10,759
3,132
0
32,865
W
Fafnir
asmeldia
Fafnir
6,804
1,851
1,643
6,705
16,267
20,451
423
6,790
9,253
12,791
0
L
6,334
1,715
115
44
15,410
8,152
0
5,245
10,165
0
13,548
W
Skadi
azurial
Skadi
15,337
3,114
1,828
3,097
8,788
4,256
1,933
5,371
3,337
0
33,958
W
12,013
3,891
364
3,874
12,723
7,325
290
8,367
4,200
0
21,578
L
7,358
390
4,664
1,717
11,581
4,182
0
3,417
8,164
19,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,963
Gold Earned
45,927
122
Minions Killed
106
0
Camps Cleared
0
1,158,746
Distance Traveled
950,851
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,564
714
24
2
0
178,908
0
L
Raijin
9,562
797
24
2
0
173,166
0
W
Zhong Kui
11,420
952
43
4
0
216,006
0
L
Bacchus
9,926
827
11
1
0
228,290
0
W
Apollo
10,964
914
27
2
0
258,686
3
W
Fafnir
10,755
896
14
1
0
243,541
0
L
Loki
9,079
757
18
2
0
171,188
4
W
Skadi
10,075
840
24
2
0
201,659
0
W
Set
9,749
812
14
1
0
238,854
3
L
Eset
8,796
733
29
2
0
199,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role