Player Matchup

Fenrir
Fenrir
BananaCreep
Fenrir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 33L
1,844 Elo+
Party 1
Danzaburou
Danzaburou
BigMemeMan93
Danzaburou
Level 13
God Stats
16W - 3L
1,956 SR
Queue Stats
35W - 6L
1,971 Elo+
Solo
Ra
Ra
BigOleStinky
Ra
Level 21
God Stats
3W - 2L
1,427 SR
Queue Stats
68W - 42L
1,783 Elo+
Party 1
Ao Kuang
Ao Kuang
Bry7x
Ao Kuang
Level 29
God Stats
2W - 2L
1,480 SR
Queue Stats
75W - 47L
1,740 Elo+
Solo
Apollo
Apollo
ElMonteCarl1to
Apollo
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,573 SR
1,767 Elo+

VS

Team Averages
Level 21
1,587 SR
1,810 Elo+
Izanami
Izanami
KaldrButFrench
Izanami
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,864 Elo+
Party 3
Heimdallr
Heimdallr
Shadow MXVI
Heimdallr
Level 16
God Stats
8W - 5L
1,831 SR
Queue Stats
48W - 26L
1,811 Elo+
Party 3
Scylla
Scylla
SudukoLeah
Scylla
Level 25
God Stats
1W - 1L
1,605 SR
Queue Stats
45W - 30L
1,711 Elo+
Party 2
King Arthur
King Arthur
Trans4Rights2
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,800 Elo+
Party 2
Fafnir
Fafnir
bananaconder
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 48L
1,862 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 3 / 5
5,956
596
4,499
6,996
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
BigMemeMan93
Danzaburou
13
7 / 0 / 0
7,608
761
8,030
6,401
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 1 / 1
7,291
729
6,602
5,139
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Bry7x
Ao Kuang
8
2 / 3 / 3
5,197
520
4,151
8,603
3,183
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 4 / 1
5,495
550
3,461
7,416
1,905
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,161
616
5,004
6,536
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Shadow MXVI
Heimdallr
10
4 / 3 / 0
6,425
643
4,897
6,530
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
SudukoLeah
Scylla
8
1 / 5 / 2
4,747
475
2,092
5,164
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Trans4Rights2
King Arthur
9
1 / 6 / 0
5,284
528
4,113
10,756
4,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
7
1 / 3 / 4
5,263
526
3,712
7,046
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
21
Kills
11
11
Deaths
21
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
3
5
1.5
W
Danzaburou
BigMemeMan93
Danzaburou
7
0
0
7
W
7
1
1
7.5
W
Ao Kuang
Bry7x
Ao Kuang
2
3
3
1.17
W
3
4
1
0.88
L
4
4
1
1.13
L
Heimdallr
Shadow MXVI
Heimdallr
4
3
0
1.33
L
Scylla
SudukoLeah
Scylla
1
5
2
0.4
L
King Arthur
Trans4Rights2
King Arthur
1
6
0
0.17
L
Fafnir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
19,818
34,555
Taken
36,032
11,142
Mitigated
15,168
16,399
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,499
1,646
0
3,203
6,996
2,183
0
1,534
5,416
0
25,128
W
Danzaburou
BigMemeMan93
Danzaburou
8,030
4,744
0
5,200
6,401
2,169
782
237
6,164
0
44,748
W
6,602
909
574
2,251
5,139
1,702
0
1,052
4,035
43,785
0
W
Ao Kuang
Bry7x
Ao Kuang
4,151
882
0
2,939
8,603
3,183
0
2,302
6,225
20,622
0
W
3,461
2,805
0
2,232
7,416
1,905
0
505
6,911
0
23,288
L
5,004
3,260
0
561
6,536
1,746
394
1,252
5,284
0
36,792
L
Heimdallr
Shadow MXVI
Heimdallr
4,897
2,776
0
516
6,530
2,153
0
1,263
5,223
0
30,115
L
Scylla
SudukoLeah
Scylla
2,092
552
0
260
5,164
1,613
0
3,508
1,374
20,883
0
L
King Arthur
Trans4Rights2
King Arthur
4,113
653
0
2,024
10,756
4,271
0
1,563
9,151
0
26,476
L
Fafnir
3,712
1,129
162
2,108
7,046
5,385
0
2,723
4,247
8,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
27,880
314
Minions Killed
232
0
Camps Cleared
0
973,126
Distance Traveled
930,712
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,956
596
50
5
0
204,482
0
W
Danzaburou
7,608
761
96
10
0
178,855
1
W
Ra
7,291
729
99
10
0
250,257
3
W
Ao Kuang
5,197
520
28
3
0
176,957
0
W
Apollo
5,495
550
41
4
0
162,575
2
L
Izanami
6,161
616
77
8
0
171,383
2
L
Heimdallr
6,425
643
60
6
0
178,320
1
L
Scylla
4,747
475
35
4
0
182,187
0
L
King Arthur
5,284
528
54
5
0
191,556
4
L
Fafnir
5,263
526
6
1
0
207,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role