Player Matchup

Ymir
Ymir
Silver IV
HayTownHawk
Ymir
Silver IV
Level 63
God Stats
3W - 2L
1,742 SR
Queue Stats
8W - 10L
1,357 MMR
Party 2
Eset
Eset
Silver III
HuskerPower87
Eset
Silver III
Level 101
God Stats
0W - 2L
1,574 SR
Queue Stats
9W - 14L
1,345 MMR
Party 2
Rama
Rama
Silver II
i-R6Tripz
Rama
Silver II
Level 104
God Stats
1W - 1L
1,491 SR
Queue Stats
6W - 6L
1,531 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,602 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,602 SR
1,393 MMR
Danzaburou
Danzaburou
Gold V
sagewiththaguage
Danzaburou
Gold V
Level 85
God Stats
18W - 11L
1,640 SR
Queue Stats
93W - 84L
1,376 MMR
Party 1
Hercules
Hercules
Gold V
theenicklovin
Hercules
Gold V
Level 88
God Stats
4W - 2L
1,445 SR
Queue Stats
85W - 70L
1,368 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
vanillawiththee9
Zhong Kui
Gold V
Level 90
God Stats
19W - 12L
1,722 SR
Queue Stats
83W - 75L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
7,130
594
6,968
10,587
9,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 7 / 2
7,047
587
8,416
8,904
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
11
1 / 4 / 1
7,908
659
5,395
8,916
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AphroditeScyllaKumbhakarnaGaneshaCthulhu

VS

Bans
ZeusXing TianDiscordiaChaacBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
sagewiththaguage
Danzaburou
13
5 / 0 / 6
9,529
794
6,788
6,588
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
theenicklovin
Hercules
12
3 / 0 / 8
9,796
816
6,028
14,969
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
13
7 / 2 / 5
10,175
848
11,347
11,318
7,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
15
15
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
7
2
0.14
L
Rama
1
4
1
0.38
W
Danzaburou
sagewiththaguage
Danzaburou
5
0
6
8
W
Hercules
theenicklovin
Hercules
3
0
8
7
W
Zhong Kui
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,779
Damage
24,163
28,407
Taken
32,875
14,660
Mitigated
24,504
5,319
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,968
1,197
455
723
10,587
9,077
0
4,466
6,121
11,722
0
L
8,416
419
1,500
1,267
8,904
2,585
0
2,303
6,601
24,281
0
L
Rama
5,395
4,380
0
1,374
8,916
2,998
0
4,629
4,287
0
31,635
W
Danzaburou
sagewiththaguage
Danzaburou
6,788
2,293
231
2,200
6,588
3,484
1,542
3,303
3,285
0
48,492
W
Hercules
theenicklovin
Hercules
6,028
2,491
0
9,781
14,969
13,441
450
8,057
6,912
0
21,212
W
Zhong Kui
11,347
1,023
138
3,366
11,318
7,579
944
4,073
7,245
32,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,085
Gold Earned
29,500
110
Minions Killed
149
0
Camps Cleared
0
623,316
Distance Traveled
655,698
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,130
594
11
1
0
208,243
1
L
Eset
7,047
587
31
3
0
225,346
2
L
Rama
7,908
659
68
6
0
189,727
1
W
Danzaburou
9,529
794
83
7
0
200,322
1
W
Hercules
9,796
816
20
2
0
220,877
0
W
Zhong Kui
10,175
848
46
4
0
234,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role