Player Matchup

Osiris
Osiris
 
Osiris
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Sat-an-Sings-
Bacchus
Level 53
God Stats
2W - 1L
1,722 SR
Queue Stats
373W - 434L
1,328 Elo+
Party 3
Cerberus
Cerberus
SilentViper 04
Cerberus
Level 99
God Stats
54W - 46L
1,664 SR
Queue Stats
440W - 451L
1,496 Elo+
Party 2
Artemis
Artemis
r12r4
Artemis
Level 22
God Stats
15W - 34L
1,308 SR
Queue Stats
27W - 64L
1,280 Elo+
Party 3
Ao Kuang
Ao Kuang
wiskerusmaximus-
Ao Kuang
Level 48
God Stats
12W - 12L
1,537 SR
Queue Stats
509W - 596L
1,318 Elo+
Party 3
Team Averages
Level 51
1,546 SR
1,385 Elo+

VS

Team Averages
Level 49
1,403 SR
1,385 Elo+
Artemis
Artemis
BadSwagboss06
Artemis
Level 52
God Stats
4W - 2L
1,432 SR
Queue Stats
8W - 9L
1,273 Elo+
Party 4
Aphrodite
Aphrodite
LegendBukJerry
Aphrodite
Level 65
God Stats
8W - 2L
1,716 SR
Queue Stats
316W - 294L
1,413 Elo+
Party 1
Vamana
Vamana
TooMuchBuddha420
Vamana
Level 49
God Stats
2W - 2L
1,300 SR
Queue Stats
504W - 444L
1,417 Elo+
Party 1
Scylla
Scylla
Veectooor
Scylla
Level 32
God Stats
4W - 4L
1,273 SR
Queue Stats
15W - 21L
1,449 Elo+
Party 4
Kali
Kali
kmqnn
Kali
Level 46
God Stats
3W - 2L
1,294 SR
Queue Stats
6W - 8L
1,374 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 3 / 2
5,595
509
4,970
6,459
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
8
1 / 2 / 2
5,607
510
2,437
7,659
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
9
1 / 5 / 0
5,557
505
5,189
10,355
4,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
r12r4
Artemis
8
2 / 2 / 1
5,386
490
3,089
4,028
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 2
5,396
491
2,827
6,547
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
2 / 1 / 3
5,433
494
5,225
5,009
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LegendBukJerry
Aphrodite
9
0 / 1 / 4
5,065
460
2,456
4,356
2,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 3 / 3
5,823
529
3,179
8,785
3,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Veectooor
Scylla
12
8 / 0 / 0
6,999
636
8,496
6,511
1,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
kmqnn
Kali
11
3 / 1 / 4
6,488
590
4,039
7,485
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
15
15
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
2
0.33
W
Artemis
2
1
3
3.5
W
Aphrodite
LegendBukJerry
Aphrodite
0
1
4
2
L
Bacchus
1
2
2
1
L
Cerberus
1
5
0
0.2
W
2
3
3
1.17
W
Scylla
Veectooor
Scylla
8
0
0
8
W
Kali
kmqnn
Kali
3
1
4
5
L
Artemis
r12r4
Artemis
2
2
1
1.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
23,395
35,048
Taken
32,146
16,698
Mitigated
11,514
8,850
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,970
1,983
0
649
6,459
4,852
0
2,048
4,411
0
26,197
W
Artemis
5,225
2,446
258
2,318
5,009
1,487
395
1,271
3,738
0
23,558
W
Aphrodite
LegendBukJerry
Aphrodite
2,456
296
884
2,488
4,356
2,076
120
1,321
3,035
17,446
0
L
Bacchus
2,437
751
468
2,258
7,659
4,451
0
1,457
6,202
11,285
0
L
Cerberus
5,189
330
0
3,922
10,355
4,367
0
6,097
4,258
27,430
0
W
3,179
1,981
0
3,328
8,785
3,648
0
2,341
6,444
0
21,086
W
Scylla
Veectooor
Scylla
8,496
2,556
0
3,190
6,511
1,594
0
3,825
2,686
37,027
0
W
Kali
kmqnn
Kali
4,039
2,561
0
3,756
7,485
2,709
374
1,695
5,790
0
35,046
L
Artemis
r12r4
Artemis
3,089
1,964
0
0
4,028
1,129
0
425
3,603
0
19,101
L
2,827
758
0
1,553
6,547
1,899
0
925
5,622
16,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
29,808
210
Minions Killed
252
0
Camps Cleared
0
899,063
Distance Traveled
930,946
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,595
509
44
4
0
178,642
0
W
Artemis
5,433
494
34
3
0
159,884
1
W
Aphrodite
5,065
460
42
4
0
180,729
3
L
Bacchus
5,607
510
18
2
0
189,303
0
L
Cerberus
5,557
505
74
7
0
184,893
1
W
Vamana
5,823
529
39
4
0
202,578
2
W
Scylla
6,999
636
63
6
0
181,001
2
W
Kali
6,488
590
74
7
0
206,754
3
L
Artemis
5,386
490
42
4
0
155,315
0
L
Ao Kuang
5,396
491
32
3
0
190,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role