Player Matchup

Danzaburou
Danzaburou
HEGOTSANC
Danzaburou
Level 28
God Stats
6W - 0L
1,934 SR
Queue Stats
142W - 19L
2,204 Elo+
Party 1
Nemesis
Nemesis
PUNANl-DASANl
Nemesis
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
441W - 180L
1,916 Elo+
Party 1
Janus
Janus
n0 MMR
Janus
Level 26
God Stats
20W - 9L
1,638 SR
Queue Stats
270W - 80L
1,842 Elo+
Party 1
Team Averages
Level 71
1,691 SR
1,988 Elo+

VS

Team Averages
Level 22
1,500 SR
1,734 Elo+
Ymir
Ymir
B me daddy
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 2
Cupid
Cupid
Charred African
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UwUHiDaddy
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HEGOTSANC
Danzaburou
12
9 / 0 / 6
8,586
859
12,440
6,687
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
10
4 / 2 / 7
7,371
737
4,351
5,692
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
n0 MMR
Janus
11
3 / 1 / 9
7,866
787
4,985
4,973
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,746
575
2,101
11,398
4,188
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 1
6,533
653
4,656
6,132
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
UwUHiDaddy
Tsukuyomi
10
2 / 4 / 1
6,753
675
6,876
8,248
2,336
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
3
3
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
1
3
1
0.5
W
Danzaburou
HEGOTSANC
Danzaburou
9
0
6
12
W
Nemesis
4
2
7
3.75
L
Tsukuyomi
UwUHiDaddy
Tsukuyomi
2
4
1
0.63
W
Janus
n0 MMR
Janus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
13,633
17,352
Taken
25,778
8,239
Mitigated
8,055
3,250
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,101
340
0
280
11,398
4,188
0
3,230
8,010
8,460
0
L
4,656
2,239
464
1,032
6,132
1,531
0
799
5,263
0
21,356
W
Danzaburou
HEGOTSANC
Danzaburou
12,440
6,139
0
1,996
6,687
3,629
1,494
1,618
5,069
0
29,808
W
Nemesis
4,351
1,659
0
504
5,692
3,210
0
338
5,354
0
16,050
L
Tsukuyomi
UwUHiDaddy
Tsukuyomi
6,876
2,188
0
234
8,248
2,336
0
702
7,494
0
26,165
W
Janus
n0 MMR
Janus
4,985
326
0
750
4,973
1,400
23
181
4,792
34,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
19,032
135
Minions Killed
89
0
Camps Cleared
0
526,039
Distance Traveled
521,070
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,746
575
19
2
0
144,224
0
L
Cupid
6,533
653
41
4
0
183,864
2
W
Danzaburou
8,586
859
49
5
0
174,530
1
W
Nemesis
7,371
737
24
2
0
170,973
0
L
Tsukuyomi
6,753
675
29
3
0
192,982
0
W
Janus
7,866
787
62
6
0
180,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role