Player Matchup

Apollo
Apollo
Masters
Chirillo_o
Apollo
Masters
Level 134
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 58L
2,694 MMR
Solo
Osiris
Osiris
Masters
Dustyuma
Osiris
Masters
Level 147
God Stats
9W - 5L
1,839 SR
Queue Stats
286W - 225L
2,373 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond I
byVikes
Tsukuyomi
Diamond I
Level 155
God Stats
28W - 9L
1,931 SR
Queue Stats
245W - 167L
2,403 MMR
Party 3
Sol
Sol
Diamond II
iYoltz
Sol
Diamond II
Level 160
God Stats
36W - 25L
1,654 SR
Queue Stats
176W - 156L
2,273 MMR
Party 1
Artio
Artio
Diamond III
Šasuké
Artio
Diamond III
Level 125
God Stats
5W - 1L
1,910 SR
Queue Stats
351W - 275L
2,294 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,767 SR
2,407 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 110
1,676 SR
2,425 MMR
Guan Yu
Guan Yu
Masters
Dcrypted
Guan Yu
Masters
Level 157
God Stats
18W - 13L
1,712 SR
Queue Stats
392W - 337L
2,689 MMR
Solo
Chang'e
Chang'e
Masters
GangPoe
Chang'e
Masters
Level 47
God Stats
3W - 4L
1,550 SR
Queue Stats
193W - 182L
2,465 MMR
Party 2
Thor
Thor
Masters
Nickỳ
Thor
Masters
Level 108
God Stats
2W - 2L
1,770 SR
Queue Stats
356W - 230L
2,428 MMR
Party 2
Ymir
Ymir
Diamond III
OhhSubsky
Ymir
Diamond III
Level 155
God Stats
2W - 1L
1,849 SR
Queue Stats
136W - 125L
2,246 MMR
Solo
King Arthur
King Arthur
Platinum I
bor_bot
King Arthur
Platinum I
Level 84
God Stats
2W - 6L
1,500 SR
Queue Stats
226W - 172L
2,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chirillo_o
Apollo
20
5 / 6 / 6
13,698
527
16,823
18,193
6,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Dustyuma
Osiris
20
1 / 3 / 7
13,100
504
15,743
18,878
18,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
byVikes
Tsukuyomi
19
6 / 7 / 8
13,129
505
20,591
21,226
9,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
iYoltz
Sol
20
5 / 5 / 5
13,979
538
23,484
19,645
6,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Šasuké
Artio
18
0 / 5 / 13
12,050
463
5,589
30,337
35,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
DanzaburouSetAo KuangAphroditeCu Chulainn

VS

Bans
JanusOdinCupidScyllaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dcrypted
Guan Yu
19
2 / 3 / 12
12,493
481
19,663
27,253
34,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
GangPoe
Chang'e
18
5 / 4 / 10
12,066
464
23,036
20,489
7,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Nickỳ
Thor
20
10 / 3 / 14
15,351
590
15,318
18,805
12,224
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
18
3 / 6 / 13
11,636
448
12,672
28,888
22,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
bor_bot
King Arthur
20
6 / 1 / 10
13,678
526
13,649
24,736
19,994
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
85
17
Kills
26
26
Deaths
17
39
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chirillo_o
Apollo
5
6
6
1.33
L
Guan Yu
Dcrypted
Guan Yu
2
3
12
2.67
W
Osiris
Dustyuma
Osiris
1
3
7
1.5
L
Chang'e
GangPoe
Chang'e
5
4
10
2.5
L
Thor
Nickỳ
Thor
10
3
14
5.67
L
Ymir
3
6
13
1.58
L
King Arthur
bor_bot
King Arthur
6
1
10
11
W
Tsukuyomi
byVikes
Tsukuyomi
6
7
8
1.43
W
Sol
iYoltz
Sol
5
5
5
1.5
W
Artio
Šasuké
Artio
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,230
Damage
84,338
108,279
Taken
120,171
76,417
Mitigated
97,375
27,609
Healing
48,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chirillo_o
Apollo
16,823
10,823
0
5,521
18,193
6,672
5,912
4,986
12,743
0
119,564
L
Guan Yu
Dcrypted
Guan Yu
19,663
2,992
3,441
8,461
27,253
34,706
831
9,236
18,017
0
82,459
W
Osiris
Dustyuma
Osiris
15,743
4,989
0
3,856
18,878
18,701
1,845
6,106
12,183
11,552
82,333
L
Chang'e
GangPoe
Chang'e
23,036
1,113
7,526
9,027
20,489
7,851
684
5,266
15,223
95,647
0
L
Thor
Nickỳ
Thor
15,318
4,421
0
5,890
18,805
12,224
1,632
1,109
17,696
0
116,280
L
Ymir
12,672
1,218
674
4,239
28,888
22,600
294
9,758
19,130
66,653
0
L
King Arthur
bor_bot
King Arthur
13,649
2,317
0
8,758
24,736
19,994
812
9,259
15,477
151
96,641
W
Tsukuyomi
byVikes
Tsukuyomi
20,591
6,182
0
4,108
21,226
9,504
25
6,149
14,786
0
92,999
W
Sol
iYoltz
Sol
23,484
6,345
0
6,166
19,645
6,434
5,276
3,253
15,999
121,854
0
W
Artio
Šasuké
Artio
5,589
139
1,428
6,530
30,337
35,106
100
13,934
14,348
35,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,956
Gold Earned
65,224
727
Minions Killed
735
0
Camps Cleared
0
2,431,470
Distance Traveled
2,509,319
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,698
527
213
8
0
468,748
3
L
Guan Yu
12,493
481
138
5
0
510,421
11
W
Osiris
13,100
504
169
7
0
495,490
4
L
Chang'e
12,066
464
156
6
0
485,208
12
L
Thor
15,351
590
184
7
0
533,237
3
L
Ymir
11,636
448
80
3
0
461,705
6
L
King Arthur
13,678
526
177
7
0
518,748
6
W
Tsukuyomi
13,129
505
123
5
0
531,391
7
W
Sol
13,979
538
179
7
0
460,362
6
W
Artio
12,050
463
43
2
0
475,479
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role