Player Matchup

Nu Wa
Nu Wa
BMW535ix
Nu Wa
Level 52
God Stats
0W - 1L
1,773 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Izanami
Izanami
ST33LYDAN6969
Izanami
Level 38
God Stats
2W - 3L
1,554 SR
Queue Stats
248W - 277L
1,485 Elo+
Solo
Aphrodite
Aphrodite
TenienteWolf
Aphrodite
Level 158
God Stats
5W - 11L
1,520 SR
Queue Stats
31W - 36L
1,505 Elo+
Party 2
Set
Set
Toni-kaos88
Set
Level 29
God Stats
0W - 1L
1,731 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 2
Athena
Athena
iBaetivities
Athena
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 3
Team Averages
Level 62
1,616 SR
1,499 Elo+

VS

Team Averages
Level 92
1,487 SR
1,530 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Fatwoodz530
Kuzenbo
Level 32
God Stats
1W - 2L
1,358 SR
Queue Stats
15W - 29L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
Hashira Gyomei
Baron Samedi
Level 127
God Stats
8W - 2L
1,500 SR
Queue Stats
348W - 285L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
Tym3tro
Hun Batz
Level 149
God Stats
4W - 5L
1,579 SR
Queue Stats
37W - 26L
1,718 Elo+
Party 1
Erlang Shen
Erlang Shen
oathblood
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BMW535ix
Nu Wa
12
0 / 10 / 0
7,881
375
7,718
12,617
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
16
2 / 9 / 0
10,099
481
8,860
15,786
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
TenienteWolf
Aphrodite
16
4 / 7 / 0
10,827
516
14,807
18,797
16,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 9 / 1
8,720
415
2,712
17,423
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
11
1 / 11 / 3
8,634
411
9,041
26,713
15,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
12 / 0 / 11
13,066
622
15,615
14,970
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Fatwoodz530
Kuzenbo
16
5 / 3 / 9
11,610
553
9,008
14,511
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Hashira Gyomei
Baron Samedi
20
13 / 1 / 13
13,491
642
22,887
19,909
11,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Tym3tro
Hun Batz
19
8 / 2 / 11
12,445
593
12,904
16,999
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
oathblood
Erlang Shen
17
8 / 2 / 5
11,938
568
11,246
16,636
11,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
95
7
Kills
46
46
Deaths
8
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
11
17.5
L
Nu Wa
BMW535ix
Nu Wa
0
10
0
0
W
Kuzenbo
Fatwoodz530
Kuzenbo
5
3
9
3.17
W
Baron Samedi
Hashira Gyomei
Baron Samedi
13
1
13
19.5
L
Izanami
2
9
0
0.22
L
Aphrodite
TenienteWolf
Aphrodite
4
7
0
0.57
L
0
9
1
0.06
W
Hun Batz
Tym3tro
Hun Batz
8
2
11
6.75
L
Athena
1
11
3
0.23
W
Erlang Shen
oathblood
Erlang Shen
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,138
Damage
71,660
91,336
Taken
83,025
51,268
Mitigated
51,005
19,996
Healing
39,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,615
8,968
0
7,597
14,970
6,832
3,765
5,997
8,973
0
81,412
L
Nu Wa
BMW535ix
Nu Wa
7,718
2,126
0
479
12,617
4,442
1,662
7,790
4,827
43,607
0
W
Kuzenbo
Fatwoodz530
Kuzenbo
9,008
3,511
0
3,577
14,511
15,106
581
5,874
8,637
43,282
0
W
Baron Samedi
Hashira Gyomei
Baron Samedi
22,887
2,972
1,344
11,443
19,909
11,001
1,282
8,045
11,864
118,891
0
L
Izanami
8,860
5,344
0
2,705
15,786
7,851
3,000
4,562
11,224
0
76,163
L
Aphrodite
TenienteWolf
Aphrodite
14,807
406
2,429
7,440
18,797
16,208
397
4,858
13,939
60,564
0
L
2,712
958
0
4,214
17,423
6,958
147
5,617
11,806
0
47,395
W
Hun Batz
Tym3tro
Hun Batz
12,904
3,734
0
8,094
16,999
6,736
4,161
7,094
9,905
0
86,144
L
Athena
9,041
2,854
0
2,729
26,713
15,809
0
9,772
16,941
27,559
0
W
Erlang Shen
oathblood
Erlang Shen
11,246
6,006
0
7,915
16,636
11,330
1,742
8,833
7,803
0
59,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,161
Gold Earned
62,550
432
Minions Killed
552
0
Camps Cleared
0
1,685,280
Distance Traveled
1,980,400
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,066
622
119
6
0
392,884
3
L
Nu Wa
7,881
375
60
3
0
302,443
0
W
Kuzenbo
11,610
553
57
3
0
415,067
0
W
Baron Samedi
13,491
642
157
7
0
366,133
4
L
Izanami
10,099
481
152
7
0
329,930
5
L
Aphrodite
10,827
516
102
5
0
328,949
1
L
Set
8,720
415
85
4
0
348,321
0
W
Hun Batz
12,445
593
125
6
0
448,533
3
L
Athena
8,634
411
33
2
0
375,637
4
W
Erlang Shen
11,938
568
94
4
0
357,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role