Player Matchup

Loki
Loki
EsauGamer2
Loki
Level 29
God Stats
2W - 1L
1,790 SR
Queue Stats
25W - 32L
1,475 Elo+
Solo
Artio
Artio
Lunasoul
Artio
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,455 Elo+
Party 1
Janus
Janus
SirGenksAlot
Janus
Level 26
God Stats
7W - 7L
1,381 SR
Queue Stats
18W - 23L
1,467 Elo+
Party 1
Bellona
Bellona
Sufflerocks
Bellona
Level 29
God Stats
13W - 7L
1,579 SR
Queue Stats
89W - 102L
1,625 Elo+
Solo
Izanami
Izanami
zeppiey
Izanami
Level 15
God Stats
4W - 2L
1,713 SR
Queue Stats
13W - 10L
1,543 Elo+
Party 1
Team Averages
Level 41
1,593 SR
1,513 Elo+

VS

Team Averages
Level 16
1,527 SR
1,562 Elo+
Sun Wukong
Sun Wukong
CroddyPoo
Sun Wukong
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
120W - 99L
1,655 Elo+
Solo
Artemis
Artemis
JEEE1931
Artemis
Level 27
God Stats
5W - 7L
1,609 SR
Queue Stats
56W - 68L
1,682 Elo+
Solo
Pele
Pele
JOKER2310
Pele
Level 11
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 17L
1,497 Elo+
Solo
Hercules
Hercules
verymadverybad
Hercules
Level 7
God Stats
1W - 1L
1,725 SR
Queue Stats
11W - 9L
1,492 Elo+
Solo
Olorun
Olorun
攞罗一世
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,037
807
1,709
1,950
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Lunasoul
Artio
6
0 / 0 / 1
3,989
798
1,085
2,807
945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 0 / 0
4,386
877
854
1,189
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sufflerocks
Bellona
7
0 / 0 / 1
3,865
773
1,574
2,933
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
zeppiey
Izanami
6
1 / 0 / 0
3,902
780
586
1,869
298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CroddyPoo
Sun Wukong
6
0 / 1 / 0
3,641
728
1,177
3,518
1,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
JEEE1931
Artemis
6
1 / 1 / 0
3,635
727
1,643
3,003
800
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
5
0 / 1 / 1
3,499
700
1,548
3,822
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
2
0 / 1 / 0
2,774
555
278
1,131
255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
1
0 / 0 / 0
1,071
214
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CroddyPoo
Sun Wukong
0
1
0
0
W
2
1
0
2
L
Artemis
JEEE1931
Artemis
1
1
0
1
L
Pele
0
1
1
0.5
W
Artio
Lunasoul
Artio
0
0
1
0.5
W
1
0
0
1
W
Bellona
Sufflerocks
Bellona
0
0
1
0.5
L
Hercules
0
1
0
0
W
Izanami
zeppiey
Izanami
1
0
0
1
L
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,808
Damage
4,646
10,748
Taken
11,474
4,622
Mitigated
3,670
3,910
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CroddyPoo
Sun Wukong
1,177
140
0
1,947
3,518
1,721
0
0
3,518
0
15,764
W
1,709
596
0
502
1,950
1,002
0
0
1,928
0
13,589
L
Artemis
JEEE1931
Artemis
1,643
714
0
1,259
3,003
800
0
1,219
1,708
0
12,846
L
Pele
1,548
348
0
1,632
3,822
894
0
368
3,454
0
10,433
W
Artio
Lunasoul
Artio
1,085
210
274
1,532
2,807
945
0
0
2,807
4,601
0
W
854
39
0
287
1,189
241
2,094
0
1,189
20,497
0
W
Bellona
Sufflerocks
Bellona
1,574
640
0
905
2,933
2,136
585
0
2,779
0
14,263
L
Hercules
278
109
0
348
1,131
255
0
276
855
0
1,527
W
Izanami
zeppiey
Izanami
586
445
0
410
1,869
298
160
0
1,869
0
12,160
L
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,179
Gold Earned
14,620
145
Minions Killed
96
0
Camps Cleared
0
519,581
Distance Traveled
364,707
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,641
728
28
6
0
125,166
0
W
Loki
4,037
807
27
5
0
114,967
0
L
Artemis
3,635
727
35
7
0
81,296
1
L
Pele
3,499
700
33
7
0
130,535
1
W
Artio
3,989
798
12
2
0
107,326
0
W
Janus
4,386
877
50
10
0
101,536
1
W
Bellona
3,865
773
28
6
0
94,726
1
L
Hercules
2,774
555
0
0
0
27,710
0
W
Izanami
3,902
780
28
6
0
101,026
0
L
Olorun
1,071
214
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role