Player Matchup

Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ThreatBanner
Mulan
Level 125
God Stats
19W - 18L
1,603 SR
Queue Stats
573W - 559L
1,465 Elo+
Party 2
Ymir
Ymir
True Emervz
Ymir
Level 26
God Stats
10W - 5L
1,799 SR
Queue Stats
58W - 72L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lAbsolut F
Cu Chulainn
Level 86
God Stats
5W - 2L
1,302 SR
Queue Stats
452W - 452L
1,519 Elo+
Party 2
Artemis
Artemis
lBullet F
Artemis
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 189L
1,450 Elo+
Party 2
Team Averages
Level 69
1,541 SR
1,478 Elo+

VS

Team Averages
Level 44
1,467 SR
1,508 Elo+
Cerberus
Cerberus
BlueAngels-08
Cerberus
Level 67
God Stats
0W - 3L
1,194 SR
Queue Stats
36W - 39L
1,433 Elo+
Party 3
Fenrir
Fenrir
El_Chengo
Fenrir
Level 39
God Stats
11W - 13L
1,501 SR
Queue Stats
34W - 36L
1,441 Elo+
Party 3
Osiris
Osiris
Mast3r_Simp69
Osiris
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
296W - 235L
1,709 Elo+
Party 1
Poseidon
Poseidon
bSwiftey
Poseidon
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 39L
1,414 Elo+
Party 1
Sol
Sol
eNugg__
Sol
Level 44
God Stats
3W - 2L
1,641 SR
Queue Stats
18W - 24L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
8 / 1 / 4
9,267
662
8,621
10,028
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 1 / 4
8,558
611
7,667
9,799
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 7
6,976
498
1,947
9,144
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
lAbsolut F
Cu Chulainn
15
5 / 0 / 4
9,481
677
9,574
9,713
5,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
lBullet F
Artemis
10
3 / 2 / 5
6,895
493
5,264
7,315
2,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueAngels-08
Cerberus
9
1 / 6 / 3
6,016
430
6,584
12,110
5,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
El_Chengo
Fenrir
12
1 / 5 / 0
6,697
478
3,534
9,885
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
2 / 4 / 1
6,651
475
8,281
10,074
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
bSwiftey
Poseidon
10
0 / 4 / 0
5,905
422
2,369
6,721
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
10
1 / 4 / 1
6,318
451
5,430
8,099
2,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
22
Kills
5
5
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
1
4
10
L
Cerberus
BlueAngels-08
Cerberus
1
6
3
0.42
L
Fenrir
El_Chengo
Fenrir
1
5
0
0.2
L
2
4
1
0.63
W
6
1
4
8
W
0
1
7
3.5
L
Poseidon
bSwiftey
Poseidon
0
4
0
0
L
Sol
1
4
1
0.38
W
Cu Chulainn
lAbsolut F
Cu Chulainn
5
0
4
7
W
Artemis
lBullet F
Artemis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
26,198
45,999
Taken
46,889
21,022
Mitigated
23,198
21,787
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,621
160
2,106
6,975
10,028
3,783
1,361
4,587
5,441
46,792
0
L
Cerberus
BlueAngels-08
Cerberus
6,584
323
264
2,422
12,110
5,479
0
3,088
8,912
23,664
0
L
Fenrir
El_Chengo
Fenrir
3,534
623
0
982
9,885
4,588
57
1,454
8,387
0
39,694
L
8,281
2,633
0
2,440
10,074
8,928
0
2,138
7,874
49
38,403
W
7,667
1,102
0
4,387
9,799
3,550
0
3,333
6,466
0
55,376
W
1,947
757
270
2,444
9,144
5,537
626
4,386
4,758
22,161
0
L
Poseidon
bSwiftey
Poseidon
2,369
876
0
8
6,721
1,967
582
2,608
3,929
24,635
0
L
Sol
5,430
1,015
0
2,033
8,099
2,236
0
2,423
5,585
29,545
0
W
Cu Chulainn
lAbsolut F
Cu Chulainn
9,574
1,730
0
2,612
9,713
5,907
202
701
9,012
5,901
55,374
W
Artemis
lBullet F
Artemis
5,264
3,088
775
2,218
7,315
2,245
1,970
1,395
5,920
0
26,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
31,587
368
Minions Killed
306
0
Camps Cleared
0
1,302,491
Distance Traveled
1,217,370
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,267
662
93
7
0
294,004
4
L
Cerberus
6,016
430
68
5
0
265,237
4
L
Fenrir
6,697
478
78
6
0
236,173
2
L
Osiris
6,651
475
66
5
0
240,412
2
W
Mulan
8,558
611
79
6
0
294,366
2
W
Ymir
6,976
498
35
3
0
213,862
0
L
Poseidon
5,905
422
48
3
0
239,190
0
L
Sol
6,318
451
46
3
0
236,358
1
W
Cu Chulainn
9,481
677
122
9
0
266,901
3
W
Artemis
6,895
493
39
3
0
233,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role