Player Matchup

Rama
Rama
Platinum V
LordRiccc
Rama
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,864 MMR
Solo
Hel
Hel
Diamond V
Mizuharа
Hel
Diamond V
Level 160
God Stats
2W - 4L
1,744 SR
Queue Stats
94W - 92L
1,969 MMR
Solo
Bellona
Bellona
Platinum III
Snaden
Bellona
Platinum III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 155L
1,793 MMR
Solo
Arachne
Arachne
Platinum III
TheJeppa
Arachne
Platinum III
Level 146
God Stats
1W - 2L
1,743 SR
Queue Stats
127W - 127L
1,794 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
samoilaaaaa
Kumbhakarna
Gold II
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,773 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,597 SR
1,839 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,480 SR
1,603 MMR
Nemesis
Nemesis
Platinum IV
Annaris
Nemesis
Platinum IV
Level 116
God Stats
28W - 39L
1,399 SR
Queue Stats
373W - 364L
1,763 MMR
Solo
Athena
Athena
Gold III
Awaken19
Athena
Gold III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
RalphWigun
Anhur
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Slagroomtaart
Cerberus
Gold IV
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 84L
1,750 MMR
Solo
Vulcan
Vulcan
Gold I
ĒSCANOR
Vulcan
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 4 / 5
10,502
500
12,201
14,383
3,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 5
10,565
503
11,097
17,907
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Snaden
Bellona
17
3 / 8 / 1
10,628
506
18,916
28,989
27,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
TheJeppa
Arachne
17
5 / 4 / 2
10,526
501
12,246
25,914
9,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
samoilaaaaa
Kumbhakarna
12
2 / 9 / 2
8,550
407
6,200
21,088
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ApolloSetAphroditeChang'eNu Wa

VS

Bans
DanzaburouSobekGuan YuGaneshaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Annaris
Nemesis
20
11 / 1 / 3
13,210
629
20,052
17,512
9,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Awaken19
Athena
19
4 / 5 / 7
12,540
597
16,254
30,333
28,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
20
10 / 1 / 7
13,791
657
18,319
21,843
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Slagroomtaart
Cerberus
17
3 / 3 / 12
10,674
508
11,124
18,079
14,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
ĒSCANOR
Vulcan
18
4 / 4 / 8
12,293
585
18,173
8,944
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
14
Kills
32
32
Deaths
14
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Annaris
Nemesis
11
1
3
12.5
W
Athena
Awaken19
Athena
4
5
7
1.5
L
Rama
2
4
5
1.13
L
2
7
5
0.64
W
Anhur
10
1
7
13.5
W
Cerberus
Slagroomtaart
Cerberus
3
3
12
3
L
Bellona
Snaden
Bellona
3
8
1
0.44
L
Arachne
TheJeppa
Arachne
5
4
2
1.5
L
Kumbhakarna
samoilaaaaa
Kumbhakarna
2
9
2
0.33
W
Vulcan
ĒSCANOR
Vulcan
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,660
Damage
83,922
108,281
Taken
96,711
57,512
Mitigated
64,527
34,620
Healing
38,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Annaris
Nemesis
20,052
11,052
0
4,139
17,512
9,328
1,224
4,841
12,671
0
89,818
W
Athena
Awaken19
Athena
16,254
5,182
0
11,945
30,333
28,790
42
3,175
27,120
81,992
0
L
Rama
12,201
10,146
0
6,330
14,383
3,399
250
4,739
9,616
0
76,411
L
11,097
474
2,053
7,709
17,907
6,042
1,014
8,057
9,578
85,032
0
W
Anhur
18,319
9,394
0
14,135
21,843
8,546
5,458
5,620
16,223
0
123,270
W
Cerberus
Slagroomtaart
Cerberus
11,124
1,077
615
6,138
18,079
14,022
635
4,966
13,113
47,687
0
L
Bellona
Snaden
Bellona
18,916
5,929
0
8,244
28,989
27,540
0
13,879
15,082
9,499
65,709
L
Arachne
TheJeppa
Arachne
12,246
7,898
0
7,339
25,914
9,420
0
8,090
17,642
0
77,518
L
Kumbhakarna
samoilaaaaa
Kumbhakarna
6,200
641
0
2,945
21,088
11,111
0
10,136
10,812
29,488
0
W
Vulcan
ĒSCANOR
Vulcan
18,173
4,221
0
1,679
8,944
3,841
773
3,949
4,995
99,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,771
Gold Earned
62,508
584
Minions Killed
727
0
Camps Cleared
0
1,851,198
Distance Traveled
2,162,006
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,210
629
142
7
0
508,772
4
W
Athena
12,540
597
148
7
0
424,304
4
L
Rama
10,502
500
131
6
0
312,882
2
L
Hel
10,565
503
156
7
0
398,531
4
W
Anhur
13,791
657
209
10
0
375,132
3
W
Cerberus
10,674
508
72
3
0
421,872
7
L
Bellona
10,628
506
124
6
0
363,185
3
L
Arachne
10,526
501
123
6
0
446,133
4
L
Kumbhakarna
8,550
407
50
2
0
330,467
0
W
Vulcan
12,293
585
156
7
0
431,926
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role