Player Matchup

Janus
Janus
Dark_wolf972
Janus
Level 145
God Stats
22W - 25L
1,443 SR
Queue Stats
397W - 399L
1,430 Elo+
Solo
Cthulhu
Cthulhu
EL8mowgli
Cthulhu
Level 49
God Stats
1W - 0L
1,358 SR
Queue Stats
6W - 7L
1,367 Elo+
Party 1
Chang'e
Chang'e
Goldzwerk
Chang'e
Level 114
God Stats
5W - 3L
1,644 SR
Queue Stats
28W - 22L
1,487 Elo+
Solo
Thanatos
Thanatos
RayKed17
Thanatos
Level 68
God Stats
4W - 6L
1,398 SR
Queue Stats
7W - 8L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
gorchakovi
Cernunnos
Level 43
God Stats
3W - 6L
1,703 SR
Queue Stats
129W - 156L
1,446 Elo+
Solo
Team Averages
Level 84
1,509 SR
1,423 Elo+

VS

Team Averages
Level 48
1,471 SR
1,336 Elo+
Sol
Sol
Boss monkey2285
Sol
Level 34
God Stats
6W - 7L
1,359 SR
Queue Stats
300W - 330L
1,467 Elo+
Solo
Cupid
Cupid
Dasirk94
Cupid
Level 49
God Stats
12W - 5L
1,890 SR
Queue Stats
188W - 208L
1,497 Elo+
Solo
Anubis
Anubis
GimmickyBaton47
Anubis
Level 86
God Stats
10W - 3L
1,808 SR
Queue Stats
281W - 252L
1,550 Elo+
Solo
Fenrir
Fenrir
Overkill24nick
Fenrir
Level 28
God Stats
7W - 15L
1,132 SR
Queue Stats
23W - 98L
1,057 Elo+
Party 2
Arachne
Arachne
jason_vorchess
Arachne
Level 41
God Stats
1W - 10L
1,168 SR
Queue Stats
26W - 110L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
8,114
580
5,946
4,181
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
EL8mowgli
Cthulhu
13
4 / 1 / 6
7,989
571
5,172
9,506
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Goldzwerk
Chang'e
13
1 / 3 / 3
7,571
541
5,462
6,083
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RayKed17
Thanatos
14
5 / 3 / 3
8,363
597
4,466
8,180
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
gorchakovi
Cernunnos
11
2 / 5 / 3
6,735
481
7,224
10,456
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,501
464
5,765
9,645
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Dasirk94
Cupid
12
3 / 2 / 4
7,571
541
8,358
8,831
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 4 / 2
7,712
551
4,154
9,309
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 3 / 2
6,369
455
2,446
6,775
2,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 2
5,826
416
2,324
6,902
2,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
16
Kills
14
14
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
4
2
0
2
L
Cupid
Dasirk94
Cupid
3
2
4
2.5
W
Cthulhu
EL8mowgli
Cthulhu
4
1
6
7
L
4
4
2
1.25
W
Chang'e
Goldzwerk
Chang'e
1
3
3
0.83
L
3
3
2
1.33
W
Thanatos
RayKed17
Thanatos
5
3
3
2.17
W
Cernunnos
gorchakovi
Cernunnos
2
5
3
0.7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,270
Damage
23,047
38,406
Taken
41,462
16,509
Mitigated
13,511
18,879
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,765
1,990
0
3,985
9,645
2,275
177
2,315
7,330
24,035
0
W
5,946
308
0
500
4,181
1,104
0
2,553
1,628
47,391
0
L
Cupid
Dasirk94
Cupid
8,358
5,818
54
2,588
8,831
2,659
474
3,338
5,397
0
36,591
W
Cthulhu
EL8mowgli
Cthulhu
5,172
541
200
3,116
9,506
5,374
0
2,320
7,186
23,312
0
L
4,154
110
219
4,030
9,309
4,215
369
4,133
5,128
45,001
0
W
Chang'e
Goldzwerk
Chang'e
5,462
165
84
2,606
6,083
1,934
356
1,297
4,786
40,422
0
L
2,446
382
261
338
6,775
2,310
66
3,148
3,493
0
13,153
W
Thanatos
RayKed17
Thanatos
4,466
1,768
0
8,214
8,180
4,926
512
1,697
6,483
0
58,992
W
Cernunnos
gorchakovi
Cernunnos
7,224
2,706
552
3,607
10,456
3,171
252
2,052
8,404
0
31,401
L
2,324
1,628
234
685
6,902
2,052
76
3,208
3,534
0
12,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
33,979
376
Minions Killed
241
0
Camps Cleared
0
1,256,292
Distance Traveled
1,318,738
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,501
464
39
3
0
225,807
0
W
Janus
8,114
580
99
7
0
220,393
1
L
Cupid
7,571
541
63
5
0
233,495
0
W
Cthulhu
7,989
571
29
2
0
278,923
3
L
Anubis
7,712
551
88
6
0
238,303
0
W
Chang'e
7,571
541
85
6
0
243,510
3
L
Fenrir
6,369
455
25
2
0
307,109
0
W
Thanatos
8,363
597
94
7
0
266,708
0
W
Cernunnos
6,735
481
69
5
0
246,758
1
L
Arachne
5,826
416
26
2
0
314,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role