Player Matchup

Cthulhu
Cthulhu
Gold III
Izcoatl_lml
Cthulhu
Gold III
Level 144
God Stats
18W - 5L
1,809 SR
Queue Stats
55W - 46L
1,555 MMR
Party 1
Ullr
Ullr
Gold III
Lord_Zero-I-
Ullr
Gold III
Level 153
God Stats
2W - 2L
1,662 SR
Queue Stats
59W - 44L
1,678 MMR
Party 1
Hel
Hel
Gold IV
Vaalhak
Hel
Gold IV
Level 127
God Stats
2W - 4L
1,579 SR
Queue Stats
55W - 46L
1,555 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,683 SR
1,596 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 72
1,669 SR
1,593 MMR
Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver I
TheTomcatt
Achilles
Silver I
Level 100
God Stats
35W - 8L
2,006 SR
Queue Stats
42W - 9L
1,639 MMR
Party 2
Heimdallr
Heimdallr
Silver I
kev4her2
Heimdallr
Silver I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Izcoatl_lml
Cthulhu
12
2 / 6 / 1
9,759
697
7,370
21,777
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 7 / 1
8,284
592
9,244
17,885
6,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
12
0 / 6 / 3
8,546
610
7,209
15,363
7,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouThothAphroditeScyllaChang'e

VS

Bans
PersephoneCerberusMerlinSobekVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 1 / 11
10,358
740
12,518
7,512
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
TheTomcatt
Achilles
15
11 / 1 / 7
11,101
793
18,285
15,922
10,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
kev4her2
Heimdallr
15
4 / 1 / 15
10,466
748
18,926
11,012
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
19
19
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
11
9.5
L
Cthulhu
Izcoatl_lml
Cthulhu
2
6
1
0.42
L
1
7
1
0.21
W
Achilles
TheTomcatt
Achilles
11
1
7
14.5
L
Hel
0
6
3
0.25
W
Heimdallr
kev4her2
Heimdallr
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,823
Damage
49,729
55,025
Taken
34,446
35,730
Mitigated
17,554
15,812
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,518
1,606
0
1,178
7,512
2,303
984
3,850
3,468
59,769
0
L
Cthulhu
Izcoatl_lml
Cthulhu
7,370
803
83
2,306
21,777
21,596
0
4,185
17,263
20,902
0
L
9,244
2,699
0
375
17,885
6,650
0
3,319
14,258
0
38,785
W
Achilles
TheTomcatt
Achilles
18,285
6,211
723
6,379
15,922
10,674
682
5,990
9,614
0
39,155
L
Hel
7,209
69
6,129
6,919
15,363
7,484
0
4,089
10,954
28,245
0
W
Heimdallr
kev4her2
Heimdallr
18,926
9,039
0
3,967
11,012
4,577
1,203
4,081
6,681
0
64,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
31,925
159
Minions Killed
214
0
Camps Cleared
0
870,547
Distance Traveled
873,048
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,358
740
89
6
0
282,518
3
L
Cthulhu
9,759
697
32
2
0
310,648
4
L
Ullr
8,284
592
60
4
0
284,250
3
W
Achilles
11,101
793
37
3
0
300,872
1
L
Hel
8,546
610
67
5
0
275,649
1
W
Heimdallr
10,466
748
88
6
0
289,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role