Player Matchup

Medusa
Medusa
CARDHOLD3R
Medusa
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,177 Elo+
Solo
Da Ji
Da Ji
Mikasa1112
Da Ji
Level 29
God Stats
20W - 9L
1,633 SR
Queue Stats
66W - 53L
1,463 Elo+
Solo
Aphrodite
Aphrodite
MissHethHeth916
Aphrodite
Level 9
God Stats
6W - 14L
1,252 SR
Queue Stats
18W - 38L
1,274 Elo+
Party 2
Ares
Ares
MrCow03
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,323 Elo+
Solo
Hun Batz
Hun Batz
Sacramento Kas
Hun Batz
Level 65
God Stats
5W - 6L
1,527 SR
Queue Stats
170W - 233L
1,387 Elo+
Party 2
Team Averages
Level 25
1,482 SR
1,325 Elo+

VS

Team Averages
Level 24
1,414 SR
1,412 Elo+
Ullr
Ullr
Havoc776
Ullr
Level 8
God Stats
7W - 8L
1,468 SR
Queue Stats
8W - 14L
1,188 Elo+
Party 1
Izanami
Izanami
HungryHustla420
Izanami
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 2L
1,595 Elo+
Party 3
Ra
Ra
THE_LAST_POGUE
Ra
Level 10
God Stats
10W - 13L
1,313 SR
Queue Stats
15W - 21L
1,286 Elo+
Party 1
Poseidon
Poseidon
ToxicZombieAz420
Poseidon
Level 28
God Stats
0W - 3L
1,218 SR
Queue Stats
60W - 89L
1,395 Elo+
Solo
Yemoja
Yemoja
Valainaaaa
Yemoja
Level 69
God Stats
1W - 1L
1,343 SR
Queue Stats
13W - 11L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CARDHOLD3R
Medusa
18
2 / 7 / 15
12,054
927
13,994
22,073
11,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
20
16 / 5 / 9
15,091
1,161
28,710
18,060
10,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MissHethHeth916
Aphrodite
19
1 / 1 / 21
12,589
968
7,364
10,959
9,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
MrCow03
Ares
20
8 / 2 / 21
14,071
1,082
26,339
24,825
34,957
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
20
7 / 0 / 19
13,813
1,063
18,966
14,875
8,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
3 / 7 / 6
11,892
915
10,980
26,516
11,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 2
10,506
808
6,830
11,888
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 7 / 6
13,526
1,040
20,082
17,269
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 10 / 6
13,243
1,019
29,934
24,651
8,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Valainaaaa
Yemoja
18
0 / 4 / 10
12,751
981
12,590
19,883
26,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
34
Kills
15
15
Deaths
34
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
CARDHOLD3R
Medusa
2
7
15
1.36
L
Ullr
3
7
6
0.86
L
0
6
2
0.17
W
Da Ji
16
5
9
4.1
W
Aphrodite
MissHethHeth916
Aphrodite
1
1
21
11.5
W
Ares
MrCow03
Ares
8
2
21
9.25
W
Hun Batz
7
0
19
16.5
L
6
7
6
1.29
L
6
10
6
0.9
L
Yemoja
Valainaaaa
Yemoja
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,373
Damage
80,416
90,792
Taken
100,207
75,210
Mitigated
57,019
19,872
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CARDHOLD3R
Medusa
13,994
8,553
0
5,232
22,073
11,309
0
15,942
6,131
0
29,630
L
Ullr
10,980
8,505
0
121
26,516
11,614
0
8,752
17,764
0
19,408
L
6,830
5,480
0
480
11,888
3,943
0
4,054
7,834
0
12,671
W
Da Ji
28,710
6,892
0
0
18,060
10,893
0
11,605
6,455
0
41,444
W
Aphrodite
MissHethHeth916
Aphrodite
7,364
769
6,580
4,002
10,959
9,532
0
8,961
1,998
43,296
0
W
Ares
MrCow03
Ares
26,339
2,413
2,453
1,605
24,825
34,957
0
16,696
8,129
34,937
0
W
Hun Batz
18,966
4,421
0
0
14,875
8,519
0
9,402
5,473
0
50,914
L
20,082
2,250
1,666
263
17,269
6,998
0
5,063
12,206
55,533
0
L
29,934
7,941
1,136
2,629
24,651
8,446
0
9,504
15,147
51,628
0
L
Yemoja
Valainaaaa
Yemoja
12,590
2,792
3,272
2,330
19,883
26,018
0
6,330
13,553
34,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,618
Gold Earned
61,918
249
Minions Killed
213
5
Camps Cleared
3
1,165,355
Distance Traveled
953,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,054
927
41
3
1
153,894
0
L
Ullr
11,892
915
10
1
0
215,947
0
L
Izanami
10,506
808
11
1
0
62,938
0
W
Da Ji
15,091
1,161
29
2
0
237,889
0
W
Aphrodite
12,589
968
84
6
3
238,498
0
W
Ares
14,071
1,082
13
1
0
259,484
0
W
Hun Batz
13,813
1,063
82
6
1
275,590
0
L
Ra
13,526
1,040
92
7
2
240,245
0
L
Poseidon
13,243
1,019
55
4
1
229,260
0
L
Yemoja
12,751
981
45
3
0
205,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role