Player Matchup

Thoth
Thoth
AshuraKabuta
Thoth
Level 109
God Stats
1W - 1L
1,267 SR
Queue Stats
70W - 73L
1,445 Elo+
Solo
Cerberus
Cerberus
Dynamix2120
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,254 Elo+
Solo
Heimdallr
Heimdallr
SzandiMama
Heimdallr
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 99L
1,619 Elo+
Solo
Nike
Nike
nepokist
Nike
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 52L
1,714 Elo+
Solo
Chaac
Chaac
小菜菜菜
Chaac
Level 64
God Stats
7W - 4L
1,676 SR
Queue Stats
249W - 254L
1,471 Elo+
Solo
Team Averages
Level 92
1,489 SR
1,500 Elo+

VS

Team Averages
Level 123
1,548 SR
1,438 Elo+
Ganesha
Ganesha
MrLovatt
Ganesha
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
187W - 157L
1,544 Elo+
Solo
Agni
Agni
Nayze
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Speclink
Cerberus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 125L
1,219 Elo+
Solo
Fenrir
Fenrir
XxBiZ3NxX
Fenrir
Level 159
God Stats
3W - 6L
1,740 SR
Queue Stats
359W - 321L
1,428 Elo+
Solo
Thoth
Thoth
YaPelmeshko
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
9,877
706
10,645
10,651
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Dynamix2120
Cerberus
19
7 / 5 / 9
11,486
820
18,314
22,332
19,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SzandiMama
Heimdallr
17
2 / 5 / 15
10,721
766
18,200
13,841
6,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
19
2 / 3 / 16
10,693
764
14,012
17,633
20,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 4 / 9
11,717
837
18,317
22,294
21,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrLovatt
Ganesha
17
0 / 5 / 21
10,158
726
12,866
23,153
24,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
Nayze
Agni
18
10 / 3 / 10
11,035
788
18,440
13,148
7,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Speclink
Cerberus
17
3 / 2 / 19
9,980
713
13,342
21,727
25,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
XxBiZ3NxX
Fenrir
16
8 / 7 / 15
10,814
772
16,284
22,563
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 4 / 15
9,477
677
7,919
8,115
3,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
105
21
Kills
25
25
Deaths
21
55
Assists
80
Player
Kills
Deaths
Assists
KDA
W
2
8
6
0.63
W
Cerberus
Dynamix2120
Cerberus
7
5
9
2.3
L
Ganesha
MrLovatt
Ganesha
0
5
21
2.1
L
Agni
Nayze
Agni
10
3
10
5
L
Cerberus
Speclink
Cerberus
3
2
19
6.25
W
Heimdallr
SzandiMama
Heimdallr
2
5
15
1.9
L
Fenrir
XxBiZ3NxX
Fenrir
8
7
15
2.21
L
4
4
15
2.88
W
Nike
2
3
16
3.33
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,488
Damage
68,851
86,751
Taken
88,706
73,038
Mitigated
75,147
27,739
Healing
30,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,645
834
916
640
10,651
4,567
868
6,183
4,468
25,342
0
W
Cerberus
Dynamix2120
Cerberus
18,314
1,362
564
4,041
22,332
19,791
573
14,484
7,848
26,681
0
L
Ganesha
MrLovatt
Ganesha
12,866
929
1,810
4,124
23,153
24,678
422
9,731
13,422
33,036
0
L
Agni
Nayze
Agni
18,440
1,964
2,183
1,464
13,148
7,177
631
2,298
10,850
37,851
0
L
Cerberus
Speclink
Cerberus
13,342
715
702
6,334
21,727
25,229
0
8,465
13,262
27,799
0
W
Heimdallr
SzandiMama
Heimdallr
18,200
7,630
1,241
3,035
13,841
6,990
1,556
8,369
5,472
0
34,792
L
Fenrir
XxBiZ3NxX
Fenrir
16,284
5,548
4,000
5,076
22,563
14,181
0
7,234
15,329
0
20,354
L
7,919
794
2,993
1,493
8,115
3,882
174
1,231
6,884
12,323
0
W
Nike
14,012
1,982
1,757
3,992
17,633
20,519
468
9,667
7,966
0
29,470
W
18,317
3,884
2,791
8,762
22,294
21,171
1,807
13,864
8,430
0
36,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,494
Gold Earned
51,464
163
Minions Killed
143
0
Camps Cleared
0
1,272,776
Distance Traveled
1,377,598
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,877
706
43
3
0
248,990
0
W
Cerberus
11,486
820
37
3
0
277,065
2
L
Ganesha
10,158
726
0
0
0
275,117
0
L
Agni
11,035
788
54
4
0
280,123
0
L
Cerberus
9,980
713
54
4
0
280,525
0
W
Heimdallr
10,721
766
37
3
0
205,318
0
L
Fenrir
10,814
772
20
1
0
280,388
0
L
Thoth
9,477
677
15
1
0
261,445
0
W
Nike
10,693
764
35
3
0
286,765
1
W
Chaac
11,717
837
11
1
0
254,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role