Player Matchup

Fenrir
Fenrir
Aaronlight
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 8L
1,350 Elo+
Solo
Anubis
Anubis
CroddyPoo
Anubis
Level 29
God Stats
5W - 2L
1,870 SR
Queue Stats
120W - 99L
1,647 Elo+
Solo
Izanami
Izanami
HolyMemeLord
Izanami
Level 24
God Stats
41W - 23L
1,729 SR
Queue Stats
111W - 88L
1,674 Elo+
Solo
Jormungandr
Jormungandr
OsmarHunter
Jormungandr
Level 26
God Stats
3W - 0L
1,765 SR
Queue Stats
177W - 245L
1,340 Elo+
Solo
Agni
Agni
TheMantisWhip
Agni
Level 22
God Stats
15W - 16L
1,460 SR
Queue Stats
299W - 324L
1,466 Elo+
Solo
Team Averages
Level 26
1,665 SR
1,496 Elo+

VS

Team Averages
Level 40
1,436 SR
1,533 Elo+
Zeus
Zeus
BigBadElephant
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,732 Elo+
Party 1
Awilix
Awilix
DaddyDarkAura
Awilix
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 180L
1,698 Elo+
Party 1
Osiris
Osiris
DeathsTollOsiris
Osiris
Level 4
God Stats
3W - 4L
1,681 SR
Queue Stats
5W - 4L
1,732 Elo+
Party 1
Ullr
Ullr
Stafoo
Ullr
Level 14
God Stats
0W - 3L
1,281 SR
Queue Stats
0W - 5L
1,133 Elo+
Solo
Ares
Ares
SugarRay18
Ares
Level 17
God Stats
1W - 3L
1,221 SR
Queue Stats
97W - 104L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aaronlight
Fenrir
15
8 / 4 / 2
9,088
606
9,173
14,873
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
CroddyPoo
Anubis
16
4 / 0 / 6
9,763
651
7,654
5,340
2,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HolyMemeLord
Izanami
14
5 / 4 / 4
8,729
582
10,753
12,575
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
OsmarHunter
Jormungandr
11
0 / 4 / 7
6,665
444
3,156
8,938
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 2
7,942
529
5,837
9,196
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
8,571
571
8,629
9,113
3,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 4 / 2
9,032
602
8,146
10,030
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 3
8,011
534
6,483
10,268
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
Stafoo
Ullr
11
0 / 5 / 3
6,380
425
5,068
10,246
3,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 7
6,770
451
4,122
12,902
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
20
Kills
16
16
Deaths
20
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aaronlight
Fenrir
8
4
2
2.25
L
5
5
2
1.2
W
Anubis
CroddyPoo
Anubis
4
0
6
7
L
5
4
2
1.5
L
4
2
3
2.75
W
Izanami
HolyMemeLord
Izanami
5
4
4
1.75
W
Jormungandr
OsmarHunter
Jormungandr
0
4
7
0.88
L
Ullr
Stafoo
Ullr
0
5
3
0.3
L
2
4
7
1.38
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
32,448
50,922
Taken
52,559
21,344
Mitigated
25,810
19,194
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aaronlight
Fenrir
9,173
2,555
0
4,096
14,873
7,296
0
3,178
11,695
59
49,396
L
8,629
1,575
0
1,959
9,113
3,823
0
3,320
5,793
56,288
0
W
Anubis
CroddyPoo
Anubis
7,654
519
0
4,646
5,340
2,406
36
1,939
3,401
61,978
0
L
8,146
4,110
0
2,596
10,030
3,516
0
2,665
7,365
0
61,576
L
6,483
2,943
0
4,267
10,268
5,441
437
3,368
6,900
0
46,534
W
Izanami
HolyMemeLord
Izanami
10,753
7,559
0
6,268
12,575
4,131
2,844
1,526
11,049
0
70,800
W
Jormungandr
OsmarHunter
Jormungandr
3,156
901
218
800
8,938
3,908
58
1,307
7,631
18,425
0
L
Ullr
Stafoo
Ullr
5,068
2,500
0
134
10,246
3,092
537
2,775
7,471
0
27,828
L
4,122
233
391
3,127
12,902
9,938
258
4,578
8,324
14,328
0
W
5,837
508
0
3,166
9,196
3,603
978
4,977
4,219
33,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,187
Gold Earned
38,764
438
Minions Killed
373
0
Camps Cleared
0
1,412,312
Distance Traveled
1,318,387
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,088
606
78
5
0
314,470
6
L
Zeus
8,571
571
104
7
0
229,211
2
W
Anubis
9,763
651
147
10
0
282,447
4
L
Awilix
9,032
602
113
8
0
304,141
0
L
Osiris
8,011
534
91
6
0
289,895
0
W
Izanami
8,729
582
121
8
0
258,257
1
W
Jormungandr
6,665
444
24
2
0
265,301
3
L
Ullr
6,380
425
56
4
0
232,787
0
L
Ares
6,770
451
9
1
0
262,353
4
W
Agni
7,942
529
68
5
0
291,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role