Player Matchup

Ares
Ares
FetusDeletus711
Ares
Level 16
God Stats
1W - 1L
1,649 SR
Queue Stats
300W - 152L
1,686 Elo+
Party 2
Medusa
Medusa
Gregolroth
Medusa
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
301W - 126L
1,762 Elo+
Party 2
Mulan
Mulan
PiPiPuPuCaCa
Mulan
Level 28
God Stats
15W - 12L
1,522 SR
Queue Stats
312W - 137L
1,732 Elo+
Party 2
Serqet
Serqet
SkeeterGroot
Serqet
Level 21
God Stats
1W - 1L
1,687 SR
Queue Stats
331W - 150L
1,837 Elo+
Party 2
Kukulkan
Kukulkan
田鸡特朗普
Kukulkan
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 40L
1,422 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,688 Elo+

VS

Team Averages
Level 19
1,504 SR
1,793 Elo+
Medusa
Medusa
JewAsh
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,989 Elo+
Solo
King Arthur
King Arthur
Lujiggy
King Arthur
Level 25
God Stats
1W - 1L
1,313 SR
Queue Stats
17W - 6L
1,811 Elo+
Party 1
Ganesha
Ganesha
Meatymyths
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 157L
1,712 Elo+
Party 1
Baba Yaga
Baba Yaga
TheWorldEnder9
Baba Yaga
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 231L
1,684 Elo+
Party 1
Nemesis
Nemesis
ViciousStinkBug
Nemesis
Level 14
God Stats
5W - 2L
1,708 SR
Queue Stats
21W - 9L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 26
15,214
1,014
15,640
32,775
44,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Gregolroth
Medusa
20
9 / 8 / 16
14,939
996
23,111
24,118
14,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 6 / 23
15,089
1,006
28,408
32,366
31,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
20
10 / 7 / 20
15,521
1,035
21,228
22,656
12,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
9 / 7 / 19
14,915
994
32,426
21,378
9,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JewAsh
Medusa
20
7 / 7 / 16
14,867
991
36,781
21,363
9,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
Lujiggy
King Arthur
20
13 / 7 / 14
17,288
1,153
28,918
42,232
48,825
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Meatymyths
Ganesha
20
0 / 9 / 25
14,141
943
22,788
30,389
27,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
TheWorldEnder9
Baba Yaga
19
0 / 7 / 13
12,659
844
10,311
18,157
7,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 4 / 16
16,526
1,102
27,225
18,688
8,535
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
115
34
Kills
31
31
Deaths
34
104
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
3
26
4.67
L
Medusa
Gregolroth
Medusa
9
8
16
2.13
W
Medusa
JewAsh
Medusa
7
7
16
2.14
W
King Arthur
Lujiggy
King Arthur
13
7
14
2.86
W
Ganesha
Meatymyths
Ganesha
0
9
25
1.39
L
5
6
23
2.75
L
Serqet
10
7
20
2.86
W
Baba Yaga
TheWorldEnder9
Baba Yaga
0
7
13
0.93
W
11
4
16
4.75
L
Kukulkan
9
7
19
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,813
Damage
126,023
133,293
Taken
130,829
111,765
Mitigated
101,599
14,339
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,640
1,514
0
1,361
32,775
44,014
0
9,419
23,356
18,302
0
L
Medusa
Gregolroth
Medusa
23,111
12,144
1,271
4,168
24,118
14,242
0
5,111
18,821
0
59,090
W
Medusa
JewAsh
Medusa
36,781
19,674
0
1,604
21,363
9,063
0
6,432
14,403
0
70,611
W
King Arthur
Lujiggy
King Arthur
28,918
1,895
0
12,178
42,232
48,825
0
16,420
25,008
0
68,532
W
Ganesha
Meatymyths
Ganesha
22,788
1,407
0
2,692
30,389
27,953
0
11,277
18,642
47,164
0
L
28,408
4,075
0
6,730
32,366
31,000
0
7,709
24,393
0
53,399
L
Serqet
21,228
1,762
542
267
22,656
12,651
0
4,830
17,664
0
34,306
W
Baba Yaga
TheWorldEnder9
Baba Yaga
10,311
321
0
969
18,157
7,223
0
8,590
9,363
32,428
0
W
27,225
14,230
0
2,967
18,688
8,535
0
5,347
13,249
0
38,410
L
Kukulkan
32,426
1,369
0
0
21,378
9,858
0
6,030
15,144
72,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,678
Gold Earned
75,481
270
Minions Killed
298
6
Camps Cleared
7
1,422,915
Distance Traveled
1,511,657
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,214
1,014
7
0
0
303,216
0
L
Medusa
14,939
996
71
5
3
289,855
0
W
Medusa
14,867
991
74
5
0
280,194
0
W
King Arthur
17,288
1,153
113
8
3
316,009
1
W
Ganesha
14,141
943
5
0
0
299,554
0
L
Mulan
15,089
1,006
41
3
1
243,840
0
L
Serqet
15,521
1,035
41
3
2
306,013
0
W
Baba Yaga
12,659
844
76
5
0
276,106
0
W
Nemesis
16,526
1,102
30
2
4
339,794
0
L
Kukulkan
14,915
994
110
7
0
279,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role