Player Matchup

Chernobog
Chernobog
Prism Dragon76
Chernobog
Level 13
God Stats
3W - 3L
1,392 SR
Queue Stats
3W - 3L
1,388 Elo+
Party 2
Osiris
Osiris
TENTNICEMAN
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,261 Elo+
Solo
Danzaburou
Danzaburou
buttsucka1
Danzaburou
Level 16
God Stats
10W - 4L
1,345 SR
Queue Stats
12W - 12L
1,318 Elo+
Party 2
Merlin
Merlin
iohqrefngb
Merlin
Level 24
God Stats
4W - 3L
1,386 SR
Queue Stats
20W - 27L
1,260 Elo+
Party 2
Zeus
Zeus
n00kworm
Zeus
Level 108
God Stats
3W - 1L
1,506 SR
Queue Stats
27W - 35L
1,243 Elo+
Party 2
Team Averages
Level 33
1,426 SR
1,294 Elo+

VS

Team Averages
Level 17
1,513 SR
1,385 Elo+
Artemis
Artemis
AquiloSwan
Artemis
Level 6
God Stats
2W - 8L
1,257 SR
Queue Stats
3W - 8L
1,322 Elo+
Solo
Scylla
Scylla
ExileGreen
Scylla
Level 22
God Stats
2W - 2L
1,682 SR
Queue Stats
427W - 163L
1,616 Elo+
Solo
Cthulhu
Cthulhu
KCCO ANiMAL
Cthulhu
Level 17
God Stats
27W - 30L
1,320 SR
Queue Stats
50W - 52L
1,308 Elo+
Party 1
Chaac
Chaac
MapleMop
Chaac
Level 15
God Stats
8W - 2L
1,807 SR
Queue Stats
49W - 66L
1,189 Elo+
Party 1
Odin
Odin
Sa2e
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 130L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Prism Dragon76
Chernobog
20
0 / 9 / 22
13,997
933
9,016
21,297
9,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
20
1 / 9 / 17
13,595
906
6,155
24,688
28,706
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
buttsucka1
Danzaburou
20
9 / 5 / 21
16,431
1,095
29,902
19,047
8,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Merlin
iohqrefngb
Merlin
20
2 / 8 / 22
14,241
949
20,703
20,087
8,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
20
28 / 1 / 9
21,499
1,433
67,581
15,486
7,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AquiloSwan
Artemis
20
6 / 10 / 12
13,897
926
20,285
19,253
7,803
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
ExileGreen
Scylla
20
5 / 3 / 15
14,510
967
22,660
15,145
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KCCO ANiMAL
Cthulhu
20
12 / 7 / 16
16,556
1,104
27,314
42,594
27,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
MapleMop
Chaac
20
5 / 7 / 15
15,046
1,003
14,111
33,410
40,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
Sa2e
Odin
20
4 / 13 / 16
14,892
993
12,715
29,985
37,141
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
106
40
Kills
32
32
Deaths
40
91
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artemis
AquiloSwan
Artemis
6
10
12
1.2
L
Scylla
ExileGreen
Scylla
5
3
15
4.17
L
Cthulhu
KCCO ANiMAL
Cthulhu
12
7
16
2.86
L
Chaac
MapleMop
Chaac
5
7
15
1.79
W
Chernobog
Prism Dragon76
Chernobog
0
9
22
1.22
L
Odin
Sa2e
Odin
4
13
16
0.92
W
Osiris
1
9
17
1.06
W
Danzaburou
buttsucka1
Danzaburou
9
5
21
3.9
W
Merlin
iohqrefngb
Merlin
2
8
22
1.63
W
Zeus
28
1
9
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,357
Damage
97,085
100,605
Taken
140,387
62,859
Mitigated
119,333
12,591
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AquiloSwan
Artemis
20,285
11,306
0
0
19,253
7,803
0
14,301
4,952
0
35,511
L
Scylla
ExileGreen
Scylla
22,660
1,429
0
0
15,145
5,480
0
11,906
3,214
51,672
0
L
Cthulhu
KCCO ANiMAL
Cthulhu
27,314
1,431
494
541
42,594
27,943
0
23,105
19,374
47,120
0
L
Chaac
MapleMop
Chaac
14,111
1,172
0
5,039
33,410
40,966
0
21,505
11,830
54
54,928
W
Chernobog
Prism Dragon76
Chernobog
9,016
4,697
0
0
21,297
9,410
0
12,711
8,042
0
25,418
L
Odin
Sa2e
Odin
12,715
3,289
0
764
29,985
37,141
0
17,467
12,261
0
29,333
W
Osiris
6,155
2,439
0
225
24,688
28,706
0
14,027
10,049
0
15,383
W
Danzaburou
buttsucka1
Danzaburou
29,902
20,493
666
3,114
19,047
8,460
0
7,758
10,789
0
57,421
W
Merlin
iohqrefngb
Merlin
20,703
2,958
0
432
20,087
8,379
0
8,170
11,284
39,489
0
W
Zeus
67,581
9,697
0
8,154
15,486
7,904
0
6,330
8,646
120,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,763
Gold Earned
74,901
285
Minions Killed
301
3
Camps Cleared
10
1,259,254
Distance Traveled
1,342,790
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,897
926
22
1
1
180,096
0
L
Scylla
14,510
967
74
5
2
259,426
0
L
Cthulhu
16,556
1,104
71
5
1
319,593
0
L
Chaac
15,046
1,003
92
6
0
306,929
1
W
Chernobog
13,997
933
34
2
1
225,764
0
L
Odin
14,892
993
42
3
6
276,746
4
W
Osiris
13,595
906
21
1
0
197,707
3
W
Danzaburou
16,431
1,095
51
3
1
281,310
0
W
Merlin
14,241
949
44
3
0
276,249
1
W
Zeus
21,499
1,433
135
9
1
278,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role