Player Matchup

The Morrigan
The Morrigan
Bad-Boy-1-9-9-1
The Morrigan
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 19L
1,511 Elo+
Solo
Medusa
Medusa
Klode-Meno
Medusa
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
958W - 1,008L
1,573 Elo+
Solo
Chaac
Chaac
Marchetti15
Chaac
Level 126
God Stats
6W - 3L
1,873 SR
Queue Stats
358W - 372L
1,604 Elo+
Solo
Ymir
Ymir
StickyPause
Ymir
Level 160
God Stats
2W - 6L
1,101 SR
Queue Stats
195W - 158L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
iBeSirx
Danzaburou
Level 159
God Stats
10W - 8L
1,942 SR
Queue Stats
282W - 274L
1,526 Elo+
Party 2
Team Averages
Level 148
1,583 SR
1,559 Elo+

VS

Team Averages
Level 128
1,579 SR
1,592 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeckyGillen67
Fenrir
Level 121
God Stats
1W - 0L
1,213 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo
Apollo
Apollo
Rbell808
Apollo
Level 142
God Stats
19W - 11L
1,802 SR
Queue Stats
163W - 131L
1,657 Elo+
Party 1
Freya
Freya
Shoyuhow808
Freya
Level 129
God Stats
6W - 3L
1,652 SR
Queue Stats
67W - 40L
1,675 Elo+
Party 1
Bacchus
Bacchus
UndyingFire808
Bacchus
Level 126
God Stats
3W - 3L
1,731 SR
Queue Stats
142W - 137L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bad-Boy-1-9-9-1
The Morrigan
11
1 / 5 / 4
6,682
445
2,479
6,475
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Klode-Meno
Medusa
12
0 / 5 / 2
6,899
460
4,459
10,023
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 0
8,609
574
8,661
12,204
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 8 / 3
6,815
454
5,485
12,623
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
iBeSirx
Danzaburou
12
1 / 3 / 3
7,281
485
5,006
8,754
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 2 / 6
8,038
536
4,990
11,058
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 1 / 6
9,269
618
6,816
7,322
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Rbell808
Apollo
15
8 / 1 / 9
9,219
615
8,891
5,329
2,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 6
8,858
591
7,961
10,078
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 2 / 4
7,739
516
7,388
11,404
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
24
24
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
6
3.5
L
The Morrigan
Bad-Boy-1-9-9-1
The Morrigan
1
5
4
0.6
W
7
1
6
10
L
Medusa
Klode-Meno
Medusa
0
5
2
0.2
L
5
3
0
1.67
W
Apollo
Rbell808
Apollo
8
1
9
12.5
W
3
3
6
2
L
2
8
3
0.44
W
2
2
4
2
L
Danzaburou
iBeSirx
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
36,046
50,079
Taken
45,191
23,274
Mitigated
27,875
14,428
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,990
251
0
3,877
11,058
6,010
0
1,366
9,617
28,720
0
L
The Morrigan
Bad-Boy-1-9-9-1
The Morrigan
2,479
786
0
362
6,475
2,031
0
927
5,494
29,630
0
W
6,816
1,247
0
3,856
7,322
3,162
0
1,126
6,196
0
63,630
L
Medusa
Klode-Meno
Medusa
4,459
3,104
0
3,772
10,023
2,630
0
4,070
5,953
0
46,581
L
8,661
2,557
0
6,084
12,204
7,571
0
6,732
4,947
267
50,140
W
Apollo
Rbell808
Apollo
8,891
5,181
0
2,273
5,329
2,014
765
900
4,404
0
58,329
W
7,961
2,926
0
4,016
10,078
5,297
840
3,704
6,374
56,816
4,836
L
5,485
1,468
0
294
12,623
8,108
0
5,540
7,061
30,879
1,508
W
7,388
929
0
4,548
11,404
11,392
828
985
10,025
40,765
0
L
Danzaburou
iBeSirx
Danzaburou
5,006
2,246
0
3,916
8,754
2,934
0
2,166
6,588
0
43,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
43,123
401
Minions Killed
472
0
Camps Cleared
0
1,300,613
Distance Traveled
1,456,111
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,038
536
54
4
0
301,906
7
L
The Morrigan
6,682
445
62
4
0
241,234
5
W
Fenrir
9,269
618
117
8
0
310,078
5
L
Medusa
6,899
460
88
6
0
255,762
6
L
Chaac
8,609
574
97
6
0
286,221
2
W
Apollo
9,219
615
119
8
0
313,142
3
W
Freya
8,858
591
112
7
0
267,053
3
L
Ymir
6,815
454
61
4
0
242,917
6
W
Bacchus
7,739
516
70
5
0
263,932
2
L
Danzaburou
7,281
485
93
6
0
274,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role