Player Matchup

Arachne
Arachne
The_Dreww
Arachne
Level 22
God Stats
2W - 3L
1,773 SR
Queue Stats
103W - 122L
1,466 Elo+
Party 1
Ymir
Ymir
Twisted-ReaIity
Ymir
Level 16
God Stats
41W - 38L
1,773 SR
Queue Stats
313W - 363L
1,482 Elo+
Party 1
Neith
Neith
cassandrastar28
Neith
Level 9
God Stats
0W - 2L
1,434 SR
Queue Stats
0W - 3L
1,323 Elo+
Solo
Team Averages
Level 16
1,660 SR
1,424 Elo+

VS

Team Averages
Level 50
1,382 SR
1,541 Elo+
Neith
Neith
Batgirl2323
Neith
Level 54
God Stats
19W - 14L
1,382 SR
Queue Stats
113W - 117L
1,537 Elo+
Party 2
Ra
Ra
GloJulian
Ra
Level 6
God Stats
1W - 1L
1,530 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
xDeADLYxTaCOx
Ymir
Level 89
God Stats
1W - 2L
1,235 SR
Queue Stats
93W - 88L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
The_Dreww
Arachne
9
2 / 7 / 1
6,774
677
4,569
10,003
3,525
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 6 / 2
8,393
839
5,851
10,480
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 8 / 4
6,834
683
3,246
8,093
2,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 7
9,079
908
8,313
6,302
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 9
7,473
747
3,530
3,927
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
6 / 1 / 13
8,482
848
10,382
7,008
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
20
21
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
W
3
2
9
3.75
L
Arachne
The_Dreww
Arachne
2
7
1
0.36
L
3
6
2
0.67
L
0
8
4
0.25
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,666
Damage
22,225
28,576
Taken
17,237
14,953
Mitigated
6,158
3,281
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,313
3,935
0
2,568
6,302
2,274
196
1,931
4,371
0
29,420
W
3,530
1,103
513
566
3,927
996
0
865
3,062
15,681
0
L
Arachne
The_Dreww
Arachne
4,569
2,284
121
1,757
10,003
3,525
0
5,506
4,497
0
14,960
L
5,851
914
0
1,295
10,480
8,910
0
4,670
5,810
16,722
0
L
3,246
2,770
0
108
8,093
2,518
27
3,767
4,326
0
16,080
W
10,382
3,441
0
500
7,008
2,888
0
3,101
3,907
20,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,001
Gold Earned
25,034
69
Minions Killed
113
0
Camps Cleared
0
428,827
Distance Traveled
429,979
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,079
908
54
5
0
145,983
0
W
Ra
7,473
747
33
3
0
132,097
0
L
Arachne
6,774
677
28
3
0
179,125
1
L
Ymir
8,393
839
9
1
0
132,998
2
L
Neith
6,834
683
32
3
0
116,704
4
W
Ymir
8,482
848
26
3
0
151,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role