Player Matchup

Cabrakan
Cabrakan
KRATOS SHINIGAM
Cabrakan
Level 144
God Stats
21W - 12L
1,712 SR
Queue Stats
212W - 187L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
QueenPam UwU
Nu Wa
Level 15
God Stats
15W - 11L
1,714 SR
Queue Stats
163W - 78L
1,764 Elo+
Party 2
Ares
Ares
ShubiGOAT
Ares
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 44L
1,766 Elo+
Party 2
Cupid
Cupid
dalhicr7
Cupid
Level 86
God Stats
40W - 24L
1,592 SR
Queue Stats
285W - 237L
1,621 Elo+
Party 2
Fenrir
Fenrir
uC Echo
Fenrir
Level 38
God Stats
5W - 17L
1,176 SR
Queue Stats
283W - 376L
1,368 Elo+
Solo
Team Averages
Level 60
1,539 SR
1,628 Elo+

VS

Team Averages
Level 37
1,561 SR
1,508 Elo+
Xing Tian
Xing Tian
FlashOfTheLeaf
Xing Tian
Level 18
God Stats
30W - 27L
1,719 SR
Queue Stats
510W - 516L
1,569 Elo+
Party 1
Mulan
Mulan
amtoj_13
Mulan
Level 39
God Stats
3W - 2L
1,318 SR
Queue Stats
248W - 264L
1,411 Elo+
Solo
Anhur
Anhur
bluejuju012
Anhur
Level 42
God Stats
12W - 5L
1,845 SR
Queue Stats
360W - 377L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
lil_C_jr
Zhong Kui
Level 29
God Stats
50W - 42L
1,625 SR
Queue Stats
429W - 393L
1,574 Elo+
Party 1
Arachne
Arachne
oOTRAZYOo
Arachne
Level 55
God Stats
1W - 1L
1,299 SR
Queue Stats
25W - 27L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 0 / 8
8,747
583
7,256
8,585
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 1 / 8
10,180
679
18,198
7,151
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
9 / 1 / 6
9,676
645
10,916
9,858
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
dalhicr7
Cupid
15
7 / 0 / 6
9,198
613
9,299
10,151
3,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
uC Echo
Fenrir
14
4 / 4 / 5
8,969
598
4,855
13,009
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlashOfTheLeaf
Xing Tian
11
0 / 4 / 0
6,058
404
3,124
12,694
3,992
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
amtoj_13
Mulan
13
2 / 6 / 3
7,479
499
4,570
12,264
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 0
5,776
385
5,270
11,843
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
lil_C_jr
Zhong Kui
11
1 / 5 / 2
6,745
450
6,994
14,195
8,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
oOTRAZYOo
Arachne
11
3 / 8 / 1
7,231
482
6,753
14,284
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
28
Kills
6
6
Deaths
28
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FlashOfTheLeaf
Xing Tian
0
4
0
0
L
Cabrakan
2
0
8
6
L
6
1
8
10
L
Ares
9
1
6
12
W
Mulan
amtoj_13
Mulan
2
6
3
0.58
W
0
5
0
0
L
Cupid
dalhicr7
Cupid
7
0
6
10
W
Zhong Kui
lil_C_jr
Zhong Kui
1
5
2
0.4
W
Arachne
oOTRAZYOo
Arachne
3
8
1
0.44
L
Fenrir
uC Echo
Fenrir
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,524
Damage
26,711
48,754
Taken
65,280
26,422
Mitigated
31,127
24,554
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FlashOfTheLeaf
Xing Tian
3,124
147
0
2,415
12,694
3,992
0
6,627
6,067
25,840
0
L
Cabrakan
7,256
1,176
688
5,374
8,585
6,795
336
2,044
6,541
21,921
0
L
18,198
4,461
0
3,029
7,151
3,753
5,096
550
6,601
70,849
0
L
Ares
10,916
651
0
1,240
9,858
6,184
0
3,995
5,863
41,208
0
W
Mulan
amtoj_13
Mulan
4,570
440
0
978
12,264
9,216
0
6,833
5,347
0
31,740
W
5,270
3,346
0
4,247
11,843
2,592
0
5,818
5,983
0
26,464
L
Cupid
dalhicr7
Cupid
9,299
5,573
195
7,306
10,151
3,934
2,662
1,694
8,457
0
59,058
W
Zhong Kui
lil_C_jr
Zhong Kui
6,994
1,587
0
5,300
14,195
8,907
0
8,379
5,336
36,374
0
W
Arachne
oOTRAZYOo
Arachne
6,753
3,475
0
3,262
14,284
6,420
0
7,941
6,177
0
31,411
L
Fenrir
uC Echo
Fenrir
4,855
1,169
0
6,722
13,009
5,756
973
1,835
11,174
0
43,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,770
Gold Earned
33,289
412
Minions Killed
262
0
Camps Cleared
0
1,335,327
Distance Traveled
1,300,623
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,058
404
37
2
0
303,911
4
L
Cabrakan
8,747
583
38
3
0
273,746
2
L
Nu Wa
10,180
679
114
8
0
257,108
0
L
Ares
9,676
645
77
5
0
283,553
5
W
Mulan
7,479
499
54
4
0
241,201
0
W
Anhur
5,776
385
50
3
0
242,391
3
L
Cupid
9,198
613
97
6
0
238,328
3
W
Zhong Kui
6,745
450
66
4
0
248,337
0
W
Arachne
7,231
482
55
4
0
264,783
0
L
Fenrir
8,969
598
86
6
0
282,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role