Player Matchup

Nemesis
Nemesis
DjKalocha27
Nemesis
Level 27
God Stats
5W - 4L
1,641 SR
Queue Stats
95W - 91L
1,545 Elo+
Solo
Danzaburou
Danzaburou
LoonaLioka
Danzaburou
Level 9
God Stats
17W - 18L
1,540 SR
Queue Stats
70W - 60L
1,531 Elo+
Solo
Agni
Agni
Mepcyxa
Agni
Level 12
God Stats
1W - 4L
1,370 SR
Queue Stats
7W - 8L
1,421 Elo+
Solo
Bacchus
Bacchus
alven_1989
Bacchus
Level 29
God Stats
0W - 2L
1,294 SR
Queue Stats
58W - 76L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
evilhon3yB33
Sun Wukong
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
126W - 133L
1,499 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,472 Elo+

VS

Team Averages
Level 13
1,594 SR
1,386 Elo+
Yemoja
Yemoja
Charcoal_Wolf
Yemoja
Level 17
God Stats
11W - 9L
1,621 SR
Queue Stats
329W - 345L
1,436 Elo+
Solo
Chernobog
Chernobog
Dr-arnogoku
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,069 Elo+
Solo
Ra
Ra
NezuKo_Akuma_
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 13L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Parallel_Coolar
Cu Chulainn
Level 23
God Stats
2W - 0L
1,850 SR
Queue Stats
58W - 48L
1,563 Elo+
Solo
Heimdallr
Heimdallr
lavalle-94
Heimdallr
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 43L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DjKalocha27
Nemesis
14
5 / 6 / 1
9,286
464
8,085
16,537
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
LoonaLioka
Danzaburou
18
12 / 4 / 3
11,196
560
16,605
18,160
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
Mepcyxa
Agni
14
2 / 9 / 3
9,089
454
4,721
11,438
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
alven_1989
Bacchus
12
1 / 2 / 5
7,397
370
1,376
8,653
3,547
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
evilhon3yB33
Sun Wukong
15
3 / 4 / 2
9,178
459
13,871
20,069
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,372
469
2,583
11,770
4,444
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Dr-arnogoku
Chernobog
14
0 / 6 / 5
8,673
434
3,347
11,663
3,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
13 / 2 / 4
13,194
660
22,888
14,087
7,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Parallel_Coolar
Cu Chulainn
20
10 / 0 / 1
12,365
618
17,134
20,213
17,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
lavalle-94
Heimdallr
12
2 / 11 / 1
8,681
434
9,522
13,317
3,785
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
23
Kills
25
25
Deaths
23
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
L
Nemesis
DjKalocha27
Nemesis
5
6
1
0.92
W
Chernobog
Dr-arnogoku
Chernobog
0
6
5
0.42
L
Danzaburou
LoonaLioka
Danzaburou
12
4
3
3.38
L
Agni
Mepcyxa
Agni
2
9
3
0.39
W
13
2
4
7.5
W
Cu Chulainn
Parallel_Coolar
Cu Chulainn
10
0
1
10.5
L
Bacchus
alven_1989
Bacchus
1
2
5
1.75
L
Sun Wukong
evilhon3yB33
Sun Wukong
3
4
2
1
W
Heimdallr
lavalle-94
Heimdallr
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,658
Damage
55,474
74,857
Taken
71,050
36,728
Mitigated
36,256
22,090
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,583
569
2,495
1,476
11,770
4,444
1,146
1,615
9,969
26,935
0
L
Nemesis
DjKalocha27
Nemesis
8,085
4,077
0
5,090
16,537
6,420
0
5,624
10,655
0
42,847
W
Chernobog
Dr-arnogoku
Chernobog
3,347
2,100
0
2,229
11,663
3,042
538
589
11,049
0
37,148
L
Danzaburou
LoonaLioka
Danzaburou
16,605
8,048
0
9,966
18,160
7,569
0
4,520
13,498
0
95,572
L
Agni
Mepcyxa
Agni
4,721
350
0
12
11,438
4,345
801
6,622
4,498
38,389
0
W
22,888
1,772
1,159
8,619
14,087
7,135
2,165
1,408
12,529
118,509
0
W
Cu Chulainn
Parallel_Coolar
Cu Chulainn
17,134
3,365
0
4,229
20,213
17,850
1,268
1,356
18,407
204
99,838
L
Bacchus
alven_1989
Bacchus
1,376
221
0
1,370
8,653
3,547
0
3,161
5,366
6,367
0
L
Sun Wukong
evilhon3yB33
Sun Wukong
13,871
4,057
0
5,652
20,069
14,847
0
4,838
15,165
0
52,220
W
Heimdallr
lavalle-94
Heimdallr
9,522
6,823
0
0
13,317
3,785
808
1,129
12,138
0
36,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
52,285
384
Minions Killed
554
0
Camps Cleared
0
1,837,506
Distance Traveled
1,807,839
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,372
469
39
2
0
320,208
0
L
Nemesis
9,286
464
76
4
0
387,615
0
W
Chernobog
8,673
434
62
3
0
351,639
1
L
Danzaburou
11,196
560
139
7
0
382,237
3
L
Agni
9,089
454
70
4
0
345,998
0
W
Ra
13,194
660
191
10
0
409,853
2
W
Cu Chulainn
12,365
618
190
10
0
426,421
3
L
Bacchus
7,397
370
11
1
0
306,327
0
L
Sun Wukong
9,178
459
88
4
0
415,329
0
W
Heimdallr
8,681
434
72
4
0
299,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role