Player Matchup

Merlin
Merlin
Chowmein3
Merlin
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 58L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Drachen_14
Cthulhu
Level 15
God Stats
6W - 12L
1,285 SR
Queue Stats
10W - 14L
1,392 Elo+
Party 1
Ymir
Ymir
Flyingcactus554
Ymir
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XCoochie_ManeX
Tsukuyomi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 76L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ssgssmitchell
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,321 Elo+
Party 1
Team Averages
Level 12
1,457 SR
1,418 Elo+

VS

Team Averages
Level 96
1,531 SR
1,578 Elo+
Camazotz
Camazotz
Arronex
Camazotz
Level 48
God Stats
4W - 7L
1,610 SR
Queue Stats
411W - 478L
1,596 Elo+
Solo
Baba Yaga
Baba Yaga
Athnei
Baba Yaga
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
712W - 390L
1,670 Elo+
Solo
Yemoja
Yemoja
BluePheonix
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,554 Elo+
Party 2
Bastet
Bastet
Violentcatalyst
Bastet
Level 148
God Stats
6W - 3L
1,543 SR
Queue Stats
94W - 106L
1,572 Elo+
Solo
Medusa
Medusa
Whimstaff
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chowmein3
Merlin
13
2 / 7 / 2
7,949
442
5,859
13,682
3,659
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Drachen_14
Cthulhu
12
0 / 10 / 1
6,805
378
8,825
15,577
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 8 / 1
6,864
381
4,654
16,066
10,885
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
XCoochie_ManeX
Tsukuyomi
11
0 / 6 / 1
6,643
369
4,746
9,630
3,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
ssgssmitchell
Danzaburou
11
0 / 7 / 1
6,162
342
3,156
13,397
3,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Arronex
Camazotz
16
8 / 2 / 5
10,549
586
12,445
16,741
7,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Athnei
Baba Yaga
17
8 / 2 / 6
11,324
629
18,306
13,227
6,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
1 / 0 / 10
9,622
535
2,723
8,169
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 0 / 6
12,530
696
14,219
14,800
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Whimstaff
Medusa
16
8 / 0 / 5
10,539
586
9,296
12,303
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
4
Kills
38
38
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Arronex
Camazotz
8
2
5
5.25
W
Baba Yaga
Athnei
Baba Yaga
8
2
6
5.5
W
Yemoja
1
0
10
6
L
Merlin
Chowmein3
Merlin
2
7
2
0.43
L
Cthulhu
Drachen_14
Cthulhu
0
10
1
0.05
L
2
8
1
0.31
W
13
0
6
16
W
Medusa
Whimstaff
Medusa
8
0
5
10.5
L
Tsukuyomi
XCoochie_ManeX
Tsukuyomi
0
6
1
0.08
L
Danzaburou
ssgssmitchell
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
56,989
68,352
Taken
65,240
32,523
Mitigated
30,754
6,908
Healing
34,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Arronex
Camazotz
12,445
4,051
0
10,903
16,741
7,298
915
5,430
11,211
0
69,884
W
Baba Yaga
Athnei
Baba Yaga
18,306
758
227
4,249
13,227
6,316
354
2,793
10,359
90,862
0
W
Yemoja
2,723
714
3,196
2,833
8,169
5,636
1,552
3,026
4,993
19,681
0
L
Merlin
Chowmein3
Merlin
5,859
1,144
108
2,118
13,682
3,659
135
3,703
9,907
19,486
0
L
Cthulhu
Drachen_14
Cthulhu
8,825
1,351
97
1,212
15,577
11,133
0
2,275
13,273
34,659
0
L
4,654
1,683
0
395
16,066
10,885
54
3,234
12,744
16,777
0
W
14,219
4,982
0
7,105
14,800
6,346
2,194
3,634
11,116
0
112,842
W
Medusa
Whimstaff
Medusa
9,296
5,349
0
6,055
12,303
5,158
3,669
3,830
8,223
0
74,197
L
Tsukuyomi
XCoochie_ManeX
Tsukuyomi
4,746
686
0
1,321
9,630
3,116
0
3,727
5,785
0
31,326
L
Danzaburou
ssgssmitchell
Danzaburou
3,156
802
0
1,657
13,397
3,730
0
7,313
5,614
0
22,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
54,564
197
Minions Killed
604
0
Camps Cleared
0
1,436,639
Distance Traveled
1,627,151
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,549
586
114
6
0
344,458
0
W
Baba Yaga
11,324
629
151
8
0
329,854
4
W
Yemoja
9,622
535
48
3
0
268,984
0
L
Merlin
7,949
442
38
2
0
284,732
0
L
Cthulhu
6,805
378
56
3
0
309,694
0
L
Ymir
6,864
381
19
1
0
283,946
0
W
Bastet
12,530
696
175
10
0
392,442
0
W
Medusa
10,539
586
116
6
0
291,413
0
L
Tsukuyomi
6,643
369
52
3
0
300,548
0
L
Danzaburou
6,162
342
32
2
0
257,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role