Player Matchup

Nike
Nike
Calleipower
Nike
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Moose9591
Mercury
Level 27
God Stats
8W - 18L
1,403 SR
Queue Stats
142W - 184L
1,480 Elo+
Party 4
King Arthur
King Arthur
Snack Gawd
King Arthur
Level 37
God Stats
11W - 11L
1,458 SR
Queue Stats
234W - 271L
1,423 Elo+
Party 4
Zhong Kui
Zhong Kui
thesarkone22
Zhong Kui
Level 46
God Stats
18W - 13L
1,632 SR
Queue Stats
223W - 251L
1,480 Elo+
Solo
Neith
Neith
twitchprimeguy
Neith
Level 101
God Stats
3W - 5L
1,298 SR
Queue Stats
484W - 485L
1,432 Elo+
Party 2
Team Averages
Level 49
1,458 SR
1,463 Elo+

VS

Team Averages
Level 55
1,503 SR
1,499 Elo+
Cthulhu
Cthulhu
COD KINGZ 4EVA
Cthulhu
Level 129
God Stats
3W - 1L
1,722 SR
Queue Stats
427W - 426L
1,552 Elo+
Party 3
Bellona
Bellona
ChefBoyyAreDee
Bellona
Level 46
God Stats
125W - 102L
1,498 SR
Queue Stats
584W - 618L
1,406 Elo+
Solo
Pele
Pele
chan game4
Pele
Level 44
God Stats
22W - 16L
1,646 SR
Queue Stats
45W - 54L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jackhammer339
Ah Muzen Cab
Level 18
God Stats
13W - 16L
1,330 SR
Queue Stats
29W - 25L
1,465 Elo+
Party 3
Anubis
Anubis
moneykb143
Anubis
Level 37
God Stats
4W - 2L
1,320 SR
Queue Stats
176W - 131L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,831
455
4,628
11,024
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Moose9591
Mercury
11
2 / 9 / 0
6,649
443
7,170
14,545
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Snack Gawd
King Arthur
12
0 / 2 / 2
6,913
461
2,310
9,406
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
thesarkone22
Zhong Kui
14
3 / 5 / 0
8,727
582
6,702
11,764
7,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 0
7,018
468
7,262
11,989
3,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
8,136
542
10,995
9,774
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 3
8,673
578
9,066
10,491
9,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 2 / 6
8,655
577
7,693
9,257
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
jackhammer339
Ah Muzen Cab
11
2 / 3 / 1
6,947
463
4,101
9,171
2,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
moneykb143
Anubis
14
4 / 2 / 5
8,776
585
8,728
7,313
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
22
22
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
1
1
4
3
W
6
1
3
7.5
L
Mercury
Moose9591
Mercury
2
9
0
0.22
L
King Arthur
Snack Gawd
King Arthur
0
2
2
0.5
W
7
2
6
5
W
Ah Muzen Cab
jackhammer339
Ah Muzen Cab
2
3
1
0.83
W
Anubis
moneykb143
Anubis
4
2
5
3.25
L
Zhong Kui
thesarkone22
Zhong Kui
3
5
0
0.6
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
40,583
58,728
Taken
46,006
28,536
Mitigated
24,544
14,453
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,995
1,566
0
3,347
9,774
5,144
252
0
9,774
35,233
0
L
4,628
1,179
0
1,751
11,024
5,301
136
6,463
4,473
0
16,647
W
9,066
2,357
0
2,307
10,491
9,618
0
2,721
7,325
6,745
38,273
L
Mercury
Moose9591
Mercury
7,170
4,899
195
3,804
14,545
4,752
476
1,778
12,709
0
36,429
L
King Arthur
Snack Gawd
King Arthur
2,310
162
195
1,700
9,406
6,994
370
821
8,585
0
28,556
W
7,693
2,689
0
1,549
9,257
3,364
294
1,067
8,038
0
48,388
W
Ah Muzen Cab
jackhammer339
Ah Muzen Cab
4,101
1,079
0
3,128
9,171
2,756
304
0
9,171
0
28,764
W
Anubis
moneykb143
Anubis
8,728
695
0
3,413
7,313
3,662
1,155
2,477
4,660
49,464
0
L
Zhong Kui
thesarkone22
Zhong Kui
6,702
560
0
3,678
11,764
7,621
942
4,971
6,519
47,159
0
L
7,262
1,832
0
3,130
11,989
3,868
370
7,392
4,495
0
43,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
41,187
333
Minions Killed
380
0
Camps Cleared
0
1,392,380
Distance Traveled
1,416,316
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,136
542
41
3
0
314,433
0
L
Nike
6,831
455
33
2
0
310,957
0
W
Bellona
8,673
578
88
6
0
279,936
5
L
Mercury
6,649
443
65
4
0
283,163
0
L
King Arthur
6,913
461
71
5
0
293,485
1
W
Pele
8,655
577
69
5
0
304,292
2
W
Ah Muzen Cab
6,947
463
75
5
0
269,536
1
W
Anubis
8,776
585
107
7
0
248,119
0
L
Zhong Kui
8,727
582
93
6
0
259,251
0
L
Neith
7,018
468
71
5
0
245,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role