Player Matchup

Raijin
Raijin
Platinum IV
RougeDragon12
Raijin
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold I
TrickyElf
Achilles
Gold I
Level 148
God Stats
8W - 8L
1,548 SR
Queue Stats
327W - 258L
1,638 MMR
Party 2
Sobek
Sobek
Platinum I
gaepanda
Sobek
Platinum I
Level 140
God Stats
149W - 53L
1,769 SR
Queue Stats
971W - 635L
1,836 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,606 SR
1,658 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,645 SR
1,549 MMR
Agni
Agni
Gold II
NeroVitus
Agni
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Trypticx
Guan Yu
Gold IV
Level 91
God Stats
53W - 27L
1,805 SR
Queue Stats
173W - 127L
1,502 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
ÐoctorJ
Ah Muzen Cab
Gold II
Level 121
God Stats
82W - 59L
1,630 SR
Queue Stats
219W - 184L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,099
645
5,351
9,361
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TrickyElf
Achilles
9
2 / 4 / 0
6,937
631
5,434
11,385
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
gaepanda
Sobek
10
0 / 2 / 1
7,422
675
2,309
10,681
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PersephoneCthulhuThothCu ChulainnScylla

VS

Bans
AphroditeAresJanusCabrakanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 2 / 5
8,095
736
10,493
5,177
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Trypticx
Guan Yu
11
2 / 0 / 6
7,714
701
4,849
7,602
4,053
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
12
4 / 0 / 4
8,269
752
10,167
5,313
1,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
3
2
5
2.75
L
0
3
1
0.17
L
Achilles
TrickyElf
Achilles
2
4
0
0.5
W
Guan Yu
Trypticx
Guan Yu
2
0
6
5
L
Sobek
gaepanda
Sobek
0
2
1
0.25
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,094
Damage
25,509
31,427
Taken
18,092
20,960
Mitigated
7,196
9,536
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
10,493
615
0
475
5,177
1,370
424
1,331
3,571
25,511
0
L
5,351
156
0
2,402
9,361
2,939
0
3,385
5,648
40,399
0
L
Achilles
TrickyElf
Achilles
5,434
1,030
0
1,314
11,385
8,677
0
3,400
7,633
0
24,713
W
Guan Yu
Trypticx
Guan Yu
4,849
449
2,819
3,182
7,602
4,053
0
4,048
3,043
0
13,776
L
Sobek
gaepanda
Sobek
2,309
345
636
5,184
10,681
9,344
0
2,757
7,570
10,502
0
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
10,167
4,042
0
1,161
5,313
1,773
600
1,691
3,305
0
51,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,458
Gold Earned
24,078
151
Minions Killed
143
0
Camps Cleared
0
604,796
Distance Traveled
643,305
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,095
736
39
4
0
215,012
2
L
Raijin
7,099
645
97
9
0
183,335
3
L
Achilles
6,937
631
33
3
0
215,236
2
W
Guan Yu
7,714
701
15
1
0
237,428
5
L
Sobek
7,422
675
21
2
0
206,225
2
W
Ah Muzen Cab
8,269
752
89
8
0
190,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role