Player Matchup

Sylvanus
Sylvanus
AbsoluteMemeGOD
Sylvanus
Level 123
God Stats
11W - 9L
1,440 SR
Queue Stats
362W - 283L
1,524 Elo+
Party 2
Sobek
Sobek
DEATHBR3AKR
Sobek
Level 26
God Stats
10W - 8L
1,725 SR
Queue Stats
215W - 178L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
JEFG14
Danzaburou
Level 126
God Stats
2W - 0L
1,294 SR
Queue Stats
23W - 35L
1,593 Elo+
Party 3
Skadi
Skadi
KingAbsolom
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,558 Elo+
Party 3
Kuzenbo
Kuzenbo
LOP3Z TH3 H3AVY
Kuzenbo
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 169L
1,451 Elo+
Solo
Team Averages
Level 87
1,492 SR
1,519 Elo+

VS

Team Averages
Level 52
1,500 SR
1,479 Elo+
Zhong Kui
Zhong Kui
Aody
Zhong Kui
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 136L
1,425 Elo+
Solo
Chernobog
Chernobog
DogsPosingAsACow
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
MrSuckPunch
Aphrodite
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 241L
1,463 Elo+
Party 1
Eset
Eset
ToughJasmine
Eset
Level 27
God Stats
1W - 7L
1,500 SR
Queue Stats
84W - 112L
1,445 Elo+
Party 1
Nike
Nike
ljh781152745
Nike
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 347L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 3 / 20
10,127
723
11,049
15,085
9,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 3 / 15
10,133
724
5,233
18,533
20,259
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
JEFG14
Danzaburou
20
14 / 3 / 7
12,707
908
22,946
14,510
7,069
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 2 / 16
10,962
783
14,064
12,534
5,880
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 5 / 18
9,893
707
9,601
27,584
23,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aody
Zhong Kui
15
2 / 5 / 10
9,076
648
19,423
17,968
11,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
18
5 / 3 / 9
10,984
785
20,728
15,845
6,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MrSuckPunch
Aphrodite
18
3 / 3 / 12
10,427
745
15,612
12,596
7,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
6 / 7 / 8
10,184
727
13,383
14,881
5,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 9
8,819
630
4,459
14,216
17,012
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
64
24
Kills
16
16
Deaths
25
76
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
3
20
4
L
Zhong Kui
Aody
Zhong Kui
2
5
10
1.4
W
1
3
15
2.83
L
Chernobog
5
3
9
3.17
W
Danzaburou
JEFG14
Danzaburou
14
3
7
5.83
W
6
2
16
7
W
1
5
18
2
L
Aphrodite
MrSuckPunch
Aphrodite
3
3
12
3
L
6
7
8
1.43
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,893
Damage
73,605
88,246
Taken
75,506
66,749
Mitigated
47,984
50,127
Healing
30,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,049
2,517
19,328
7,532
15,085
9,866
1,104
9,333
5,752
19,456
0
L
Zhong Kui
Aody
Zhong Kui
19,423
2,261
459
4,433
17,968
11,169
544
7,758
10,210
28,919
0
W
5,233
106
1,487
5,391
18,533
20,259
543
9,451
9,082
15,737
0
L
Chernobog
20,728
12,210
672
4,754
15,845
6,676
122
5,028
10,817
0
43,047
W
Danzaburou
JEFG14
Danzaburou
22,946
10,595
1,400
3,062
14,510
7,069
2,058
5,527
8,983
0
49,880
W
14,064
6,220
1,612
1,384
12,534
5,880
1,918
7,593
4,941
0
30,184
W
9,601
3,350
492
8,439
27,584
23,675
281
16,514
11,070
15,723
0
L
Aphrodite
MrSuckPunch
Aphrodite
15,612
2,968
9,502
6,023
12,596
7,340
192
2,997
9,599
29,230
0
L
13,383
2,573
978
1,747
14,881
5,787
732
5,288
9,593
27,348
0
L
4,459
552
1,086
1,160
14,216
17,012
0
4,812
9,404
0
11,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
49,490
133
Minions Killed
158
0
Camps Cleared
0
1,169,996
Distance Traveled
970,316
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,127
723
11
1
0
202,992
0
L
Zhong Kui
9,076
648
28
2
0
190,126
0
W
Sobek
10,133
724
20
1
0
269,214
0
L
Chernobog
10,984
785
55
4
0
192,728
1
W
Danzaburou
12,707
908
61
4
0
223,824
1
W
Skadi
10,962
783
35
3
0
212,408
0
W
Kuzenbo
9,893
707
6
0
0
261,558
1
L
Aphrodite
10,427
745
34
2
0
213,380
0
L
Eset
10,184
727
31
2
0
207,830
0
L
Nike
8,819
630
10
1
0
166,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role