Player Matchup

Sylvanus
Sylvanus
FlatusIgnition
Sylvanus
Level 41
God Stats
3W - 0L
1,748 SR
Queue Stats
14W - 15L
1,496 Elo+
Solo
Arachne
Arachne
Hatian Sin
Arachne
Level 104
God Stats
12W - 10L
1,123 SR
Queue Stats
450W - 481L
1,485 Elo+
Solo
Poseidon
Poseidon
I Syn7DicaTe I
Poseidon
Level 45
God Stats
8W - 10L
1,250 SR
Queue Stats
190W - 136L
1,656 Elo+
Solo
Terra
Terra
joeboss12_
Terra
Level 68
God Stats
2W - 4L
1,700 SR
Queue Stats
96W - 82L
1,451 Elo+
Solo
Danzaburou
Danzaburou
lualyofer
Danzaburou
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 149L
1,307 Elo+
Solo
Team Averages
Level 69
1,464 SR
1,479 Elo+

VS

Team Averages
Level 70
1,454 SR
1,373 Elo+
Ganesha
Ganesha
BlAcK_LuCaS-_-
Ganesha
Level 95
God Stats
35W - 23L
1,568 SR
Queue Stats
495W - 460L
1,448 Elo+
Solo
Cupid
Cupid
Blake_905
Cupid
Level 65
God Stats
5W - 24L
1,192 SR
Queue Stats
41W - 87L
1,318 Elo+
Party 1
Arachne
Arachne
PlayboiJosiah
Arachne
Level 67
God Stats
27W - 25L
1,572 SR
Queue Stats
273W - 363L
1,365 Elo+
Party 1
Bellona
Bellona
cristiann_iiiv
Bellona
Level 82
God Stats
7W - 16L
1,439 SR
Queue Stats
8W - 16L
1,400 Elo+
Party 1
Chang'e
Chang'e
playboy_matt
Chang'e
Level 40
God Stats
0W - 7L
1,500 SR
Queue Stats
254W - 383L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 4 / 5
7,245
426
4,172
12,804
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Hatian Sin
Arachne
14
7 / 1 / 8
8,983
528
8,501
17,516
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
18
10 / 2 / 5
11,191
658
17,782
9,593
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
15
1 / 0 / 0
8,674
510
5,231
10,890
10,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
lualyofer
Danzaburou
11
2 / 3 / 4
7,803
459
4,997
10,812
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 9
8,189
482
9,154
14,823
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Blake_905
Cupid
13
5 / 5 / 2
7,877
463
9,830
11,412
3,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
12
2 / 5 / 3
7,376
434
5,027
10,874
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 1 / 0
8,978
528
10,624
8,211
9,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
playboy_matt
Chang'e
15
3 / 4 / 0
9,009
530
4,616
9,465
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
10
10
Deaths
20
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
L
Cupid
Blake_905
Cupid
5
5
2
1.2
W
Sylvanus
0
4
5
0.63
W
Arachne
Hatian Sin
Arachne
7
1
8
11
W
Poseidon
10
2
5
6.25
L
Arachne
2
5
3
0.7
L
0
1
0
0
W
Terra
1
0
0
1
W
Danzaburou
lualyofer
Danzaburou
2
3
4
1.33
L
Chang'e
playboy_matt
Chang'e
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,683
Damage
39,251
61,615
Taken
54,785
30,251
Mitigated
33,719
27,991
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,154
536
246
3,035
14,823
11,427
0
8,406
6,263
25,193
0
L
Cupid
Blake_905
Cupid
9,830
4,799
808
4,189
11,412
3,731
726
3,841
7,463
0
49,605
W
Sylvanus
4,172
1,537
2,529
4,289
12,804
5,881
33
3,476
9,328
19,652
0
W
Arachne
Hatian Sin
Arachne
8,501
5,801
0
7,549
17,516
6,251
0
3,631
13,885
0
46,819
W
Poseidon
17,782
4,859
0
4,128
9,593
3,474
0
3,799
5,794
102,984
0
L
Arachne
5,027
3,302
0
2,707
10,874
5,623
0
3,980
6,812
0
43,538
L
10,624
5,591
0
1,594
8,211
9,952
0
4,460
3,751
0
61,896
W
Terra
5,231
1,215
498
6,492
10,890
10,634
0
0
10,890
50,449
2,165
W
Danzaburou
lualyofer
Danzaburou
4,997
1,331
0
2,506
10,812
4,011
1,055
2,864
7,948
0
37,371
L
Chang'e
playboy_matt
Chang'e
4,616
483
197
2,775
9,465
2,986
0
5,792
3,405
33,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
41,429
481
Minions Killed
424
0
Camps Cleared
0
1,603,357
Distance Traveled
1,451,489
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,189
482
12
1
0
285,070
1
L
Cupid
7,877
463
126
7
0
257,653
0
W
Sylvanus
7,245
426
32
2
0
265,112
1
W
Arachne
8,983
528
70
4
0
384,101
2
W
Poseidon
11,191
658
179
11
0
337,506
4
L
Arachne
7,376
434
83
5
0
354,703
2
L
Bellona
8,978
528
150
9
0
275,682
1
W
Terra
8,674
510
129
8
0
317,247
3
W
Danzaburou
7,803
459
71
4
0
299,391
0
L
Chang'e
9,009
530
53
3
0
278,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role